SimulationCraft 902-01

for World of Warcraft 9.0.2.37176 Live (wow build level 37176)

Current simulator hotfixes

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

FeveredIncantation : 10515 dps, 4643 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10514.5 10514.5 18.3 / 0.174% 1095.1 / 10.4% 13.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
770.9 762.6 Mana 0.00% 49.1 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
FeveredIncantation 10515
Dragon's Breath 246 2.3% 13.5 21.49sec 5439 4742 Direct 40.6 1329 2948 1813 29.9%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.55 40.64 0.00 0.00 1.1472 0.0000 73690.76 73690.76 0.00% 4741.70 4741.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.11% 28.50 15 39 1329.13 1150 2416 1330.04 1189 1456 37883 37883 0.00%
crit 29.89% 12.15 3 23 2948.44 2300 6073 2924.29 2317 3932 35808 35808 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [f]:0.27
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [l]:3.13
  • if_expr:active_enemies>2
    standard_rotation
    [r]:10.16
  • if_expr:active_enemies>1
Eternal Insight 45 0.4% 21.6 13.16sec 616 0 Direct 21.6 471 982 616 28.5%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.63 21.63 0.00 0.00 0.0000 0.0000 13330.18 13330.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.51% 15.47 6 28 470.51 461 489 470.50 461 486 7279 7279 0.00%
crit 28.49% 6.16 0 13 982.02 922 1124 979.87 0 1124 6051 6051 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 900 8.6% 48.8 6.13sec 5514 0 Direct 48.8 0 5514 5514 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.78 48.78 0.00 0.00 0.0000 0.0000 269021.78 269021.78 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.78 38 59 5513.62 3127 8258 5514.22 5230 5759 269022 269022 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [R]:18.61
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [W]:26.17
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [h]:3.46
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [o]:0.55
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3168 (5942) 30.1% (56.5%) 103.9 2.86sec 17093 8743 Direct 311.6 (3557.5) 1622 4841 3038 44.0% (44.0%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.87 311.62 0.00 0.00 1.9551 0.0000 946593.97 946593.97 0.00% 8742.69 8742.69
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.02% 174.58 131 226 1621.76 1381 2902 1622.36 1577 1671 283160 283160 0.00%
crit 43.98% 137.04 93 180 4840.77 2762 7295 4844.80 4556 5227 663434 663434 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [a]:19.08
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [d]:4.45
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [g]:13.17
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [m]:20.93
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [n]:14.70
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [t]:31.60
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2774 26.4% 1082.0 0.27sec 766 0 Periodic 3245.9 139 413 255 42.5% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1081.97 0.00 0.00 3245.92 0.0000 0.0000 828905.55 828905.55 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.48% 1865.78 1500 2234 138.95 118 249 139.00 137 142 259275 259275 0.00%
crit 42.52% 1380.14 1064 1696 412.70 237 626 412.71 398 431 569630 569630 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 182 1.7% 3.6 90.64sec 15266 0 Periodic 30.1 1399 2859 1807 27.9% 3.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 30.08 30.08 0.0000 1.1660 54329.50 54329.50 0.00% 1549.04 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.10% 21.69 10 31 1399.48 336 1591 1399.61 1287 1565 30346 30346 0.00%
crit 27.90% 8.39 0 17 2859.11 671 3659 2856.63 0 3372 23984 23984 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1417 13.5% 445.5 0.71sec 950 0 Periodic 889.6 476 0 476 0.0% 99.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 445.52 0.00 889.62 889.62 0.0000 1.0000 423314.95 423314.95 0.00% 475.84 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 889.62 713 1073 476.02 46 2114 476.38 443 517 423315 423315 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5236 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.2% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1901 0.0000 5235.89 5235.89 0.00% 44.44 44.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.88% 71.16 55 83 41.30 29 50 41.30 40 43 2939 2939 0.00%
crit 28.12% 27.84 16 44 82.51 59 100 82.50 71 93 2297 2297 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (825) 0.0% (7.8%) 16.3 18.43sec 15171 13961

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.25 0.00 0.00 0.00 1.0867 0.0000 0.00 0.00 0.00% 13960.81 13960.81

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [c]:12.61
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [j]:0.69
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [p]:2.96
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 825 7.8% 16.2 18.42sec 15219 0 Direct 48.6 1385 5780 5072 83.9%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.20 48.60 0.00 0.00 0.0000 0.0000 246547.88 246547.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 16.09% 7.82 1 16 1385.18 1026 2939 1376.95 1026 1777 10833 10833 0.00%
crit 83.91% 40.78 27 54 5780.02 2052 9384 5782.74 5312 6109 235714 235714 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (22) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2691 5381 3447 28.4% (28.4%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3454.43 3454.43 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.62% 0.72 0 1 2690.70 2691 2691 1926.96 0 2691 1927 1927 0.00%
crit 28.38% 0.28 0 1 5381.39 5381 5381 1527.47 0 5381 1527 1527 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 10 0.1% 1.0 0.00sec 2898 0 Periodic 5.0 0 580 580 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2898.34 2898.34 0.00% 483.06 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 579.72 488 646 579.67 573 611 2898 2898 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 251 2.4% 35.6 8.16sec 2096 1782 Direct 35.6 0 2097 2097 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 35.60 35.59 0.00 0.00 1.1767 0.0000 74629.29 74629.29 0.00% 1781.60 1781.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 35.59 27 43 2096.59 1741 3324 2095.80 1963 2229 74629 74629 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [e]:1.28
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [k]:14.42
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [s]:20.22
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 50 0.5% 44.4 6.70sec 337 0 Direct 44.4 257 539 337 28.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.38 44.38 0.00 0.00 0.0000 0.0000 14936.20 14936.20 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.82% 31.88 16 54 257.14 254 269 257.13 254 263 8196 8196 0.00%
crit 28.18% 12.51 4 25 538.82 507 618 538.83 510 576 6740 6740 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 619 5.9% 4.0 83.35sec 46069 14908 Periodic 47.9 0 3866 3866 100.0% 1.3%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.02 0.00 15.97 47.91 3.0904 0.7151 185229.84 185229.84 0.00% 14907.83 14907.83
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 47.91 36 60 3866.09 3719 4355 3865.32 3817 3973 185230 185230 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [b]:4.02
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
FeveredIncantation
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.9 249.31sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.90 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [U]:1.90
  • if_expr:buff.combustion.up
Combustion 4.1 83.10sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.09 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Y]:4.08
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.2 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.24 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [T]:1.23
Rune of Power 7.3 42.00sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.26 0.00 0.00 0.00 1.1288 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [P]:7.27
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.9 0.0 249.4sec 249.4sec 11.6sec 7.37% 17.87% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:245.5s / 251.9s
  • trigger_min/max:245.5s / 251.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • berserking_1:7.37%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.1 0.0 83.1sec 83.1sec 11.7sec 16.01% 0.00% 91.8 (91.8) 3.9

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:79.9s / 86.0s
  • trigger_min/max:79.9s / 86.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 12.0s

Stack Uptimes

  • combustion_1:16.01%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fevered Incantation 78.5 244.0 3.8sec 0.9sec 3.3sec 57.95% 0.00% 168.0 (168.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_fevered_incantation
  • max_stacks:5
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 27.1s
  • trigger_min/max:0.0s / 21.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 22.8s

Stack Uptimes

  • fevered_incantation_1:23.61%
  • fevered_incantation_2:12.02%
  • fevered_incantation_3:3.33%
  • fevered_incantation_4:0.81%
  • fevered_incantation_5:18.18%

Spelldata

  • id:333049
  • name:Fevered Incantation
  • tooltip:Your spells deal an additional $m1% critical hit damage.
  • description:Your spells deal an additional $m1% critical hit damage.
  • max_stacks:5
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.2 0.0 82.8sec 84.0sec 14.4sec 20.17% 0.00% 0.0 (0.0) 3.9

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:76.4s / 85.9s
  • trigger_min/max:76.4s / 85.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.17%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 49.9 0.0 6.0sec 6.0sec 1.8sec 30.73% 48.77% 0.0 (0.0) 1.7

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 24.0s
  • trigger_min/max:0.9s / 24.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:30.73%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 47.5 0.0 6.3sec 6.3sec 0.8sec 12.52% 56.43% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 32.1s
  • trigger_min/max:0.7s / 32.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.8s

Stack Uptimes

  • hot_streak_1:12.52%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.1 22.1 83.1sec 10.5sec 13.5sec 18.47% 0.00% 18.0 (18.0) 3.9

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:79.9s / 86.0s
  • trigger_min/max:0.5s / 78.3s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 16.8s

Stack Uptimes

  • infernal_cascade_1:0.79%
  • infernal_cascade_2:17.68%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.2 0.0 331.5sec 0.0sec 22.6sec 9.32% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:325.9s / 334.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.32%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.3 0.0 27.2sec 27.2sec 11.8sec 44.61% 0.00% 0.0 (0.0) 10.9

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.7s
  • trigger_min/max:12.9s / 48.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:44.61%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 49.9 39.0 59.0 6.0s 0.9s 24.0s
Heating Up removed 0.3 0.0 3.0 26.8s 10.8s 75.3s
Heating Up converted with Fire Blast 22.9 16.0 31.0 13.3s 0.7s 32.1s
Hot Streak procs 47.5 37.0 56.0 6.3s 0.7s 32.1s
Hot Streak spells used 101.6 82.0 121.0 3.0s 0.0s 22.4s
Hot Streak spell crits 98.2 77.0 118.0 3.0s 0.0s 22.4s
Hot Streak spell crits wasted 0.8 0.0 4.0 34.1s 4.2s 83.7s
Direct Ignite applications 5.0 5.0 5.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 32.2 22.0 40.0 18.4s 1.0s 77.3s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.88% 19.84% 23.85% 0.9s 0.0s 3.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000209.315150.170270.377
Shifting Power18.8675.26525.92880.37260.107101.096
Fire Blast0.3560.0007.69617.4813.93928.251
Rune of Power4.2610.00014.60131.20724.82438.686
Dragon's Breath4.9150.00024.49870.14148.31693.631
Combustion3.0912.0684.54512.8108.24217.032
Phoenix Flames0.2380.0004.4433.8693.6004.820

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
FeveredIncantation
mana_regen Mana 3394.02 228147.24 100.00% 67.22 70857.89 23.70%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 762.57 770.89 70873.0 47511.0 41144.0 50000.0
Usage Type Count Total Avg RPE APR
FeveredIncantation
combustion Mana 4.1 20418.5 5000.0 4998.2 0.0
dragons_breath Mana 13.6 27115.9 2000.0 2001.5 2.7
fire_blast Mana 48.8 24395.4 500.0 500.1 11.0
flamestrike Mana 103.9 129845.8 1250.0 1250.1 13.7
scorch Mana 35.6 17797.2 500.0 499.9 4.2
shifting_power Mana 4.0 10051.0 2500.0 2499.8 18.4

Statistics & Data Analysis

Fight Length
FeveredIncantation Fight Length
Count 916
Mean 299.14
Minimum 240.11
Maximum 359.99
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.04%
DPS
FeveredIncantation Damage Per Second
Count 916
Mean 10514.54
Minimum 9813.81
Maximum 11182.05
Spread ( max - min ) 1368.24
Range [ ( max - min ) / 2 * 100% ] 6.51%
Standard Deviation 283.2513
5th Percentile 10060.47
95th Percentile 10996.96
( 95th Percentile - 5th Percentile ) 936.50
Mean Distribution
Standard Deviation 9.3589
95.00% Confidence Interval ( 10496.19 - 10532.88 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2788
0.1 Scale Factor Error with Delta=300 685
0.05 Scale Factor Error with Delta=300 2740
0.01 Scale Factor Error with Delta=300 68491
Priority Target DPS
FeveredIncantation Priority Target Damage Per Second
Count 916
Mean 4643.48
Minimum 4292.20
Maximum 4996.24
Spread ( max - min ) 704.04
Range [ ( max - min ) / 2 * 100% ] 7.58%
Standard Deviation 121.1863
5th Percentile 4451.10
95th Percentile 4844.38
( 95th Percentile - 5th Percentile ) 393.28
Mean Distribution
Standard Deviation 4.0041
95.00% Confidence Interval ( 4635.63 - 4651.33 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2617
0.1 Scale Factor Error with Delta=300 126
0.05 Scale Factor Error with Delta=300 502
0.01 Scale Factor Error with Delta=300 12537
DPS(e)
FeveredIncantation Damage Per Second (Effective)
Count 916
Mean 10514.54
Minimum 9813.81
Maximum 11182.05
Spread ( max - min ) 1368.24
Range [ ( max - min ) / 2 * 100% ] 6.51%
Damage
FeveredIncantation Damage
Count 916
Mean 3136882.68
Minimum 2479434.18
Maximum 3842197.75
Spread ( max - min ) 1362763.56
Range [ ( max - min ) / 2 * 100% ] 21.72%
DTPS
FeveredIncantation Damage Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
FeveredIncantation Healing Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
FeveredIncantation Healing Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
FeveredIncantation Heal
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
FeveredIncantation Healing Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
FeveredIncantation Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FeveredIncantationTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
FeveredIncantation Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
N 3.57 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
O 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
P 7.27 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
Q 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
R 18.61 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
S 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
T 1.23 potion
0.00 blood_fury
U 1.90 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
V 4.18 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
W 26.17 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
X 0.00 call_action_list,name=active_talents
Y 4.08 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Z 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
a 19.08 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
b 4.02 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
c 12.61 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
d 4.45 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
e 1.28 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
f 0.27 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
g 13.17 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
h 3.46 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
i 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
j 0.69 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
k 14.42 scorch,if=target.health.pct<=30&talent.searing_touch
l 3.13 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
m 20.93 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
n 14.70 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
o 0.55 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
p 2.96 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
q 0.00 call_action_list,name=active_talents
r 10.16 dragons_breath,if=active_enemies>1
s 20.22 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 31.60 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEHILMTVdYWUaWWacbWaWWaWcaceeaWPglmmNmmmRRnptttrtRRnttttttrttRPmRgmmmRrtVdYWaWcaWbWaWcaWcPglmmmmRRnpNttRnrtttttRtrttPmRRgmmmrttVdYWWaWcabWWaWcacPkkghgkkkgkRgkrnpsosnssNnssnRnssrnsssnssnssnPhgkhkgkkgkkgkrnsssnsVddYWWUaWc

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 1 food FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 2 augmentation FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns T potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase d flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.165 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, fevered_incantation, gladiators_badge, potion_of_spectral_intellect
0:02.165 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, fevered_incantation, gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_cooldowns U berserking Fluffy_Pillow 43857.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_phase a flamestrike Fluffy_Pillow 43857.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_phase W fire_blast Fluffy_Pillow 42607.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.299 combustion_phase W fire_blast Fluffy_Pillow 42634.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.606 combustion_phase a flamestrike Fluffy_Pillow 42441.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.441 combustion_phase c phoenix_flames Fluffy_Pillow 42026.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.275 combustion_phase b shifting_power Fluffy_Pillow 42860.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.386 combustion_phase W fire_blast Fluffy_Pillow 41471.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.699 combustion_phase a flamestrike Fluffy_Pillow 42284.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.699 combustion_phase W fire_blast Fluffy_Pillow 41034.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.286 combustion_phase W fire_blast Fluffy_Pillow 41121.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.532 combustion_phase a flamestrike Fluffy_Pillow 40867.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.197 combustion_phase W fire_blast Fluffy_Pillow 40282.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.366 combustion_phase c phoenix_flames Fluffy_Pillow 39951.0/50000: 80% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.201 combustion_phase a flamestrike Fluffy_Pillow 40786.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.034 combustion_phase c phoenix_flames Fluffy_Pillow 40369.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.867 combustion_phase e scorch Fluffy_Pillow 41202.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.700 combustion_phase e scorch Fluffy_Pillow 41535.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.534 combustion_phase a flamestrike Fluffy_Pillow 41869.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.959 combustion_phase W fire_blast Fluffy_Pillow 41044.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.367 default P rune_of_power Fluffy_Pillow 40952.0/50000: 82% mana bloodlust, berserking, hot_streak, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.202 rop_phase g flamestrike Fluffy_Pillow 41787.0/50000: 84% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), potion_of_spectral_intellect
0:16.117 rop_phase l dragons_breath Fluffy_Pillow 41452.0/50000: 83% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.035 rop_phase m flamestrike Fluffy_Pillow 40370.0/50000: 81% mana bloodlust, rune_of_power, fevered_incantation(3), infernal_cascade(2), potion_of_spectral_intellect
0:19.169 rop_phase m flamestrike Fluffy_Pillow 41254.0/50000: 83% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.300 default N use_item_glyph_of_assimilation Fluffy_Pillow 42135.0/50000: 84% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.300 rop_phase m flamestrike Fluffy_Pillow 42135.0/50000: 84% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:23.433 rop_phase m flamestrike Fluffy_Pillow 43018.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.567 rop_phase m flamestrike Fluffy_Pillow 43902.0/50000: 88% mana bloodlust, rune_of_power, fevered_incantation
0:25.963 default R fire_blast Fluffy_Pillow 44298.0/50000: 89% mana bloodlust, rune_of_power, fevered_incantation
0:27.201 default R fire_blast Fluffy_Pillow 45036.0/50000: 90% mana bloodlust, heating_up, fevered_incantation(2)
0:27.699 standard_rotation n flamestrike Fluffy_Pillow 43784.0/50000: 88% mana bloodlust, hot_streak
0:28.617 standard_rotation p phoenix_flames Fluffy_Pillow 43452.0/50000: 87% mana bloodlust, fevered_incantation
0:29.532 standard_rotation t flamestrike Fluffy_Pillow 44367.0/50000: 89% mana bloodlust, fevered_incantation
0:31.664 standard_rotation t flamestrike Fluffy_Pillow 45249.0/50000: 90% mana bloodlust
0:33.796 standard_rotation t flamestrike Fluffy_Pillow 46131.0/50000: 92% mana bloodlust, fevered_incantation(2)
0:35.928 standard_rotation r dragons_breath Fluffy_Pillow 47013.0/50000: 94% mana bloodlust
0:36.845 standard_rotation t flamestrike Fluffy_Pillow 45930.0/50000: 92% mana bloodlust, fevered_incantation
0:38.096 default R fire_blast Fluffy_Pillow 47181.0/50000: 94% mana bloodlust, fevered_incantation
0:38.611 default R fire_blast Fluffy_Pillow 47196.0/50000: 94% mana bloodlust, heating_up, fevered_incantation(2)
0:38.977 standard_rotation n flamestrike Fluffy_Pillow 45812.0/50000: 92% mana bloodlust, hot_streak
0:39.894 standard_rotation t flamestrike Fluffy_Pillow 45479.0/50000: 91% mana bloodlust
0:42.026 standard_rotation t flamestrike Fluffy_Pillow 46361.0/50000: 93% mana fevered_incantation(2)
0:44.797 standard_rotation t flamestrike Fluffy_Pillow 47882.0/50000: 96% mana fevered_incantation
0:47.568 standard_rotation t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:50.340 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:53.111 standard_rotation t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:55.884 standard_rotation r dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
0:57.075 standard_rotation t flamestrike Fluffy_Pillow 47947.0/50000: 96% mana
0:59.847 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:01.011 default R fire_blast Fluffy_Pillow 49919.0/50000: 100% mana
1:02.619 default P rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:03.807 rop_phase m flamestrike Fluffy_Pillow 49943.0/50000: 100% mana heating_up, rune_of_power
1:03.807 default R fire_blast Fluffy_Pillow 49943.0/50000: 100% mana heating_up, rune_of_power
1:06.579 rop_phase g flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
1:07.768 rop_phase m flamestrike Fluffy_Pillow 48694.0/50000: 97% mana rune_of_power
1:10.539 rop_phase m flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, fevered_incantation
1:13.311 rop_phase m flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, fevered_incantation
1:15.433 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, fevered_incantation
1:16.082 standard_rotation r dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:17.271 standard_rotation t flamestrike Fluffy_Pillow 47943.0/50000: 96% mana heating_up
1:20.041 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48753.0/50000: 98% mana heating_up, fevered_incantation
1:20.041 combustion_phase d flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, fevered_incantation, gladiators_badge
1:22.126 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation, gladiators_badge
1:22.126 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation, gladiators_badge
1:22.811 combustion_phase a flamestrike Fluffy_Pillow 43935.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
1:22.811 combustion_phase W fire_blast Fluffy_Pillow 42685.0/50000: 85% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
1:24.000 combustion_phase c phoenix_flames Fluffy_Pillow 43374.0/50000: 87% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:25.191 combustion_phase a flamestrike Fluffy_Pillow 44565.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:25.191 combustion_phase W fire_blast Fluffy_Pillow 43315.0/50000: 87% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:26.381 combustion_phase b shifting_power Fluffy_Pillow 44005.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:28.796 combustion_phase W fire_blast Fluffy_Pillow 43920.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:29.781 combustion_phase a flamestrike Fluffy_Pillow 44405.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:29.781 combustion_phase W fire_blast Fluffy_Pillow 43155.0/50000: 86% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:30.970 combustion_phase c phoenix_flames Fluffy_Pillow 43844.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:32.159 combustion_phase a flamestrike Fluffy_Pillow 45033.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:32.532 combustion_phase W fire_blast Fluffy_Pillow 44156.0/50000: 88% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:33.351 combustion_phase c phoenix_flames Fluffy_Pillow 44475.0/50000: 89% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:34.538 default P rune_of_power Fluffy_Pillow 45662.0/50000: 91% mana hot_streak, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:35.728 rop_phase g flamestrike Fluffy_Pillow 46852.0/50000: 94% mana hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2)
1:36.918 rop_phase l dragons_breath Fluffy_Pillow 46792.0/50000: 94% mana rune_of_power, fevered_incantation, infernal_cascade(2)
1:38.108 rop_phase m flamestrike Fluffy_Pillow 45982.0/50000: 92% mana rune_of_power
1:40.878 rop_phase m flamestrike Fluffy_Pillow 47502.0/50000: 95% mana rune_of_power
1:43.648 rop_phase m flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
1:46.420 rop_phase m flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, fevered_incantation(2)
1:48.363 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fevered_incantation(2)
1:48.874 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation(3)
1:49.191 standard_rotation n flamestrike Fluffy_Pillow 48567.0/50000: 97% mana hot_streak
1:50.381 standard_rotation p phoenix_flames Fluffy_Pillow 48507.0/50000: 97% mana
1:51.569 default N use_item_glyph_of_assimilation Fluffy_Pillow 49695.0/50000: 99% mana heating_up
1:51.569 standard_rotation t flamestrike Fluffy_Pillow 49695.0/50000: 99% mana heating_up
1:54.341 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:56.682 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:57.113 standard_rotation n flamestrike Fluffy_Pillow 48681.0/50000: 97% mana hot_streak
1:58.304 standard_rotation r dragons_breath Fluffy_Pillow 48622.0/50000: 97% mana fevered_incantation
1:59.496 standard_rotation t flamestrike Fluffy_Pillow 47814.0/50000: 96% mana
2:02.268 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation
2:05.039 standard_rotation t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:07.813 standard_rotation t flamestrike Fluffy_Pillow 48757.0/50000: 98% mana fevered_incantation
2:10.585 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:12.042 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:13.355 standard_rotation t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
2:16.127 standard_rotation r dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:17.494 standard_rotation t flamestrike Fluffy_Pillow 48122.0/50000: 96% mana heating_up
2:20.265 standard_rotation t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana fevered_incantation(3)
2:23.035 default P rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana
2:24.224 rop_phase m flamestrike Fluffy_Pillow 49942.0/50000: 100% mana rune_of_power
2:24.224 default R fire_blast Fluffy_Pillow 49942.0/50000: 100% mana rune_of_power
2:26.532 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
2:26.996 rop_phase g flamestrike Fluffy_Pillow 48714.0/50000: 97% mana hot_streak, rune_of_power
2:28.187 rop_phase m flamestrike Fluffy_Pillow 48655.0/50000: 97% mana rune_of_power
2:30.961 rop_phase m flamestrike Fluffy_Pillow 48757.0/50000: 98% mana rune_of_power, fevered_incantation(2)
2:33.732 rop_phase m flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:36.503 standard_rotation r dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana fevered_incantation
2:37.690 standard_rotation t flamestrike Fluffy_Pillow 47941.0/50000: 96% mana
2:40.463 standard_rotation t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:43.234 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48754.0/50000: 98% mana fevered_incantation
2:43.234 combustion_phase d flamestrike Fluffy_Pillow 48754.0/50000: 98% mana fevered_incantation, gladiators_badge
2:45.302 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana fevered_incantation, gladiators_badge
2:45.302 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, fevered_incantation, gladiators_badge
2:45.895 combustion_phase W fire_blast Fluffy_Pillow 45093.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(2), infernal_cascade, gladiators_badge
2:46.006 combustion_phase a flamestrike Fluffy_Pillow 43454.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:46.473 combustion_phase W fire_blast Fluffy_Pillow 42671.0/50000: 85% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:47.195 combustion_phase c phoenix_flames Fluffy_Pillow 42893.0/50000: 86% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:48.384 combustion_phase a flamestrike Fluffy_Pillow 44082.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:49.573 combustion_phase b shifting_power Fluffy_Pillow 44021.0/50000: 88% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:50.448 combustion_phase W fire_blast Fluffy_Pillow 42396.0/50000: 85% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:52.310 combustion_phase W fire_blast Fluffy_Pillow 43758.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:53.116 combustion_phase a flamestrike Fluffy_Pillow 44064.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:53.116 combustion_phase W fire_blast Fluffy_Pillow 42814.0/50000: 86% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:54.306 combustion_phase c phoenix_flames Fluffy_Pillow 43504.0/50000: 87% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:55.495 combustion_phase a flamestrike Fluffy_Pillow 44693.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:56.684 combustion_phase c phoenix_flames Fluffy_Pillow 44632.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:57.873 default P rune_of_power Fluffy_Pillow 45821.0/50000: 92% mana heating_up, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:59.063 rop_phase k scorch Fluffy_Pillow 47011.0/50000: 94% mana heating_up, rune_of_power, fevered_incantation(5)
3:00.253 rop_phase k scorch Fluffy_Pillow 47701.0/50000: 95% mana heating_up, rune_of_power, fevered_incantation(5)
3:01.442 rop_phase g flamestrike Fluffy_Pillow 48390.0/50000: 97% mana hot_streak, rune_of_power, fevered_incantation(5)
3:01.515 rop_phase h fire_blast Fluffy_Pillow 47213.0/50000: 94% mana heating_up, rune_of_power, fevered_incantation
3:02.631 rop_phase g flamestrike Fluffy_Pillow 47829.0/50000: 96% mana hot_streak, rune_of_power, fevered_incantation(2)
3:03.820 rop_phase k scorch Fluffy_Pillow 47768.0/50000: 96% mana rune_of_power
3:05.009 rop_phase k scorch Fluffy_Pillow 48457.0/50000: 97% mana rune_of_power
3:06.197 rop_phase k scorch Fluffy_Pillow 49145.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
3:07.388 rop_phase g flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
3:08.578 rop_phase k scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:08.833 default R fire_blast Fluffy_Pillow 49648.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:09.767 rop_phase g flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
3:10.956 rop_phase k scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:12.145 standard_rotation r dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:13.334 standard_rotation n flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, fevered_incantation
3:14.523 standard_rotation p phoenix_flames Fluffy_Pillow 48632.0/50000: 97% mana
3:15.711 standard_rotation s scorch Fluffy_Pillow 49820.0/50000: 100% mana
3:16.739 standard_rotation o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
3:16.901 standard_rotation s scorch Fluffy_Pillow 49162.0/50000: 98% mana heating_up, fevered_incantation
3:18.089 standard_rotation n flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:19.278 standard_rotation s scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up, fevered_incantation
3:20.467 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:21.654 default N use_item_glyph_of_assimilation Fluffy_Pillow 49502.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:21.654 standard_rotation n flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:22.843 standard_rotation s scorch Fluffy_Pillow 49441.0/50000: 99% mana heating_up, fevered_incantation
3:24.032 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:25.221 standard_rotation n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:25.312 default R fire_blast Fluffy_Pillow 48345.0/50000: 97% mana heating_up, fevered_incantation(2)
3:26.411 standard_rotation n flamestrike Fluffy_Pillow 48944.0/50000: 98% mana hot_streak, fevered_incantation(3)
3:27.600 standard_rotation s scorch Fluffy_Pillow 48883.0/50000: 98% mana fevered_incantation
3:28.789 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana fevered_incantation
3:29.978 standard_rotation r dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(2)
3:31.332 standard_rotation n flamestrike Fluffy_Pillow 48858.0/50000: 98% mana hot_streak
3:32.521 standard_rotation s scorch Fluffy_Pillow 48797.0/50000: 98% mana
3:33.711 standard_rotation s scorch Fluffy_Pillow 49487.0/50000: 99% mana
3:34.900 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:36.090 standard_rotation n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:37.280 standard_rotation s scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, fevered_incantation
3:38.468 standard_rotation s scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
3:39.658 standard_rotation n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:40.847 standard_rotation s scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, fevered_incantation
3:42.036 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:43.226 standard_rotation n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:44.416 default P rune_of_power Fluffy_Pillow 49445.0/50000: 99% mana heating_up, fevered_incantation(3)
3:45.606 rop_phase h fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation(3)
3:45.606 rop_phase g flamestrike Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(4)
3:46.797 rop_phase k scorch Fluffy_Pillow 49441.0/50000: 99% mana rune_of_power
3:46.797 rop_phase h fire_blast Fluffy_Pillow 49441.0/50000: 99% mana rune_of_power
3:47.987 rop_phase k scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:49.176 rop_phase g flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
3:50.365 rop_phase k scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:51.554 rop_phase k scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:52.743 rop_phase g flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
3:53.934 rop_phase k scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:55.124 rop_phase k scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:56.313 rop_phase g flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
3:57.500 rop_phase k scorch Fluffy_Pillow 49441.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(2)
3:58.689 standard_rotation r dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(2)
3:59.878 standard_rotation n flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, fevered_incantation
4:01.068 standard_rotation s scorch Fluffy_Pillow 48633.0/50000: 97% mana fevered_incantation
4:02.259 standard_rotation s scorch Fluffy_Pillow 49324.0/50000: 99% mana fevered_incantation
4:03.448 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(2)
4:04.638 standard_rotation n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, fevered_incantation(3)
4:05.828 standard_rotation s scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, fevered_incantation
4:07.020 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49507.0/50000: 99% mana heating_up, fevered_incantation
4:07.020 combustion_phase d flamestrike Fluffy_Pillow 49507.0/50000: 99% mana heating_up, fevered_incantation, gladiators_badge
4:08.216 combustion_phase d flamestrike Fluffy_Pillow 49453.0/50000: 99% mana gladiators_badge
4:10.296 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
4:10.296 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
4:10.829 combustion_phase W fire_blast Fluffy_Pillow 45033.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation, infernal_cascade, gladiators_badge
4:10.987 combustion_cooldowns U berserking Fluffy_Pillow 43441.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:10.987 combustion_phase a flamestrike Fluffy_Pillow 43441.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:11.377 combustion_phase W fire_blast Fluffy_Pillow 42581.0/50000: 85% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:12.069 combustion_phase c phoenix_flames Fluffy_Pillow 42773.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Fevered Incantation }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="FeveredIncantation"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6931/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

Firestorm : 10133 dps, 4419 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10132.8 10132.8 19.7 / 0.194% 1153.9 / 11.4% 12.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
787.8 779.1 Mana 0.00% 49.5 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Firestorm 10133
Dragon's Breath 240 2.4% 13.4 21.70sec 5361 4676 Direct 40.2 1347 2849 1787 29.3%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.39 40.18 0.00 0.00 1.1465 0.0000 71806.13 71806.13 0.00% 4676.40 4676.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.69% 28.40 15 41 1347.14 1150 2416 1347.68 1195 1582 38265 38265 0.00%
crit 29.31% 11.78 3 22 2849.29 2300 5281 2833.20 2300 4071 33541 33541 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [g]:0.30
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [m]:3.38
  • if_expr:active_enemies>2
    standard_rotation
    [s]:9.72
  • if_expr:active_enemies>1
Eternal Insight 44 0.4% 21.7 13.53sec 602 0 Direct 21.7 470 940 602 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.70 21.70 0.00 0.00 0.0000 0.0000 13062.22 13062.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.00% 15.63 5 31 470.13 461 489 470.10 461 483 7346 7346 0.00%
crit 28.00% 6.08 0 15 940.49 922 977 938.47 0 977 5716 5716 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 826 8.1% 48.9 6.11sec 5042 0 Direct 48.9 0 5041 5041 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.95 48.95 0.00 0.00 0.0000 0.0000 246770.28 246770.28 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.95 38 60 5041.08 3127 7181 5041.68 4800 5295 246770 246770 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [R]:19.16
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    default
    [S]:0.01
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [X]:25.76
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [i]:3.38
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [p]:0.65
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3273 (6029) 32.3% (59.5%) 109.5 2.71sec 16458 8695 Direct 328.5 (3751.2) 1626 4288 2979 50.9% (50.9%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 109.49 328.46 0.00 0.00 1.8928 0.0000 978531.35 978531.35 0.00% 8695.16 8695.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.15% 161.44 113 212 1625.66 1381 2902 1626.17 1550 1706 262456 262456 0.00%
crit 50.85% 167.02 106 242 4287.94 2762 6343 4293.11 3933 4675 716076 716076 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [b]:21.12
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [e]:4.45
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [h]:14.98
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [n]:20.54
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [o]:17.93
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [u]:30.53
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2755 27.2% 1140.9 0.26sec 722 0 Periodic 3422.7 139 376 241 42.7% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1140.90 0.00 0.00 3422.71 0.0000 0.0000 823409.14 823409.14 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.27% 1960.08 1538 2502 139.44 118 249 139.47 137 144 273321 273321 0.00%
crit 42.73% 1462.63 1102 1928 376.12 237 544 375.96 362 400 550088 550088 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 180 1.8% 3.6 90.81sec 15112 0 Periodic 30.0 1400 2792 1792 28.2% 3.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 30.03 30.03 0.0000 1.1654 53798.85 53798.85 0.00% 1537.33 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.81% 21.56 13 31 1399.92 336 1591 1399.59 1273 1535 30185 30185 0.00%
crit 28.19% 8.47 2 17 2791.87 671 3182 2787.95 1913 3182 23614 23614 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1309 12.9% 458.7 0.69sec 853 0 Periodic 889.6 440 0 440 0.0% 99.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 458.74 0.00 889.61 889.61 0.0000 1.0000 391086.66 391086.66 0.00% 439.62 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 889.61 713 1073 439.73 46 1855 440.08 401 484 391087 391087 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5235 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.2% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1901 0.0000 5234.70 5234.70 0.00% 44.43 44.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.87% 71.16 56 85 41.28 29 50 41.28 39 43 2938 2938 0.00%
crit 28.13% 27.84 14 43 82.50 59 100 82.49 74 91 2297 2297 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (667) 0.0% (6.6%) 16.0 18.65sec 12432 11405

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.03 0.00 0.00 0.00 1.0901 0.0000 0.00 0.00 0.00% 11405.16 11405.16

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [d]:10.92
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [k]:1.46
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [q]:3.67
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 667 6.6% 16.0 18.59sec 12476 0 Direct 47.9 1458 4954 4155 77.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.97 47.92 0.00 0.00 0.0000 0.0000 199305.24 199305.24 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 22.77% 10.91 1 27 1457.97 1026 3733 1442.10 1026 2144 15906 15906 0.00%
crit 77.23% 37.01 19 53 4954.31 2052 8160 4952.25 4181 5335 183399 183399 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2691 5381 3433 27.6% (27.6%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3433.87 3433.87 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.38% 0.72 0 1 2690.70 2691 2691 1947.52 0 2691 1948 1948 0.00%
crit 27.62% 0.28 0 1 5381.39 5381 5381 1486.35 0 5381 1486 1486 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2568 0 Periodic 5.0 0 514 514 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2567.51 2567.51 0.00% 427.92 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 513.59 474 562 513.50 474 539 2568 2568 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 221 2.2% 32.4 7.19sec 2031 1723 Direct 32.4 0 2031 2031 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 32.45 32.45 0.00 0.00 1.1791 0.0000 65907.25 65907.25 0.00% 1722.61 1722.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 32.45 23 41 2031.02 1514 3670 2030.73 1900 2183 65907 65907 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [f]:0.95
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [l]:12.88
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [t]:18.96
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 49 0.5% 44.4 6.60sec 330 0 Direct 44.4 257 514 330 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.44 44.44 0.00 0.00 0.0000 0.0000 14659.80 14659.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.70% 31.87 15 51 257.14 254 269 257.13 254 261 8194 8194 0.00%
crit 28.30% 12.58 3 24 514.11 507 538 514.11 507 530 6465 6465 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 531 5.2% 4.0 83.69sec 39759 12904 Periodic 47.4 1120 3359 3347 99.5% 1.3%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.99 0.00 15.82 47.45 3.0812 0.7147 158818.39 158818.39 0.00% 12903.67 12903.67
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 0.53% 0.25 0 11 1119.91 1047 1352 60.73 0 1314 280 280 0.00%
crit 99.47% 47.20 32 60 3358.78 2094 3787 3358.31 3192 3457 158538 158538 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [c]:3.99
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
Firestorm
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.9 250.34sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.88 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [V]:1.89
  • if_expr:buff.combustion.up
Combustion 4.1 83.40sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.07 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Z]:4.07
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.2 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.22 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [U]:1.22
Rune of Power 7.2 42.15sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.23 0.00 0.00 0.00 1.1309 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [P]:7.24
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.9 0.0 250.4sec 250.4sec 11.7sec 7.32% 17.81% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:244.8s / 257.2s
  • trigger_min/max:244.8s / 257.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • berserking_1:7.32%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.1 0.0 83.4sec 83.4sec 11.7sec 15.91% 0.00% 91.2 (91.2) 3.9

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:79.1s / 91.0s
  • trigger_min/max:79.1s / 91.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:15.91%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Firestorm 4.2 0.0 57.7sec 57.6sec 4.0sec 5.55% 0.00% 0.0 (0.0) 4.1

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_firestorm
  • max_stacks:1
  • base duration:4.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:none
  • frequency:1.66
  • modifier:1.00

Trigger Details

  • interval_min/max:4.1s / 270.1s
  • trigger_min/max:1.3s / 270.1s
  • trigger_pct:9.37%
  • duration_min/max:0.0s / 7.1s

Stack Uptimes

  • firestorm_1:5.55%

Spelldata

  • id:333100
  • name:Firestorm
  • tooltip:Pyroblast and Flamestrike have no cast time and are guaranteed to critically strike.
  • description:{$@spelldesc333097=When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.}
  • max_stacks:0
  • duration:4.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:333097
  • name:Firestorm
  • tooltip:
  • description:When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Gladiator's Badge 4.2 0.0 83.1sec 84.3sec 14.4sec 20.05% 0.00% 0.0 (0.0) 3.9

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:79.0s / 89.3s
  • trigger_min/max:80.0s / 89.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.05%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 48.0 0.0 6.3sec 6.3sec 1.9sec 30.32% 48.47% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 27.8s
  • trigger_min/max:0.7s / 27.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:30.32%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 45.2 0.0 6.7sec 6.7sec 0.8sec 11.95% 51.07% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 46.4s
  • trigger_min/max:0.7s / 46.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.8s

Stack Uptimes

  • hot_streak_1:11.95%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.3 21.5 78.7sec 10.6sec 13.3sec 18.98% 0.00% 17.3 (17.3) 4.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:7.2s / 91.0s
  • trigger_min/max:0.5s / 82.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 17.0s

Stack Uptimes

  • infernal_cascade_1:1.02%
  • infernal_cascade_2:17.96%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.2 0.0 332.7sec 0.0sec 22.8sec 9.25% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:327.4s / 338.3s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.25%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.3 0.0 27.3sec 27.3sec 11.8sec 44.41% 0.00% 0.0 (0.0) 10.8

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 52.7s
  • trigger_min/max:12.9s / 52.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:44.41%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 48.0 36.0 59.0 6.3s 0.7s 27.8s
Heating Up removed 0.7 0.0 4.0 82.4s 2.4s 268.0s
Heating Up converted with Fire Blast 22.5 15.0 31.0 13.5s 0.7s 52.4s
Hot Streak procs 45.2 33.0 56.0 6.7s 0.7s 46.4s
Hot Streak spells used 98.4 78.0 118.0 3.1s 0.0s 24.4s
Hot Streak spell crits 94.0 71.0 115.0 3.2s 0.0s 25.6s
Hot Streak spell crits wasted 0.8 0.0 4.0 39.2s 3.6s 282.3s
Direct Ignite applications 5.0 5.0 5.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 31.5 22.0 40.0 18.7s 0.8s 78.9s
Infernal Cascade expires during Combustion 0.2 0.0 2.0 138.5s 85.5s 171.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 20.38% 16.42% 23.53% 1.0s 0.0s 3.9s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000208.555146.693270.170
Shifting Power19.2135.26634.40281.47960.107112.723
Fire Blast0.3070.00012.08915.2122.18627.982
Rune of Power4.2210.00018.11130.76020.82641.486
Dragon's Breath4.9840.00030.56570.47346.946105.387
Combustion3.1842.0688.01613.1306.72320.974
Phoenix Flames0.3860.00016.3096.2113.60135.749

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Firestorm
mana_regen Mana 3460.64 233110.83 100.00% 67.36 65891.42 22.04%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 779.14 787.78 65913.3 47414.0 40517.0 50000.0
Usage Type Count Total Avg RPE APR
Firestorm
combustion Mana 4.1 20327.3 5000.0 4998.6 0.0
dragons_breath Mana 13.4 26802.6 2000.0 2001.2 2.7
fire_blast Mana 49.0 24479.1 500.0 500.1 10.1
flamestrike Mana 109.5 136857.6 1250.0 1250.0 13.2
scorch Mana 32.4 16222.1 500.0 499.9 4.1
shifting_power Mana 4.0 9986.6 2500.0 2500.1 15.9

Statistics & Data Analysis

Fight Length
Firestorm Fight Length
Count 916
Mean 299.14
Minimum 240.11
Maximum 359.99
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.04%
DPS
Firestorm Damage Per Second
Count 916
Mean 10132.78
Minimum 9319.74
Maximum 11260.00
Spread ( max - min ) 1940.26
Range [ ( max - min ) / 2 * 100% ] 9.57%
Standard Deviation 303.5418
5th Percentile 9660.18
95th Percentile 10643.93
( 95th Percentile - 5th Percentile ) 983.75
Mean Distribution
Standard Deviation 10.0293
95.00% Confidence Interval ( 10113.12 - 10152.44 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3448
0.1 Scale Factor Error with Delta=300 787
0.05 Scale Factor Error with Delta=300 3147
0.01 Scale Factor Error with Delta=300 78654
Priority Target DPS
Firestorm Priority Target Damage Per Second
Count 916
Mean 4419.02
Minimum 4051.60
Maximum 4780.94
Spread ( max - min ) 729.34
Range [ ( max - min ) / 2 * 100% ] 8.25%
Standard Deviation 116.7041
5th Percentile 4237.06
95th Percentile 4619.31
( 95th Percentile - 5th Percentile ) 382.25
Mean Distribution
Standard Deviation 3.8560
95.00% Confidence Interval ( 4411.46 - 4426.58 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2680
0.1 Scale Factor Error with Delta=300 117
0.05 Scale Factor Error with Delta=300 466
0.01 Scale Factor Error with Delta=300 11627
DPS(e)
Firestorm Damage Per Second (Effective)
Count 916
Mean 10132.78
Minimum 9319.74
Maximum 11260.00
Spread ( max - min ) 1940.26
Range [ ( max - min ) / 2 * 100% ] 9.57%
Damage
Firestorm Damage
Count 916
Mean 3023156.69
Minimum 2344940.07
Maximum 3805686.06
Spread ( max - min ) 1460745.99
Range [ ( max - min ) / 2 * 100% ] 24.16%
DTPS
Firestorm Damage Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Firestorm Healing Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Firestorm Healing Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Firestorm Heal
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Firestorm Healing Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Firestorm Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FirestormTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Firestorm Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
N 3.57 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
O 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
P 7.24 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
Q 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
R 19.16 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
S 0.01 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
T 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
U 1.22 potion
0.00 blood_fury
V 1.89 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
W 4.16 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
X 25.76 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Y 0.00 call_action_list,name=active_talents
Z 4.07 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
a 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
b 21.12 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
c 3.99 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
d 10.92 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
e 4.45 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
f 0.95 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
g 0.30 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
h 14.98 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
i 3.38 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
j 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
k 1.46 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
l 12.88 scorch,if=target.health.pct<=30&talent.searing_touch
m 3.38 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
n 20.54 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
o 17.93 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
p 0.65 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
q 3.67 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 0.00 call_action_list,name=active_talents
s 9.72 dragons_breath,if=active_enemies>1
t 18.96 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
u 30.53 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Firestorm 50000.0/50000: 100% mana
Pre precombat 1 food Firestorm 50000.0/50000: 100% mana
Pre precombat 2 augmentation Firestorm 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns U potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase e flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.134 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.134 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.733 combustion_phase X fire_blast Fluffy_Pillow 45099.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_cooldowns V berserking Fluffy_Pillow 43388.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_phase b flamestrike Fluffy_Pillow 43388.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.291 combustion_phase X fire_blast Fluffy_Pillow 42657.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.607 combustion_phase d phoenix_flames Fluffy_Pillow 42473.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.441 combustion_phase b flamestrike Fluffy_Pillow 43307.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.274 combustion_phase c shifting_power Fluffy_Pillow 42890.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.403 combustion_phase X fire_blast Fluffy_Pillow 41519.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.999 combustion_phase X fire_blast Fluffy_Pillow 41615.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.821 combustion_phase b flamestrike Fluffy_Pillow 41937.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.821 combustion_phase X fire_blast Fluffy_Pillow 40687.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.655 combustion_phase d phoenix_flames Fluffy_Pillow 41021.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.490 combustion_phase b flamestrike Fluffy_Pillow 41856.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.490 combustion_phase X fire_blast Fluffy_Pillow 40606.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.322 combustion_phase b flamestrike Fluffy_Pillow 40938.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.155 combustion_phase b flamestrike Fluffy_Pillow 40521.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.989 combustion_phase b flamestrike Fluffy_Pillow 40105.0/50000: 80% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.823 combustion_phase b flamestrike Fluffy_Pillow 39689.0/50000: 79% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.658 combustion_phase g dragons_breath Fluffy_Pillow 39274.0/50000: 79% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.853 combustion_phase X fire_blast Fluffy_Pillow 37469.0/50000: 75% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.492 default P rune_of_power Fluffy_Pillow 37608.0/50000: 75% mana bloodlust, berserking, hot_streak, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.324 rop_phase h flamestrike Fluffy_Pillow 38440.0/50000: 77% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.241 rop_phase n flamestrike Fluffy_Pillow 38107.0/50000: 76% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.375 rop_phase n flamestrike Fluffy_Pillow 38991.0/50000: 78% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:20.507 default N use_item_glyph_of_assimilation Fluffy_Pillow 39873.0/50000: 80% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.507 rop_phase n flamestrike Fluffy_Pillow 39873.0/50000: 80% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.639 rop_phase n flamestrike Fluffy_Pillow 40755.0/50000: 82% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.771 rop_phase n flamestrike Fluffy_Pillow 41637.0/50000: 83% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.957 default R fire_blast Fluffy_Pillow 42823.0/50000: 86% mana bloodlust, rune_of_power
0:26.557 default R fire_blast Fluffy_Pillow 42923.0/50000: 86% mana bloodlust, heating_up, rune_of_power
0:26.905 rop_phase h flamestrike Fluffy_Pillow 41521.0/50000: 83% mana bloodlust, hot_streak, rune_of_power, firestorm
0:27.823 standard_rotation o flamestrike Fluffy_Pillow 41189.0/50000: 82% mana bloodlust, firestorm
0:28.739 standard_rotation o flamestrike Fluffy_Pillow 40855.0/50000: 82% mana bloodlust, firestorm
0:29.655 standard_rotation o flamestrike Fluffy_Pillow 40521.0/50000: 81% mana bloodlust, firestorm
0:30.573 standard_rotation q phoenix_flames Fluffy_Pillow 40189.0/50000: 80% mana bloodlust
0:31.490 standard_rotation q phoenix_flames Fluffy_Pillow 41106.0/50000: 82% mana bloodlust, heating_up
0:31.994 default R fire_blast Fluffy_Pillow 41610.0/50000: 83% mana bloodlust, heating_up
0:32.406 standard_rotation o flamestrike Fluffy_Pillow 41522.0/50000: 83% mana bloodlust, hot_streak
0:33.324 standard_rotation s dragons_breath Fluffy_Pillow 41190.0/50000: 82% mana bloodlust
0:34.241 standard_rotation u flamestrike Fluffy_Pillow 40107.0/50000: 80% mana bloodlust
0:36.375 standard_rotation u flamestrike Fluffy_Pillow 40991.0/50000: 82% mana bloodlust
0:38.507 standard_rotation u flamestrike Fluffy_Pillow 41873.0/50000: 84% mana bloodlust
0:40.642 standard_rotation u flamestrike Fluffy_Pillow 42758.0/50000: 86% mana bloodlust
0:42.775 standard_rotation u flamestrike Fluffy_Pillow 43641.0/50000: 87% mana
0:45.135 default R fire_blast Fluffy_Pillow 46001.0/50000: 92% mana
0:45.546 standard_rotation u flamestrike Fluffy_Pillow 44662.0/50000: 89% mana heating_up
0:48.317 standard_rotation u flamestrike Fluffy_Pillow 46183.0/50000: 92% mana heating_up
0:51.088 standard_rotation s dragons_breath Fluffy_Pillow 47704.0/50000: 95% mana heating_up
0:52.514 standard_rotation u flamestrike Fluffy_Pillow 47130.0/50000: 94% mana heating_up
0:55.285 standard_rotation u flamestrike Fluffy_Pillow 48651.0/50000: 97% mana
0:58.055 standard_rotation u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:00.828 default P rune_of_power Fluffy_Pillow 48756.0/50000: 98% mana
1:00.938 default R fire_blast Fluffy_Pillow 48866.0/50000: 98% mana
1:02.019 rop_phase n flamestrike Fluffy_Pillow 49447.0/50000: 99% mana heating_up, rune_of_power
1:02.019 default R fire_blast Fluffy_Pillow 49447.0/50000: 99% mana heating_up, rune_of_power
1:04.790 rop_phase h flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
1:05.980 rop_phase n flamestrike Fluffy_Pillow 48694.0/50000: 97% mana rune_of_power
1:08.751 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:11.524 rop_phase m dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:12.714 rop_phase n flamestrike Fluffy_Pillow 47946.0/50000: 96% mana rune_of_power
1:15.487 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:18.260 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:21.029 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48752.0/50000: 98% mana
1:21.029 combustion_phase e flamestrike Fluffy_Pillow 48752.0/50000: 98% mana gladiators_badge
1:23.133 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
1:23.133 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
1:23.702 combustion_phase X fire_blast Fluffy_Pillow 45069.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:23.803 combustion_phase b flamestrike Fluffy_Pillow 43420.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:24.208 combustion_phase X fire_blast Fluffy_Pillow 42575.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:24.993 combustion_phase d phoenix_flames Fluffy_Pillow 42860.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:26.182 combustion_phase b flamestrike Fluffy_Pillow 44049.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.371 combustion_phase c shifting_power Fluffy_Pillow 43988.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:28.215 combustion_phase X fire_blast Fluffy_Pillow 42332.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:30.242 combustion_phase X fire_blast Fluffy_Pillow 43859.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:30.758 combustion_phase b flamestrike Fluffy_Pillow 43875.0/50000: 88% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:31.947 combustion_phase b flamestrike Fluffy_Pillow 43814.0/50000: 88% mana combustion, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:33.140 combustion_phase b flamestrike Fluffy_Pillow 43757.0/50000: 88% mana combustion, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:34.326 combustion_phase X fire_blast Fluffy_Pillow 43693.0/50000: 87% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:34.329 combustion_phase d phoenix_flames Fluffy_Pillow 43196.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:35.519 default P rune_of_power Fluffy_Pillow 44386.0/50000: 89% mana hot_streak, infernal_cascade(2), gladiators_badge
1:36.708 rop_phase h flamestrike Fluffy_Pillow 45575.0/50000: 91% mana hot_streak, rune_of_power, infernal_cascade(2)
1:37.898 rop_phase m dragons_breath Fluffy_Pillow 45515.0/50000: 91% mana rune_of_power, infernal_cascade(2)
1:39.088 rop_phase n flamestrike Fluffy_Pillow 44705.0/50000: 89% mana rune_of_power, infernal_cascade(2)
1:41.860 rop_phase n flamestrike Fluffy_Pillow 46227.0/50000: 92% mana rune_of_power
1:44.631 rop_phase n flamestrike Fluffy_Pillow 47748.0/50000: 95% mana rune_of_power
1:46.705 default R fire_blast Fluffy_Pillow 49822.0/50000: 100% mana rune_of_power
1:47.284 default R fire_blast Fluffy_Pillow 49901.0/50000: 100% mana heating_up, rune_of_power
1:47.402 rop_phase h flamestrike Fluffy_Pillow 48269.0/50000: 97% mana hot_streak, rune_of_power
1:48.591 rop_phase n flamestrike Fluffy_Pillow 48208.0/50000: 96% mana rune_of_power
1:51.363 default N use_item_glyph_of_assimilation Fluffy_Pillow 48755.0/50000: 98% mana
1:51.363 standard_rotation q phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana
1:52.551 standard_rotation q phoenix_flames Fluffy_Pillow 49943.0/50000: 100% mana
1:53.739 standard_rotation u flamestrike Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:56.009 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:56.512 standard_rotation o flamestrike Fluffy_Pillow 48753.0/50000: 98% mana hot_streak
1:57.703 standard_rotation s dragons_breath Fluffy_Pillow 48694.0/50000: 97% mana
1:58.891 standard_rotation u flamestrike Fluffy_Pillow 47882.0/50000: 96% mana
2:01.663 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:04.436 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:07.208 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:09.981 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:10.472 default R fire_blast Fluffy_Pillow 49247.0/50000: 98% mana
2:12.753 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:15.525 standard_rotation s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:16.892 standard_rotation u flamestrike Fluffy_Pillow 48122.0/50000: 96% mana heating_up
2:19.662 standard_rotation u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:22.434 default P rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
2:23.625 rop_phase n flamestrike Fluffy_Pillow 49946.0/50000: 100% mana rune_of_power
2:23.625 default R fire_blast Fluffy_Pillow 49946.0/50000: 100% mana rune_of_power
2:25.912 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:26.397 rop_phase h flamestrike Fluffy_Pillow 48735.0/50000: 97% mana hot_streak, rune_of_power
2:27.588 rop_phase n flamestrike Fluffy_Pillow 48676.0/50000: 97% mana rune_of_power
2:30.358 rop_phase n flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:33.132 rop_phase n flamestrike Fluffy_Pillow 48757.0/50000: 98% mana rune_of_power
2:35.904 standard_rotation s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:37.094 standard_rotation u flamestrike Fluffy_Pillow 47945.0/50000: 96% mana
2:39.865 standard_rotation u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:42.636 standard_rotation u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:45.407 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48754.0/50000: 98% mana
2:45.407 combustion_phase e flamestrike Fluffy_Pillow 48754.0/50000: 98% mana gladiators_badge
2:47.541 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
2:47.541 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
2:48.057 combustion_phase X fire_blast Fluffy_Pillow 45016.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:48.177 combustion_phase b flamestrike Fluffy_Pillow 43386.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:48.575 combustion_phase X fire_blast Fluffy_Pillow 42534.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.366 combustion_phase d phoenix_flames Fluffy_Pillow 42825.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:50.556 combustion_phase b flamestrike Fluffy_Pillow 44015.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:51.745 combustion_phase c shifting_power Fluffy_Pillow 43954.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:52.607 combustion_phase X fire_blast Fluffy_Pillow 42316.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:54.594 combustion_phase X fire_blast Fluffy_Pillow 43803.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:55.161 combustion_phase b flamestrike Fluffy_Pillow 43870.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:55.275 combustion_phase X fire_blast Fluffy_Pillow 42734.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:56.350 combustion_phase d phoenix_flames Fluffy_Pillow 43309.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:57.541 combustion_phase b flamestrike Fluffy_Pillow 44500.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:58.729 combustion_phase d phoenix_flames Fluffy_Pillow 44438.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:59.917 default P rune_of_power Fluffy_Pillow 45626.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
3:01.109 rop_phase l scorch Fluffy_Pillow 46818.0/50000: 94% mana heating_up, rune_of_power
3:02.299 rop_phase l scorch Fluffy_Pillow 47508.0/50000: 95% mana heating_up, rune_of_power
3:03.489 rop_phase h flamestrike Fluffy_Pillow 48198.0/50000: 96% mana hot_streak, rune_of_power
3:03.581 rop_phase i fire_blast Fluffy_Pillow 47040.0/50000: 94% mana heating_up, rune_of_power
3:04.678 rop_phase h flamestrike Fluffy_Pillow 47637.0/50000: 95% mana hot_streak, rune_of_power, firestorm
3:05.868 rop_phase h flamestrike Fluffy_Pillow 47577.0/50000: 95% mana rune_of_power, firestorm
3:07.058 rop_phase h flamestrike Fluffy_Pillow 47517.0/50000: 95% mana rune_of_power, firestorm
3:08.247 rop_phase l scorch Fluffy_Pillow 47456.0/50000: 95% mana rune_of_power
3:09.437 rop_phase l scorch Fluffy_Pillow 48146.0/50000: 96% mana rune_of_power
3:10.626 rop_phase l scorch Fluffy_Pillow 48835.0/50000: 98% mana heating_up, rune_of_power
3:11.815 rop_phase h flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:11.924 rop_phase i fire_blast Fluffy_Pillow 48363.0/50000: 97% mana heating_up, rune_of_power
3:13.004 rop_phase h flamestrike Fluffy_Pillow 48943.0/50000: 98% mana hot_streak, rune_of_power
3:14.194 standard_rotation q phoenix_flames Fluffy_Pillow 48883.0/50000: 98% mana
3:15.384 standard_rotation s dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:16.573 standard_rotation t scorch Fluffy_Pillow 49189.0/50000: 98% mana heating_up
3:17.765 standard_rotation t scorch Fluffy_Pillow 49507.0/50000: 99% mana heating_up
3:18.953 standard_rotation o flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
3:19.044 default R fire_blast Fluffy_Pillow 48344.0/50000: 97% mana heating_up
3:20.143 standard_rotation o flamestrike Fluffy_Pillow 48943.0/50000: 98% mana hot_streak
3:21.332 standard_rotation t scorch Fluffy_Pillow 48882.0/50000: 98% mana
3:22.523 default N use_item_glyph_of_assimilation Fluffy_Pillow 49506.0/50000: 99% mana
3:22.523 standard_rotation t scorch Fluffy_Pillow 49506.0/50000: 99% mana
3:23.712 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:24.901 standard_rotation o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:26.091 standard_rotation t scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:26.884 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:27.280 standard_rotation o flamestrike Fluffy_Pillow 49396.0/50000: 99% mana hot_streak
3:28.470 standard_rotation t scorch Fluffy_Pillow 49336.0/50000: 99% mana heating_up
3:29.659 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:30.849 standard_rotation o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:32.038 standard_rotation t scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:33.226 standard_rotation s dragons_breath Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:34.573 standard_rotation o flamestrike Fluffy_Pillow 48850.0/50000: 98% mana hot_streak, firestorm
3:35.764 standard_rotation o flamestrike Fluffy_Pillow 48791.0/50000: 98% mana firestorm
3:36.953 standard_rotation o flamestrike Fluffy_Pillow 48730.0/50000: 97% mana firestorm
3:38.143 standard_rotation t scorch Fluffy_Pillow 48670.0/50000: 97% mana
3:39.332 standard_rotation t scorch Fluffy_Pillow 49359.0/50000: 99% mana
3:40.520 standard_rotation t scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:41.709 standard_rotation o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:42.901 standard_rotation t scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up
3:44.090 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:45.279 standard_rotation o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:46.468 default P rune_of_power Fluffy_Pillow 49443.0/50000: 99% mana heating_up
3:47.656 rop_phase i fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:47.656 rop_phase h flamestrike Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power
3:48.845 rop_phase l scorch Fluffy_Pillow 49439.0/50000: 99% mana rune_of_power
3:49.434 rop_phase i fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
3:50.035 rop_phase l scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:51.224 rop_phase h flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:52.415 rop_phase l scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power
3:53.607 rop_phase l scorch Fluffy_Pillow 49507.0/50000: 99% mana heating_up, rune_of_power
3:54.796 rop_phase h flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:55.985 rop_phase l scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power
3:57.175 rop_phase l scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:58.365 rop_phase h flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:59.553 rop_phase l scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power
4:00.742 standard_rotation s dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:01.931 standard_rotation o flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak
4:03.121 standard_rotation t scorch Fluffy_Pillow 48633.0/50000: 97% mana
4:04.311 standard_rotation t scorch Fluffy_Pillow 49323.0/50000: 99% mana
4:05.500 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:06.689 standard_rotation o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:07.879 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49444.0/50000: 99% mana heating_up
4:07.879 combustion_phase e flamestrike Fluffy_Pillow 49444.0/50000: 99% mana heating_up, gladiators_badge
4:09.992 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
4:09.992 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
4:10.650 combustion_cooldowns V berserking Fluffy_Pillow 43908.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:10.650 combustion_phase b flamestrike Fluffy_Pillow 43908.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:10.650 combustion_phase X fire_blast Fluffy_Pillow 42658.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
4:11.216 combustion_phase X fire_blast Fluffy_Pillow 42724.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.731 combustion_phase b flamestrike Fluffy_Pillow 42739.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.814 combustion_phase d phoenix_flames Fluffy_Pillow 42572.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Firestorm }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Firestorm"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6932/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

MoltenSkyfall : 9742 dps, 4311 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9742.2 9742.2 15.7 / 0.161% 907.0 / 9.3% 12.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
770.8 762.5 Mana 0.00% 49.1 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
MoltenSkyfall 9742
Dragon's Breath 237 2.4% 13.5 21.56sec 5254 4580 Direct 40.6 1331 2778 1751 29.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.53 40.59 0.00 0.00 1.1471 0.0000 71093.89 71093.89 0.00% 4580.20 4580.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.95% 28.80 16 41 1330.77 1150 2416 1331.43 1193 1473 38329 38329 0.00%
crit 29.05% 11.79 3 24 2777.98 2300 4832 2757.43 2300 3552 32765 32765 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [f]:0.26
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [l]:3.18
  • if_expr:active_enemies>2
    standard_rotation
    [r]:10.11
  • if_expr:active_enemies>1
Eternal Insight 43 0.4% 21.5 13.34sec 603 0 Direct 21.5 470 941 603 28.2%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.53 21.53 0.00 0.00 0.0000 0.0000 12981.20 12981.20 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.80% 15.46 4 28 470.32 461 489 470.36 461 483 7269 7269 0.00%
crit 28.20% 6.07 1 14 940.89 922 977 940.93 922 977 5712 5712 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 826 8.5% 48.8 6.13sec 5061 0 Direct 48.8 0 5060 5060 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.78 48.78 0.00 0.00 0.0000 0.0000 246892.32 246892.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.78 38 60 5059.85 3127 7181 5061.41 4859 5283 246892 246892 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [R]:18.57
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [W]:26.16
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [h]:3.48
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [o]:0.58
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2966 (5568) 30.4% (57.2%) 103.8 2.86sec 16022 8194 Direct 311.5 (3557.4) 1621 4419 2845 43.7% (43.7%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.85 311.55 0.00 0.00 1.9553 0.0000 886303.77 886303.77 0.00% 8193.82 8193.82
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.28% 175.33 128 226 1620.98 1381 2902 1621.60 1574 1675 284238 284238 0.00%
crit 43.72% 136.22 92 177 4419.22 2762 6343 4423.30 4128 4804 602066 602066 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [a]:19.09
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [d]:4.44
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [g]:13.14
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [m]:20.93
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [n]:14.71
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [t]:31.61
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2602 26.7% 1082.0 0.27sec 719 0 Periodic 3245.9 139 375 240 42.6% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1081.95 0.00 0.00 3245.86 0.0000 0.0000 777534.23 777534.23 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.44% 1864.26 1525 2230 138.96 118 249 139.00 137 141 259077 259077 0.00%
crit 42.56% 1381.60 1072 1704 375.25 237 544 375.24 362 387 518457 518457 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 180 1.9% 3.6 90.69sec 15131 0 Periodic 30.1 1400 2789 1792 28.3% 3.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 30.06 30.06 0.0000 1.1656 53867.16 53867.16 0.00% 1537.35 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.74% 21.57 11 31 1399.56 336 1591 1398.96 1288 1523 30176 30176 0.00%
crit 28.26% 8.49 1 19 2789.01 671 3182 2785.23 1781 3182 23692 23692 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1293 13.3% 445.5 0.71sec 867 0 Periodic 889.6 434 0 434 0.0% 99.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 445.53 0.00 889.62 889.62 0.0000 1.0000 386246.17 386246.17 0.00% 434.17 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 889.62 713 1073 434.32 46 1794 434.68 404 465 386246 386246 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5241 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.2% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1901 0.0000 5241.32 5241.32 0.00% 44.49 44.49
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.77% 71.05 58 86 41.28 29 50 41.28 39 44 2933 2933 0.00%
crit 28.23% 27.95 13 41 82.57 59 100 82.61 73 93 2308 2308 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (726) 0.0% (7.5%) 16.3 18.40sec 13338 12273

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.27 0.00 0.00 0.00 1.0868 0.0000 0.00 0.00 0.00% 12273.30 12273.30

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [c]:12.64
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [j]:0.70
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [p]:2.95
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 726 7.5% 16.2 18.36sec 13381 0 Direct 48.7 1386 5046 4458 84.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.22 48.66 0.00 0.00 0.0000 0.0000 217041.01 217041.01 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 16.03% 7.80 2 17 1386.28 1026 2939 1378.53 1026 2132 10811 10811 0.00%
crit 83.97% 40.86 27 54 5046.23 2052 8160 5049.51 4653 5319 206230 206230 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2691 5381 3412 26.6% (26.6%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3407.43 3407.43 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.36% 0.73 0 1 2690.70 2691 2691 1973.96 0 2691 1974 1974 0.00%
crit 26.64% 0.27 0 1 5381.39 5381 5381 1433.47 0 5381 1433 1433 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2568 0 Periodic 5.0 0 514 514 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2567.59 2567.59 0.00% 427.93 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 513.50 474 562 513.52 508 539 2568 2568 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 243 2.5% 35.6 8.15sec 2033 1728 Direct 35.6 0 2033 2033 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 35.60 35.59 0.00 0.00 1.1768 0.0000 72382.74 72382.74 0.00% 1727.59 1727.59
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 35.59 27 43 2033.24 1514 2890 2032.68 1942 2155 72383 72383 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [e]:1.27
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [k]:14.45
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [s]:20.22
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 49 0.5% 44.5 6.66sec 329 0 Direct 44.5 257 515 329 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.53 44.53 0.00 0.00 0.0000 0.0000 14665.10 14665.10 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 32.07 15 51 257.26 254 269 257.27 254 262 8251 8251 0.00%
crit 27.98% 12.46 2 26 514.71 507 538 514.76 507 531 6414 6414 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 539 5.5% 4.0 83.33sec 40048 12969 Periodic 47.9 0 3362 3362 100.0% 1.3%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.02 0.00 15.97 47.92 3.0882 0.7151 161108.59 161108.59 0.00% 12968.57 12968.57
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 47.92 36 60 3361.73 3234 3787 3361.11 3319 3442 161109 161109 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [b]:4.02
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
MoltenSkyfall
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.9 249.29sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.89 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [U]:1.90
  • if_expr:buff.combustion.up
Combustion 4.1 83.07sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.09 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Y]:4.09
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.2 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.23 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [T]:1.23
Rune of Power 7.3 41.99sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.25 0.00 0.00 0.00 1.1288 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [P]:7.27
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.9 0.0 249.3sec 249.3sec 11.7sec 7.37% 17.85% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:245.3s / 251.9s
  • trigger_min/max:245.3s / 251.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • berserking_1:7.37%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.1 0.0 83.1sec 83.1sec 11.7sec 16.01% 0.00% 91.8 (91.8) 3.9

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:79.9s / 86.0s
  • trigger_min/max:79.9s / 86.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:16.01%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.2 0.0 82.8sec 84.0sec 14.4sec 20.17% 0.00% 0.0 (0.0) 3.9

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:77.8s / 86.0s
  • trigger_min/max:77.8s / 86.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.17%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 49.9 0.0 6.0sec 6.0sec 1.8sec 30.69% 48.76% 0.0 (0.0) 1.7

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 24.0s
  • trigger_min/max:0.9s / 24.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:30.69%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 47.5 0.0 6.3sec 6.3sec 0.8sec 12.51% 56.40% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 30.5s
  • trigger_min/max:0.7s / 30.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.0s

Stack Uptimes

  • hot_streak_1:12.51%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.1 22.1 83.1sec 10.5sec 13.5sec 18.46% 0.00% 18.0 (18.0) 3.9

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:79.9s / 86.0s
  • trigger_min/max:0.5s / 78.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.8s

Stack Uptimes

  • infernal_cascade_1:0.79%
  • infernal_cascade_2:17.67%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Skyfall 1.0 0.0 0.0sec 0.0sec 30.0sec 10.16% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_molten_skyfall
  • max_stacks:25
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:30.0s / 30.0s

Stack Uptimes

  • molten_skyfall_1:10.16%

Spelldata

  • id:333170
  • name:Molten Skyfall
  • tooltip:Building up a Meteor.
  • description:{$@spelldesc333167=Damaging an enemy with {$s1=25} Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.}
  • max_stacks:25
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.2 0.0 331.5sec 0.0sec 22.7sec 9.32% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:327.2s / 334.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.32%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.3 0.0 27.2sec 27.2sec 11.8sec 44.63% 0.00% 0.0 (0.0) 10.9

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.6s
  • trigger_min/max:12.9s / 48.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:44.63%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 49.9 39.0 59.0 6.0s 0.9s 24.0s
Heating Up removed 0.3 0.0 3.0 32.9s 10.7s 76.5s
Heating Up converted with Fire Blast 22.9 16.0 31.0 13.3s 0.7s 30.5s
Hot Streak procs 47.5 37.0 58.0 6.3s 0.7s 30.5s
Hot Streak spells used 101.6 82.0 120.0 3.0s 0.0s 22.4s
Hot Streak spell crits 98.3 77.0 117.0 3.0s 0.0s 22.4s
Hot Streak spell crits wasted 0.8 0.0 4.0 34.6s 4.2s 83.8s
Direct Ignite applications 5.0 5.0 5.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 32.2 22.0 40.0 18.4s 1.0s 76.7s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.89% 19.90% 23.98% 0.9s 0.0s 3.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000209.312150.273270.305
Shifting Power18.8575.26425.96380.31860.107101.557
Fire Blast0.3570.0007.68417.5773.96428.237
Rune of Power4.2600.00014.57031.20524.88938.817
Dragon's Breath4.8910.00024.49469.98548.46292.159
Combustion3.0852.0684.54112.7738.29117.596
Phoenix Flames0.2360.0004.4433.8503.6004.822

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
MoltenSkyfall
mana_regen Mana 3392.16 228143.60 100.00% 67.26 70856.79 23.70%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 762.54 770.76 70875.9 47542.8 41124.0 50000.0
Usage Type Count Total Avg RPE APR
MoltenSkyfall
combustion Mana 4.1 20434.5 5000.0 4998.1 0.0
dragons_breath Mana 13.5 27081.5 2000.0 2001.3 2.6
fire_blast Mana 48.8 24396.5 500.0 500.1 10.1
flamestrike Mana 103.9 129823.0 1250.0 1250.1 12.8
scorch Mana 35.6 17798.8 500.0 499.9 4.1
shifting_power Mana 4.0 10056.3 2500.0 2499.8 16.0

Statistics & Data Analysis

Fight Length
MoltenSkyfall Fight Length
Count 916
Mean 299.14
Minimum 240.11
Maximum 359.99
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.04%
DPS
MoltenSkyfall Damage Per Second
Count 916
Mean 9742.22
Minimum 9108.44
Maximum 10317.30
Spread ( max - min ) 1208.87
Range [ ( max - min ) / 2 * 100% ] 6.20%
Standard Deviation 241.9775
5th Percentile 9349.70
95th Percentile 10145.65
( 95th Percentile - 5th Percentile ) 795.94
Mean Distribution
Standard Deviation 7.9952
95.00% Confidence Interval ( 9726.55 - 9757.89 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2370
0.1 Scale Factor Error with Delta=300 500
0.05 Scale Factor Error with Delta=300 2000
0.01 Scale Factor Error with Delta=300 49985
Priority Target DPS
MoltenSkyfall Priority Target Damage Per Second
Count 916
Mean 4311.15
Minimum 4035.10
Maximum 4574.66
Spread ( max - min ) 539.56
Range [ ( max - min ) / 2 * 100% ] 6.26%
Standard Deviation 102.9327
5th Percentile 4150.96
95th Percentile 4492.96
( 95th Percentile - 5th Percentile ) 342.00
Mean Distribution
Standard Deviation 3.4010
95.00% Confidence Interval ( 4304.48 - 4317.82 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 22
0.1% Error 2190
0.1 Scale Factor Error with Delta=300 91
0.05 Scale Factor Error with Delta=300 362
0.01 Scale Factor Error with Delta=300 9045
DPS(e)
MoltenSkyfall Damage Per Second (Effective)
Count 916
Mean 9742.22
Minimum 9108.44
Maximum 10317.30
Spread ( max - min ) 1208.87
Range [ ( max - min ) / 2 * 100% ] 6.20%
Damage
MoltenSkyfall Damage
Count 916
Mean 2906091.23
Minimum 2312367.07
Maximum 3554608.15
Spread ( max - min ) 1242241.08
Range [ ( max - min ) / 2 * 100% ] 21.37%
DTPS
MoltenSkyfall Damage Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
MoltenSkyfall Healing Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
MoltenSkyfall Healing Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
MoltenSkyfall Heal
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
MoltenSkyfall Healing Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
MoltenSkyfall Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
MoltenSkyfallTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
MoltenSkyfall Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
N 3.57 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
O 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
P 7.27 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
Q 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
R 18.57 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
S 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
T 1.23 potion
0.00 blood_fury
U 1.90 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
V 4.17 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
W 26.16 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
X 0.00 call_action_list,name=active_talents
Y 4.09 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Z 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
a 19.09 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
b 4.02 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
c 12.64 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
d 4.44 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
e 1.27 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
f 0.26 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
g 13.14 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
h 3.48 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
i 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
j 0.70 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
k 14.45 scorch,if=target.health.pct<=30&talent.searing_touch
l 3.18 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
m 20.93 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
n 14.71 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
o 0.58 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
p 2.95 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
q 0.00 call_action_list,name=active_talents
r 10.11 dragons_breath,if=active_enemies>1
s 20.22 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 31.61 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEHILMTVdYWWUaWcabWWaWcaWcaecaWPlmmNmmmRRgtttrttRRntttttrttPRmRgmmmrttVdYWWaWcabWWaWcacPlmRgmmmpNttRRnrtttttRtrttPmRRgmmmrtttVdYWWaWcabWWaWcacPkkghgkkkgkRgkrnpsRnsNssnssnRnssrnsssnssnssnPhgkhkgkkgkkgkrnsssnVdYWUaWWac

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 1 food MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 2 augmentation MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns T potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase d flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.110 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, molten_skyfall, gladiators_badge, potion_of_spectral_intellect
0:02.110 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, molten_skyfall, gladiators_badge, potion_of_spectral_intellect
0:02.612 combustion_phase W fire_blast Fluffy_Pillow 45002.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.773 combustion_cooldowns U berserking Fluffy_Pillow 43413.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.773 combustion_phase a flamestrike Fluffy_Pillow 43413.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.149 combustion_phase W fire_blast Fluffy_Pillow 42539.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.607 combustion_phase c phoenix_flames Fluffy_Pillow 42497.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.439 combustion_phase a flamestrike Fluffy_Pillow 43329.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.272 combustion_phase b shifting_power Fluffy_Pillow 42912.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.389 combustion_phase W fire_blast Fluffy_Pillow 41529.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.992 combustion_phase W fire_blast Fluffy_Pillow 41632.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.791 combustion_phase a flamestrike Fluffy_Pillow 41931.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.791 combustion_phase W fire_blast Fluffy_Pillow 40681.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.624 combustion_phase c phoenix_flames Fluffy_Pillow 41014.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.458 combustion_phase a flamestrike Fluffy_Pillow 41848.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.458 combustion_phase W fire_blast Fluffy_Pillow 40598.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.292 combustion_phase c phoenix_flames Fluffy_Pillow 40932.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.125 combustion_phase a flamestrike Fluffy_Pillow 41765.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.960 combustion_phase e scorch Fluffy_Pillow 41350.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.793 combustion_phase c phoenix_flames Fluffy_Pillow 41683.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.627 combustion_phase a flamestrike Fluffy_Pillow 42517.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.903 combustion_phase W fire_blast Fluffy_Pillow 41543.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.460 default P rune_of_power Fluffy_Pillow 41600.0/50000: 83% mana bloodlust, berserking, heating_up, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.294 rop_phase l dragons_breath Fluffy_Pillow 42434.0/50000: 85% mana bloodlust, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), potion_of_spectral_intellect
0:16.209 rop_phase m flamestrike Fluffy_Pillow 41349.0/50000: 83% mana bloodlust, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), potion_of_spectral_intellect
0:18.340 rop_phase m flamestrike Fluffy_Pillow 42230.0/50000: 84% mana bloodlust, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), potion_of_spectral_intellect
0:20.471 default N use_item_glyph_of_assimilation Fluffy_Pillow 43111.0/50000: 86% mana bloodlust, rune_of_power, molten_skyfall, potion_of_spectral_intellect
0:20.471 rop_phase m flamestrike Fluffy_Pillow 43111.0/50000: 86% mana bloodlust, rune_of_power, molten_skyfall, potion_of_spectral_intellect
0:22.606 rop_phase m flamestrike Fluffy_Pillow 43996.0/50000: 88% mana bloodlust, rune_of_power, molten_skyfall, potion_of_spectral_intellect
0:24.740 rop_phase m flamestrike Fluffy_Pillow 44880.0/50000: 90% mana bloodlust, rune_of_power, molten_skyfall, potion_of_spectral_intellect
0:25.882 default R fire_blast Fluffy_Pillow 46022.0/50000: 92% mana bloodlust, rune_of_power, molten_skyfall
0:26.464 default R fire_blast Fluffy_Pillow 46104.0/50000: 92% mana bloodlust, heating_up, rune_of_power, molten_skyfall
0:26.874 rop_phase g flamestrike Fluffy_Pillow 44764.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, molten_skyfall
0:27.791 standard_rotation t flamestrike Fluffy_Pillow 44431.0/50000: 89% mana bloodlust, molten_skyfall
0:29.921 standard_rotation t flamestrike Fluffy_Pillow 45311.0/50000: 91% mana bloodlust, molten_skyfall
0:32.053 standard_rotation t flamestrike Fluffy_Pillow 46193.0/50000: 92% mana bloodlust
0:34.185 standard_rotation r dragons_breath Fluffy_Pillow 47075.0/50000: 94% mana bloodlust
0:35.102 standard_rotation t flamestrike Fluffy_Pillow 45992.0/50000: 92% mana bloodlust
0:37.234 standard_rotation t flamestrike Fluffy_Pillow 46874.0/50000: 94% mana bloodlust
0:38.038 default R fire_blast Fluffy_Pillow 47678.0/50000: 95% mana bloodlust
0:38.963 default R fire_blast Fluffy_Pillow 48103.0/50000: 96% mana bloodlust, heating_up
0:39.364 standard_rotation n flamestrike Fluffy_Pillow 46754.0/50000: 94% mana bloodlust, hot_streak
0:40.281 standard_rotation t flamestrike Fluffy_Pillow 46421.0/50000: 93% mana bloodlust
0:42.412 standard_rotation t flamestrike Fluffy_Pillow 47302.0/50000: 95% mana
0:45.185 standard_rotation t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
0:47.956 standard_rotation t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:50.726 standard_rotation t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
0:53.497 standard_rotation r dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
0:54.685 standard_rotation t flamestrike Fluffy_Pillow 47942.0/50000: 96% mana
0:57.456 standard_rotation t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:00.227 default P rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:00.877 default R fire_blast Fluffy_Pillow 49404.0/50000: 99% mana
1:01.480 rop_phase m flamestrike Fluffy_Pillow 49507.0/50000: 99% mana heating_up, rune_of_power
1:01.480 default R fire_blast Fluffy_Pillow 49507.0/50000: 99% mana heating_up, rune_of_power
1:04.252 rop_phase g flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
1:05.441 rop_phase m flamestrike Fluffy_Pillow 48694.0/50000: 97% mana rune_of_power
1:08.212 rop_phase m flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:10.984 rop_phase m flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:13.757 standard_rotation r dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
1:14.946 standard_rotation t flamestrike Fluffy_Pillow 47945.0/50000: 96% mana
1:17.718 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:20.488 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48753.0/50000: 98% mana
1:20.488 combustion_phase d flamestrike Fluffy_Pillow 48753.0/50000: 98% mana gladiators_badge
1:22.647 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
1:22.647 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
1:23.158 combustion_phase W fire_blast Fluffy_Pillow 45011.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:23.259 combustion_phase a flamestrike Fluffy_Pillow 43362.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:23.722 combustion_phase W fire_blast Fluffy_Pillow 42575.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:24.450 combustion_phase c phoenix_flames Fluffy_Pillow 42803.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:25.641 combustion_phase a flamestrike Fluffy_Pillow 43994.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:26.831 combustion_phase b shifting_power Fluffy_Pillow 43934.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.625 combustion_phase W fire_blast Fluffy_Pillow 42228.0/50000: 84% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:29.720 combustion_phase W fire_blast Fluffy_Pillow 43823.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:30.140 combustion_phase a flamestrike Fluffy_Pillow 43743.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:30.469 combustion_phase W fire_blast Fluffy_Pillow 42822.0/50000: 86% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:31.329 combustion_phase c phoenix_flames Fluffy_Pillow 43182.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:32.519 combustion_phase a flamestrike Fluffy_Pillow 44372.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:33.707 combustion_phase c phoenix_flames Fluffy_Pillow 44310.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:34.898 default P rune_of_power Fluffy_Pillow 45501.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:36.086 rop_phase l dragons_breath Fluffy_Pillow 46689.0/50000: 93% mana heating_up, rune_of_power
1:37.275 rop_phase m flamestrike Fluffy_Pillow 45878.0/50000: 92% mana heating_up, rune_of_power
1:39.576 default R fire_blast Fluffy_Pillow 48179.0/50000: 96% mana heating_up, rune_of_power
1:40.047 rop_phase g flamestrike Fluffy_Pillow 46900.0/50000: 94% mana hot_streak, rune_of_power
1:41.234 rop_phase m flamestrike Fluffy_Pillow 46837.0/50000: 94% mana rune_of_power
1:44.007 rop_phase m flamestrike Fluffy_Pillow 48360.0/50000: 97% mana rune_of_power
1:46.778 rop_phase m flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:49.550 standard_rotation p phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana
1:50.740 default N use_item_glyph_of_assimilation Fluffy_Pillow 49945.0/50000: 100% mana
1:50.740 standard_rotation t flamestrike Fluffy_Pillow 49945.0/50000: 100% mana
1:53.512 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:54.108 default R fire_blast Fluffy_Pillow 49351.0/50000: 99% mana
1:55.830 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:56.285 standard_rotation n flamestrike Fluffy_Pillow 48705.0/50000: 97% mana hot_streak
1:57.475 standard_rotation r dragons_breath Fluffy_Pillow 48645.0/50000: 97% mana
1:58.663 standard_rotation t flamestrike Fluffy_Pillow 47833.0/50000: 96% mana
2:01.436 standard_rotation t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:04.207 standard_rotation t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:06.980 standard_rotation t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:09.752 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:09.941 default R fire_blast Fluffy_Pillow 48944.0/50000: 98% mana
2:12.524 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:15.297 standard_rotation r dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana heating_up
2:16.664 standard_rotation t flamestrike Fluffy_Pillow 48123.0/50000: 96% mana heating_up
2:19.434 standard_rotation t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:22.206 default P rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
2:23.393 rop_phase m flamestrike Fluffy_Pillow 49942.0/50000: 100% mana rune_of_power
2:23.393 default R fire_blast Fluffy_Pillow 49942.0/50000: 100% mana rune_of_power
2:25.695 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:26.164 rop_phase g flamestrike Fluffy_Pillow 48719.0/50000: 97% mana hot_streak, rune_of_power
2:27.354 rop_phase m flamestrike Fluffy_Pillow 48659.0/50000: 97% mana rune_of_power
2:30.125 rop_phase m flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:32.896 rop_phase m flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:35.668 standard_rotation r dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:36.857 standard_rotation t flamestrike Fluffy_Pillow 47944.0/50000: 96% mana
2:39.627 standard_rotation t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:42.400 standard_rotation t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:45.171 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48754.0/50000: 98% mana
2:45.171 combustion_phase d flamestrike Fluffy_Pillow 48754.0/50000: 98% mana gladiators_badge
2:47.299 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
2:47.299 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
2:47.801 combustion_phase W fire_blast Fluffy_Pillow 45002.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:47.943 combustion_phase a flamestrike Fluffy_Pillow 43394.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:48.375 combustion_phase W fire_blast Fluffy_Pillow 42576.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.134 combustion_phase c phoenix_flames Fluffy_Pillow 42835.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:50.323 combustion_phase a flamestrike Fluffy_Pillow 44024.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:51.513 combustion_phase b shifting_power Fluffy_Pillow 43964.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:52.319 combustion_phase W fire_blast Fluffy_Pillow 42270.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:54.315 combustion_phase W fire_blast Fluffy_Pillow 43766.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:54.925 combustion_phase a flamestrike Fluffy_Pillow 43876.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:55.037 combustion_phase W fire_blast Fluffy_Pillow 42738.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:56.114 combustion_phase c phoenix_flames Fluffy_Pillow 43315.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:57.304 combustion_phase a flamestrike Fluffy_Pillow 44505.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:58.495 combustion_phase c phoenix_flames Fluffy_Pillow 44446.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:59.683 default P rune_of_power Fluffy_Pillow 45634.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
3:00.872 rop_phase k scorch Fluffy_Pillow 46823.0/50000: 94% mana heating_up, rune_of_power
3:02.063 rop_phase k scorch Fluffy_Pillow 47514.0/50000: 95% mana heating_up, rune_of_power
3:03.251 rop_phase g flamestrike Fluffy_Pillow 48202.0/50000: 96% mana hot_streak, rune_of_power
3:03.367 rop_phase h fire_blast Fluffy_Pillow 47068.0/50000: 94% mana heating_up, rune_of_power
3:04.442 rop_phase g flamestrike Fluffy_Pillow 47643.0/50000: 95% mana hot_streak, rune_of_power
3:05.632 rop_phase k scorch Fluffy_Pillow 47583.0/50000: 95% mana rune_of_power
3:06.822 rop_phase k scorch Fluffy_Pillow 48273.0/50000: 97% mana rune_of_power
3:08.011 rop_phase k scorch Fluffy_Pillow 48962.0/50000: 98% mana heating_up, rune_of_power
3:09.201 rop_phase g flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:10.390 rop_phase k scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:10.830 default R fire_blast Fluffy_Pillow 49843.0/50000: 100% mana heating_up, rune_of_power
3:11.579 rop_phase g flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:12.770 rop_phase k scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power
3:13.961 standard_rotation r dragons_breath Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:15.150 standard_rotation n flamestrike Fluffy_Pillow 48695.0/50000: 97% mana hot_streak
3:16.339 standard_rotation p phoenix_flames Fluffy_Pillow 48634.0/50000: 97% mana
3:17.528 standard_rotation s scorch Fluffy_Pillow 49823.0/50000: 100% mana heating_up
3:18.716 default R fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:18.736 standard_rotation n flamestrike Fluffy_Pillow 49023.0/50000: 98% mana hot_streak
3:19.927 standard_rotation s scorch Fluffy_Pillow 48964.0/50000: 98% mana
3:21.117 default N use_item_glyph_of_assimilation Fluffy_Pillow 49505.0/50000: 99% mana
3:21.117 standard_rotation s scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:22.306 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:23.495 standard_rotation n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:24.685 standard_rotation s scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:25.874 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:27.064 standard_rotation n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:27.164 default R fire_blast Fluffy_Pillow 48355.0/50000: 97% mana heating_up
3:28.253 standard_rotation n flamestrike Fluffy_Pillow 48944.0/50000: 98% mana hot_streak
3:29.441 standard_rotation s scorch Fluffy_Pillow 48882.0/50000: 98% mana
3:30.630 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:31.819 standard_rotation r dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:33.151 standard_rotation n flamestrike Fluffy_Pillow 48836.0/50000: 98% mana hot_streak
3:34.340 standard_rotation s scorch Fluffy_Pillow 48775.0/50000: 98% mana
3:35.529 standard_rotation s scorch Fluffy_Pillow 49464.0/50000: 99% mana
3:36.719 standard_rotation s scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:37.907 standard_rotation n flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
3:39.097 standard_rotation s scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
3:40.290 standard_rotation s scorch Fluffy_Pillow 49508.0/50000: 99% mana heating_up
3:41.481 standard_rotation n flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:42.672 standard_rotation s scorch Fluffy_Pillow 49447.0/50000: 99% mana heating_up
3:43.862 standard_rotation s scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:45.050 standard_rotation n flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
3:46.240 default P rune_of_power Fluffy_Pillow 49443.0/50000: 99% mana heating_up
3:47.428 rop_phase h fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:47.428 rop_phase g flamestrike Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power
3:48.616 rop_phase k scorch Fluffy_Pillow 49438.0/50000: 99% mana rune_of_power
3:49.200 rop_phase h fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
3:49.804 rop_phase k scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
3:50.992 rop_phase g flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
3:52.180 rop_phase k scorch Fluffy_Pillow 49441.0/50000: 99% mana heating_up, rune_of_power
3:53.368 rop_phase k scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
3:54.557 rop_phase g flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:55.745 rop_phase k scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up, rune_of_power
3:56.934 rop_phase k scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:58.123 rop_phase g flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:59.312 rop_phase k scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power
4:00.502 standard_rotation r dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:01.690 standard_rotation n flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak
4:02.879 standard_rotation s scorch Fluffy_Pillow 48632.0/50000: 97% mana
4:04.070 standard_rotation s scorch Fluffy_Pillow 49323.0/50000: 99% mana
4:05.261 standard_rotation s scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:06.450 standard_rotation n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:07.638 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49442.0/50000: 99% mana heating_up
4:07.638 combustion_phase d flamestrike Fluffy_Pillow 49442.0/50000: 99% mana heating_up, gladiators_badge
4:09.799 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
4:09.799 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
4:10.410 combustion_cooldowns U berserking Fluffy_Pillow 43861.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:10.410 combustion_phase a flamestrike Fluffy_Pillow 43861.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:10.410 combustion_phase W fire_blast Fluffy_Pillow 42611.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
4:10.979 combustion_phase W fire_blast Fluffy_Pillow 42680.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.493 combustion_phase a flamestrike Fluffy_Pillow 42694.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.574 combustion_phase c phoenix_flames Fluffy_Pillow 42525.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Molten Skyfall }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="MoltenSkyfall"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6933/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

SunKingsBlessing : 9883 dps, 4396 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9883.2 9883.2 16.4 / 0.166% 986.8 / 10.0% 12.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
767.7 759.5 Mana 0.00% 48.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
SunKingsBlessing 9883
Dragon's Breath 249 2.5% 12.7 22.95sec 5860 5119 Direct 38.1 1358 2924 1953 38.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.68 38.05 0.00 0.00 1.1449 0.0000 74334.08 74334.08 0.00% 5118.72 5118.72
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 61.98% 23.59 13 38 1358.14 1150 2416 1360.16 1223 1508 32037 32037 0.00%
crit 38.02% 14.47 6 25 2924.01 2300 5281 2921.05 2320 3790 42297 42297 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [h]:1.79
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [o]:2.93
  • if_expr:active_enemies>2
    standard_rotation
    [u]:7.98
  • if_expr:active_enemies>1
Eternal Insight 43 0.4% 21.5 13.34sec 602 0 Direct 21.5 470 941 602 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.49 21.49 0.00 0.00 0.0000 0.0000 12940.23 12940.23 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 15.48 5 28 470.50 461 489 470.52 461 486 7283 7283 0.00%
crit 27.98% 6.01 0 15 940.59 922 977 937.84 0 977 5657 5657 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 822 8.3% 49.4 6.05sec 4967 0 Direct 49.4 0 4966 4966 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.45 49.45 0.00 0.00 0.0000 0.0000 245635.71 245635.71 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.45 38 60 4965.74 3127 7181 4970.34 4729 5262 245636 245636 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [R]:18.74
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    default
    [S]:0.14
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [X]:26.98
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [l]:3.30
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [s]:0.32
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3005 (5619) 30.4% (56.9%) 103.0 2.88sec 16304 8422 Direct 309.0 (3529.7) 1616 4328 2907 47.6% (47.6%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.00 309.01 0.00 0.00 1.9359 0.0000 898390.00 898390.00 0.00% 8421.83 8421.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 52.41% 161.95 123 206 1615.97 1381 2902 1616.56 1558 1680 261759 261759 0.00%
crit 47.59% 147.07 96 196 4328.44 2762 6343 4331.27 4058 4566 636631 636631 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [b]:24.27
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [f]:4.20
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [j]:11.93
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [p]:18.99
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [q]:11.60
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [w]:32.05
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2614 26.4% 1073.6 0.28sec 727 0 Periodic 3220.7 139 371 242 44.6% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1073.58 0.00 0.00 3220.73 0.0000 0.0000 780998.72 780998.72 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.43% 1785.11 1452 2190 139.13 118 272 139.16 136 142 248376 248376 0.00%
crit 44.57% 1435.62 1089 1777 370.97 237 544 371.04 358 387 532623 532623 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 175 1.8% 3.4 91.11sec 15134 0 Periodic 29.1 1397 2804 1790 27.9% 3.8%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.44 0.00 29.09 29.09 0.0000 1.1626 52042.84 52042.84 0.00% 1539.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.10% 20.97 11 32 1397.16 336 1591 1396.99 1273 1555 29293 29293 0.00%
crit 27.90% 8.11 1 17 2804.50 671 3182 2805.19 1958 3182 22750 22750 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1338 13.5% 438.3 0.72sec 912 0 Periodic 889.6 449 0 449 0.0% 99.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 438.33 0.00 889.62 889.62 0.0000 1.0000 399733.69 399733.69 0.00% 449.33 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 889.62 713 1073 449.47 46 1842 449.90 395 482 399734 399734 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5239 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.2% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1901 0.0000 5239.45 5239.45 0.00% 44.47 44.47
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.81% 71.09 58 85 41.28 29 50 41.28 40 43 2935 2935 0.00%
crit 28.19% 27.91 14 41 82.59 59 100 82.56 71 92 2305 2305 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (716) 0.0% (7.2%) 14.8 20.19sec 14435 13321

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.81 0.00 0.00 0.00 1.0836 0.0000 0.00 0.00 0.00% 13320.96 13320.96

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [e]:14.82
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    Phoenix Flames (_splash) 716 7.2% 14.8 20.21sec 14473 0 Direct 44.3 0 4825 4825 100.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.77 44.32 0.00 0.00 0.0000 0.0000 213814.75 213814.75 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 44.32 30 57 4824.72 2052 8160 4821.33 4335 5217 213815 213815 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 83 (102) 0.8% (1.0%) 3.0 88.31sec 10173 2907 Direct 4.0 (20.9) 2700 7004 6215 81.6% (81.6%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.01 3.99 0.00 0.00 3.4998 0.0000 24806.54 24806.54 0.00% 2906.81 2906.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 18.39% 0.73 0 2 2700.00 2691 3146 1934.26 0 3146 1981 1981 0.00%
crit 81.61% 3.26 2 5 7003.86 5381 11658 6995.31 5745 8756 22826 22826 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [c]:0.92
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    rop_phase
    [k]:1.29
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    standard_rotation
    [r]:0.86
  • if_expr:buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
    Pyroblast (_dot) 20 0.2% 4.0 91.68sec 1459 0 Periodic 16.9 142 400 344 78.2% 2.6%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.99 0.00 16.93 16.93 0.0000 1.3830 5822.49 5822.49 0.00% 248.63 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 21.79% 3.69 0 7 142.49 13 281 141.04 0 187 525 525 0.00%
crit 78.21% 13.24 8 21 400.03 26 562 400.81 357 455 5297 5297 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 220 2.2% 31.6 9.14sec 2066 1761 Direct 31.6 0 2066 2066 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.63 31.62 0.00 0.00 1.1733 0.0000 65336.56 65336.56 0.00% 1760.81 1760.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.62 26 40 2065.76 699 4012 2065.61 1893 2241 65337 65337 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [g]:4.93
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [i]:0.39
  • if_expr:target.health.pct<=30&talent.searing_touch
    rop_phase
    [n]:12.16
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [v]:14.48
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 49 0.5% 44.2 6.75sec 330 0 Direct 44.2 257 514 330 28.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.23 44.23 0.00 0.00 0.0000 0.0000 14585.21 14585.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.80% 31.75 17 51 257.22 254 269 257.23 254 262 8168 8168 0.00%
crit 28.20% 12.47 4 26 514.49 507 538 514.48 507 529 6418 6418 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 533 5.4% 4.1 80.92sec 38917 12537 Periodic 48.7 1287 3351 3268 96.1% 1.3%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.09 0.00 16.24 48.71 3.1042 0.7186 159322.68 159322.68 0.00% 12537.20 12537.20
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 3.91% 1.91 0 12 1286.99 1047 1893 301.91 0 1818 2452 2452 0.00%
crit 96.09% 46.80 36 60 3351.44 2094 3787 3349.61 3166 3459 156871 156871 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [d]:4.09
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
SunKingsBlessing
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.9 243.80sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.93 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [V]:1.93
  • if_expr:buff.combustion.up
Combustion 4.1 81.55sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.15 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Z]:4.15
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.26 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [U]:1.26
Rune of Power 7.3 41.84sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.28 0.00 0.00 0.00 1.1402 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [P]:7.30
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.9 0.0 243.2sec 243.2sec 11.7sec 7.54% 18.10% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:232.9s / 252.4s
  • trigger_min/max:232.9s / 252.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • berserking_1:7.54%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 6.8 0.0 48.2sec 48.2sec 9.3sec 21.01% 0.00% 119.1 (119.1) 6.4

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:7.3s / 86.8s
  • trigger_min/max:7.3s / 86.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.0s

Stack Uptimes

  • combustion_1:21.01%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.2 0.0 81.1sec 81.4sec 14.4sec 20.46% 0.00% 0.0 (0.0) 3.9

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:71.4s / 95.8s
  • trigger_min/max:71.4s / 95.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.46%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 50.2 0.0 6.0sec 6.0sec 1.8sec 29.96% 49.04% 0.0 (0.0) 1.5

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 22.9s
  • trigger_min/max:0.5s / 22.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:29.96%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 48.3 0.0 6.2sec 6.2sec 0.8sec 12.27% 56.33% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.3s / 35.9s
  • trigger_min/max:0.3s / 35.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.6s

Stack Uptimes

  • hot_streak_1:12.27%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.7 21.3 58.6sec 10.7sec 12.0sec 22.78% 0.00% 16.7 (16.7) 5.3

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.3s / 86.8s
  • trigger_min/max:0.5s / 79.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 24.3s

Stack Uptimes

  • infernal_cascade_1:2.82%
  • infernal_cascade_2:19.95%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 327.1sec 0.0sec 22.7sec 9.50% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:319.5s / 338.2s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.50%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.4 0.0 27.0sec 27.0sec 11.8sec 45.07% 0.00% 0.0 (0.0) 11.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 63.1s
  • trigger_min/max:12.9s / 63.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:45.07%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Sun King's Blessing 4.2 40.0 84.1sec 6.8sec 65.2sec 92.24% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing
  • max_stacks:12
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:42.5s / 153.8s
  • trigger_min/max:0.8s / 35.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 149.5s

Stack Uptimes

  • sun_kings_blessing_1:3.65%
  • sun_kings_blessing_2:6.20%
  • sun_kings_blessing_3:8.42%
  • sun_kings_blessing_4:10.56%
  • sun_kings_blessing_5:9.25%
  • sun_kings_blessing_6:6.87%
  • sun_kings_blessing_7:8.44%
  • sun_kings_blessing_8:9.88%
  • sun_kings_blessing_9:10.66%
  • sun_kings_blessing_10:6.78%
  • sun_kings_blessing_11:7.26%
  • sun_kings_blessing_12:4.25%

Spelldata

  • id:333314
  • name:Sun King's Blessing
  • tooltip:Building up a Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=12} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=5} sec.}
  • max_stacks:12
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Sun King's Blessing (_ready) 3.1 0.0 86.8sec 86.8sec 5.6sec 5.84% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing_ready
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:41.4s / 175.2s
  • trigger_min/max:41.4s / 175.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • sun_kings_blessing_ready_1:5.84%

Spelldata

  • id:333315
  • name:Sun King's Blessing
  • tooltip:Your next non-instant Pyroblast will grant you Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=12} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=5} sec.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 50.2 40.0 62.0 6.0s 0.5s 22.9s
Heating Up converted with Fire Blast 21.4 16.0 30.0 14.2s 0.7s 53.9s
Hot Streak procs 48.3 39.0 59.0 6.2s 0.3s 35.9s
Hot Streak spells used 99.8 81.0 122.0 3.0s 0.0s 22.3s
Hot Streak spell crits 99.1 80.0 122.0 3.0s 0.0s 22.3s
Hot Streak spell crits wasted 0.5 0.0 3.0 55.4s 28.7s 87.0s
Direct Ignite applications 5.0 5.0 5.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 29.5 20.0 38.0 19.9s 1.1s 80.9s
Infernal Cascade expires during Combustion 0.3 0.0 2.0 177.1s 155.5s 240.2s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.88% 19.41% 24.18% 0.9s 0.0s 3.1s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000209.349148.902271.183
Shifting Power16.9570.72442.21374.90453.816105.743
Fire Blast0.2410.0007.92312.0542.13824.398
Rune of Power4.2340.00027.96631.78524.88366.600
Dragon's Breath6.3060.00043.10284.41552.430121.652
Combustion3.4362.06810.71314.4478.36824.285
Phoenix Flames2.1520.00046.53431.8563.601150.025

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
SunKingsBlessing
mana_regen Mana 3349.97 227261.75 100.00% 67.84 71754.36 24.00%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 759.54 767.69 71789.6 47562.1 40128.0 50000.0
Usage Type Count Total Avg RPE APR
SunKingsBlessing
combustion Mana 4.1 20729.6 5000.0 4996.9 0.0
dragons_breath Mana 12.7 25382.0 2000.0 2001.0 2.9
fire_blast Mana 49.5 24732.3 500.0 500.2 9.9
flamestrike Mana 103.0 128771.5 1250.0 1250.2 13.0
pyroblast Mana 4.0 4010.7 1000.0 1332.1 7.6
scorch Mana 31.6 15809.0 500.0 499.9 4.1
shifting_power Mana 4.1 10230.7 2500.0 2499.0 15.6

Statistics & Data Analysis

Fight Length
SunKingsBlessing Fight Length
Count 916
Mean 299.14
Minimum 240.11
Maximum 359.99
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.04%
DPS
SunKingsBlessing Damage Per Second
Count 916
Mean 9883.25
Minimum 9184.72
Maximum 10489.72
Spread ( max - min ) 1305.00
Range [ ( max - min ) / 2 * 100% ] 6.60%
Standard Deviation 253.2787
5th Percentile 9449.70
95th Percentile 10272.25
( 95th Percentile - 5th Percentile ) 822.55
Mean Distribution
Standard Deviation 8.3686
95.00% Confidence Interval ( 9866.84 - 9899.65 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2523
0.1 Scale Factor Error with Delta=300 548
0.05 Scale Factor Error with Delta=300 2191
0.01 Scale Factor Error with Delta=300 54763
Priority Target DPS
SunKingsBlessing Priority Target Damage Per Second
Count 916
Mean 4396.06
Minimum 4078.37
Maximum 4765.24
Spread ( max - min ) 686.87
Range [ ( max - min ) / 2 * 100% ] 7.81%
Standard Deviation 113.9131
5th Percentile 4206.39
95th Percentile 4585.09
( 95th Percentile - 5th Percentile ) 378.69
Mean Distribution
Standard Deviation 3.7638
95.00% Confidence Interval ( 4388.68 - 4403.44 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2580
0.1 Scale Factor Error with Delta=300 111
0.05 Scale Factor Error with Delta=300 444
0.01 Scale Factor Error with Delta=300 11078
DPS(e)
SunKingsBlessing Damage Per Second (Effective)
Count 916
Mean 9883.25
Minimum 9184.72
Maximum 10489.72
Spread ( max - min ) 1305.00
Range [ ( max - min ) / 2 * 100% ] 6.60%
Damage
SunKingsBlessing Damage
Count 916
Mean 2947763.50
Minimum 2308205.96
Maximum 3621668.29
Spread ( max - min ) 1313462.33
Range [ ( max - min ) / 2 * 100% ] 22.28%
DTPS
SunKingsBlessing Damage Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
SunKingsBlessing Healing Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
SunKingsBlessing Healing Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
SunKingsBlessing Heal
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
SunKingsBlessing Healing Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
SunKingsBlessing Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
SunKingsBlessingTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
SunKingsBlessing Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
N 3.45 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
O 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
P 7.30 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
Q 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
R 18.74 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
S 0.14 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
T 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
U 1.26 potion
0.00 blood_fury
V 1.93 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
W 4.23 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
X 26.98 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Y 0.00 call_action_list,name=active_talents
Z 4.15 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
a 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
b 24.27 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
c 0.92 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
d 4.09 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
e 14.82 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
f 4.20 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
g 4.93 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
h 1.79 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
i 0.39 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
j 11.93 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
k 1.29 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
l 3.30 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
m 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 12.16 scorch,if=target.health.pct<=30&talent.searing_touch
o 2.93 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
p 18.99 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
q 11.60 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
r 0.86 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
s 0.32 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 0.00 call_action_list,name=active_talents
u 7.98 dragons_breath,if=active_enemies>1
v 14.48 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
w 32.05 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEHILMUWfZXXVbXebdXXbXebXebgebXPoppNpppRRjwwwuwwRRqwwwwwuwwPRpRjpppuwwWfZXXbXebdXebXebPkRlbebghpRqwNwwwwRRquwwwwwwPoRRjppppwwWfZXXbXebdXXbXebePnnjljnnnjnRjkgbXbehvvqNvRqvvqvvqvvquvvqvvPjRljnnnjnnjnnquvvqWcZXVbXbXebdX

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 1 food SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 2 augmentation SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns U potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase f flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.174 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.174 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.691 combustion_phase X fire_blast Fluffy_Pillow 45017.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_cooldowns V berserking Fluffy_Pillow 43348.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_phase b flamestrike Fluffy_Pillow 43348.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.203 combustion_phase X fire_blast Fluffy_Pillow 42529.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.606 combustion_phase e phoenix_flames Fluffy_Pillow 42432.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.440 combustion_phase b flamestrike Fluffy_Pillow 43266.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.275 combustion_phase d shifting_power Fluffy_Pillow 42851.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.409 combustion_phase X fire_blast Fluffy_Pillow 41485.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.946 combustion_phase X fire_blast Fluffy_Pillow 41522.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.613 combustion_phase b flamestrike Fluffy_Pillow 41689.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.613 combustion_phase X fire_blast Fluffy_Pillow 40439.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.447 combustion_phase e phoenix_flames Fluffy_Pillow 40773.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.280 combustion_phase b flamestrike Fluffy_Pillow 41606.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.280 combustion_phase X fire_blast Fluffy_Pillow 40356.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.114 combustion_phase e phoenix_flames Fluffy_Pillow 40690.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.948 combustion_phase b flamestrike Fluffy_Pillow 41524.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.783 combustion_phase g scorch Fluffy_Pillow 41109.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.616 combustion_phase e phoenix_flames Fluffy_Pillow 41442.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.448 combustion_phase b flamestrike Fluffy_Pillow 42274.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.966 combustion_phase X fire_blast Fluffy_Pillow 41542.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.282 default P rune_of_power Fluffy_Pillow 41358.0/50000: 83% mana bloodlust, berserking, heating_up, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.115 rop_phase o dragons_breath Fluffy_Pillow 42191.0/50000: 84% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), potion_of_spectral_intellect
0:16.033 rop_phase p flamestrike Fluffy_Pillow 41109.0/50000: 82% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), potion_of_spectral_intellect
0:18.166 rop_phase p flamestrike Fluffy_Pillow 41992.0/50000: 84% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), potion_of_spectral_intellect
0:20.297 default N use_item_glyph_of_assimilation Fluffy_Pillow 42873.0/50000: 86% mana bloodlust, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:20.297 rop_phase p flamestrike Fluffy_Pillow 42873.0/50000: 86% mana bloodlust, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:22.427 rop_phase p flamestrike Fluffy_Pillow 43753.0/50000: 88% mana bloodlust, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:24.560 rop_phase p flamestrike Fluffy_Pillow 44636.0/50000: 89% mana bloodlust, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:26.002 default R fire_blast Fluffy_Pillow 46078.0/50000: 92% mana bloodlust, rune_of_power, sun_kings_blessing(6)
0:26.547 default R fire_blast Fluffy_Pillow 46123.0/50000: 92% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(6)
0:26.691 rop_phase j flamestrike Fluffy_Pillow 44517.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(6)
0:27.609 standard_rotation w flamestrike Fluffy_Pillow 44185.0/50000: 88% mana bloodlust, sun_kings_blessing(7)
0:29.741 standard_rotation w flamestrike Fluffy_Pillow 45067.0/50000: 90% mana bloodlust, sun_kings_blessing(7)
0:31.874 standard_rotation w flamestrike Fluffy_Pillow 45950.0/50000: 92% mana bloodlust, sun_kings_blessing(7)
0:34.008 standard_rotation u dragons_breath Fluffy_Pillow 46834.0/50000: 94% mana bloodlust, sun_kings_blessing(7)
0:34.925 standard_rotation w flamestrike Fluffy_Pillow 45751.0/50000: 92% mana bloodlust, sun_kings_blessing(7)
0:37.058 standard_rotation w flamestrike Fluffy_Pillow 46634.0/50000: 93% mana bloodlust, sun_kings_blessing(7)
0:38.120 default R fire_blast Fluffy_Pillow 47696.0/50000: 95% mana bloodlust, sun_kings_blessing(7)
0:38.745 default R fire_blast Fluffy_Pillow 47821.0/50000: 96% mana bloodlust, heating_up, sun_kings_blessing(7)
0:39.190 standard_rotation q flamestrike Fluffy_Pillow 46516.0/50000: 93% mana bloodlust, hot_streak, sun_kings_blessing(7)
0:40.106 standard_rotation w flamestrike Fluffy_Pillow 46182.0/50000: 92% mana bloodlust, sun_kings_blessing(8)
0:42.238 standard_rotation w flamestrike Fluffy_Pillow 47064.0/50000: 94% mana sun_kings_blessing(8)
0:45.009 standard_rotation w flamestrike Fluffy_Pillow 48585.0/50000: 97% mana sun_kings_blessing(8)
0:47.781 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(8)
0:50.551 standard_rotation w flamestrike Fluffy_Pillow 48753.0/50000: 98% mana sun_kings_blessing(8)
0:53.320 standard_rotation u dragons_breath Fluffy_Pillow 48752.0/50000: 98% mana sun_kings_blessing(8)
0:54.510 standard_rotation w flamestrike Fluffy_Pillow 47942.0/50000: 96% mana sun_kings_blessing(8)
0:57.284 standard_rotation w flamestrike Fluffy_Pillow 48757.0/50000: 98% mana sun_kings_blessing(8)
1:00.056 default P rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(8)
1:00.995 default R fire_blast Fluffy_Pillow 49694.0/50000: 99% mana sun_kings_blessing(8)
1:01.300 rop_phase p flamestrike Fluffy_Pillow 49499.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(8)
1:01.578 default R fire_blast Fluffy_Pillow 49777.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(8)
1:04.074 rop_phase j flamestrike Fluffy_Pillow 48757.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(8)
1:05.263 rop_phase p flamestrike Fluffy_Pillow 48696.0/50000: 97% mana rune_of_power, sun_kings_blessing(9)
1:08.033 rop_phase p flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power, sun_kings_blessing(9)
1:10.804 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, sun_kings_blessing(9)
1:13.575 standard_rotation u dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(9)
1:14.763 standard_rotation w flamestrike Fluffy_Pillow 47942.0/50000: 96% mana sun_kings_blessing(9)
1:17.535 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(9)
1:20.305 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48753.0/50000: 98% mana sun_kings_blessing(9)
1:20.305 combustion_phase f flamestrike Fluffy_Pillow 48753.0/50000: 98% mana sun_kings_blessing(9), gladiators_badge
1:22.451 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana sun_kings_blessing(9), gladiators_badge
1:22.451 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(9), gladiators_badge
1:23.057 combustion_phase X fire_blast Fluffy_Pillow 45106.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(9), infernal_cascade, gladiators_badge
1:23.077 combustion_phase b flamestrike Fluffy_Pillow 43376.0/50000: 87% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
1:23.574 combustion_phase X fire_blast Fluffy_Pillow 42623.0/50000: 85% mana combustion, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
1:24.266 combustion_phase e phoenix_flames Fluffy_Pillow 42815.0/50000: 86% mana combustion, heating_up, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
1:25.457 combustion_phase b flamestrike Fluffy_Pillow 44006.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
1:26.647 combustion_phase d shifting_power Fluffy_Pillow 43946.0/50000: 88% mana combustion, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
1:27.493 combustion_phase X fire_blast Fluffy_Pillow 42292.0/50000: 85% mana combustion, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
1:30.143 combustion_phase e phoenix_flames Fluffy_Pillow 44442.0/50000: 89% mana combustion, heating_up, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
1:31.334 combustion_phase b flamestrike Fluffy_Pillow 45633.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
1:31.334 combustion_phase X fire_blast Fluffy_Pillow 44383.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge
1:32.524 combustion_phase e phoenix_flames Fluffy_Pillow 45073.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge
1:33.713 combustion_phase b flamestrike Fluffy_Pillow 46262.0/50000: 93% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge
1:34.901 default P rune_of_power Fluffy_Pillow 46200.0/50000: 92% mana sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
1:36.091 rop_phase k pyroblast Fluffy_Pillow 47390.0/50000: 95% mana rune_of_power, sun_kings_blessing_ready, infernal_cascade(2)
1:38.170 default R fire_blast Fluffy_Pillow 49469.0/50000: 99% mana rune_of_power, sun_kings_blessing_ready
1:38.760 rop_phase l fire_blast Fluffy_Pillow 49559.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing_ready
1:39.653 combustion_phase b flamestrike Fluffy_Pillow 48952.0/50000: 98% mana combustion, hot_streak, rune_of_power
1:40.843 combustion_phase e phoenix_flames Fluffy_Pillow 48892.0/50000: 98% mana combustion, heating_up, rune_of_power, sun_kings_blessing
1:42.033 combustion_phase b flamestrike Fluffy_Pillow 50000.0/50000: 100% mana combustion, hot_streak, rune_of_power, sun_kings_blessing
1:43.223 combustion_phase g scorch Fluffy_Pillow 49940.0/50000: 100% mana combustion, rune_of_power, sun_kings_blessing(2)
1:44.413 combustion_phase h dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana combustion, rune_of_power, sun_kings_blessing(2)
1:45.603 rop_phase p flamestrike Fluffy_Pillow 48695.0/50000: 97% mana heating_up, rune_of_power, sun_kings_blessing(2)
1:47.936 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(2)
1:48.374 standard_rotation q flamestrike Fluffy_Pillow 48688.0/50000: 97% mana hot_streak, sun_kings_blessing(2)
1:49.565 standard_rotation w flamestrike Fluffy_Pillow 48629.0/50000: 97% mana sun_kings_blessing(3)
1:52.337 default N use_item_glyph_of_assimilation Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(3)
1:52.337 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(3)
1:55.109 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(3)
1:57.881 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(3)
2:00.652 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(3)
2:01.886 default R fire_blast Fluffy_Pillow 49988.0/50000: 100% mana sun_kings_blessing(3)
2:02.958 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(3)
2:03.423 standard_rotation q flamestrike Fluffy_Pillow 48715.0/50000: 97% mana hot_streak, sun_kings_blessing(3)
2:04.612 standard_rotation u dragons_breath Fluffy_Pillow 48654.0/50000: 97% mana sun_kings_blessing(4)
2:05.801 standard_rotation w flamestrike Fluffy_Pillow 47843.0/50000: 96% mana sun_kings_blessing(4)
2:08.571 standard_rotation w flamestrike Fluffy_Pillow 48753.0/50000: 98% mana sun_kings_blessing(4)
2:11.342 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(4)
2:14.112 standard_rotation w flamestrike Fluffy_Pillow 48753.0/50000: 98% mana sun_kings_blessing(4)
2:16.883 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(4)
2:19.655 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(4)
2:22.426 default P rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(4)
2:23.614 rop_phase o dragons_breath Fluffy_Pillow 49942.0/50000: 100% mana rune_of_power, sun_kings_blessing(4)
2:23.614 default R fire_blast Fluffy_Pillow 47942.0/50000: 96% mana rune_of_power, sun_kings_blessing(4)
2:24.242 default R fire_blast Fluffy_Pillow 48070.0/50000: 96% mana heating_up, rune_of_power, sun_kings_blessing(4)
2:24.803 rop_phase j flamestrike Fluffy_Pillow 48131.0/50000: 96% mana hot_streak, rune_of_power, sun_kings_blessing(4)
2:25.993 rop_phase p flamestrike Fluffy_Pillow 48071.0/50000: 96% mana rune_of_power, sun_kings_blessing(5)
2:28.764 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, sun_kings_blessing(5)
2:31.535 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, sun_kings_blessing(5)
2:34.307 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, sun_kings_blessing(5)
2:37.078 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(5)
2:39.849 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(5)
2:42.621 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(5)
2:42.621 combustion_phase f flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(5), gladiators_badge
2:44.735 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana sun_kings_blessing(5), gladiators_badge
2:44.735 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(5), gladiators_badge
2:45.265 combustion_phase X fire_blast Fluffy_Pillow 45030.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade, gladiators_badge
2:45.393 combustion_phase b flamestrike Fluffy_Pillow 43408.0/50000: 87% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
2:45.811 combustion_phase X fire_blast Fluffy_Pillow 42576.0/50000: 85% mana combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
2:46.583 combustion_phase e phoenix_flames Fluffy_Pillow 42848.0/50000: 86% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
2:47.774 combustion_phase b flamestrike Fluffy_Pillow 44039.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
2:48.961 combustion_phase d shifting_power Fluffy_Pillow 43976.0/50000: 88% mana combustion, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
2:49.780 combustion_phase X fire_blast Fluffy_Pillow 42295.0/50000: 85% mana combustion, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
2:51.752 combustion_phase X fire_blast Fluffy_Pillow 43767.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
2:52.491 combustion_phase b flamestrike Fluffy_Pillow 44006.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
2:52.491 combustion_phase X fire_blast Fluffy_Pillow 42756.0/50000: 86% mana combustion, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
2:53.680 combustion_phase e phoenix_flames Fluffy_Pillow 43445.0/50000: 87% mana combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
2:54.870 combustion_phase b flamestrike Fluffy_Pillow 44635.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
2:56.059 combustion_phase e phoenix_flames Fluffy_Pillow 44574.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
2:57.250 default P rune_of_power Fluffy_Pillow 45765.0/50000: 92% mana heating_up, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
2:58.440 rop_phase n scorch Fluffy_Pillow 46955.0/50000: 94% mana heating_up, rune_of_power, sun_kings_blessing(9)
2:59.629 rop_phase n scorch Fluffy_Pillow 47644.0/50000: 95% mana heating_up, rune_of_power, sun_kings_blessing(9)
3:00.817 rop_phase j flamestrike Fluffy_Pillow 48332.0/50000: 97% mana hot_streak, rune_of_power, sun_kings_blessing(9)
3:00.915 rop_phase l fire_blast Fluffy_Pillow 47180.0/50000: 94% mana heating_up, rune_of_power, sun_kings_blessing(10)
3:02.007 rop_phase j flamestrike Fluffy_Pillow 47772.0/50000: 96% mana hot_streak, rune_of_power, sun_kings_blessing(10)
3:03.195 rop_phase n scorch Fluffy_Pillow 47710.0/50000: 95% mana rune_of_power, sun_kings_blessing(11)
3:04.385 rop_phase n scorch Fluffy_Pillow 48400.0/50000: 97% mana rune_of_power, sun_kings_blessing(11)
3:05.575 rop_phase n scorch Fluffy_Pillow 49090.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(11)
3:06.765 rop_phase j flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(11)
3:07.955 rop_phase n scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(12)
3:08.266 default R fire_blast Fluffy_Pillow 49720.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(12)
3:09.145 rop_phase j flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(12)
3:10.336 rop_phase k pyroblast Fluffy_Pillow 49446.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing_ready
3:13.898 combustion_phase g scorch Fluffy_Pillow 49005.0/50000: 98% mana combustion, heating_up
3:15.089 combustion_phase b flamestrike Fluffy_Pillow 49506.0/50000: 99% mana combustion, hot_streak
3:16.259 combustion_phase X fire_blast Fluffy_Pillow 49426.0/50000: 99% mana combustion, heating_up, sun_kings_blessing
3:16.279 combustion_phase b flamestrike Fluffy_Pillow 48946.0/50000: 98% mana combustion, hot_streak, sun_kings_blessing, infernal_cascade
3:17.469 combustion_phase e phoenix_flames Fluffy_Pillow 48886.0/50000: 98% mana combustion, sun_kings_blessing(2), infernal_cascade
3:18.659 combustion_phase h dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana combustion, heating_up, sun_kings_blessing(2), infernal_cascade
3:19.847 standard_rotation v scorch Fluffy_Pillow 49188.0/50000: 98% mana heating_up, sun_kings_blessing(2), infernal_cascade
3:21.037 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(2), infernal_cascade
3:22.228 standard_rotation q flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, sun_kings_blessing(2)
3:23.418 default N use_item_glyph_of_assimilation Fluffy_Pillow 49446.0/50000: 99% mana heating_up, sun_kings_blessing(3)
3:23.418 standard_rotation v scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up, sun_kings_blessing(3)
3:24.078 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(3)
3:24.607 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, sun_kings_blessing(3)
3:25.795 standard_rotation v scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up, sun_kings_blessing(4)
3:26.985 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(4)
3:28.176 standard_rotation q flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, sun_kings_blessing(4)
3:29.366 standard_rotation v scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up, sun_kings_blessing(5)
3:30.557 standard_rotation v scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, sun_kings_blessing(5)
3:31.747 standard_rotation q flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, sun_kings_blessing(5)
3:32.939 standard_rotation v scorch Fluffy_Pillow 49447.0/50000: 99% mana heating_up, sun_kings_blessing(6)
3:34.129 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(6)
3:35.318 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, sun_kings_blessing(6)
3:36.507 standard_rotation u dragons_breath Fluffy_Pillow 49443.0/50000: 99% mana heating_up, sun_kings_blessing(7)
3:37.847 standard_rotation v scorch Fluffy_Pillow 48783.0/50000: 98% mana heating_up, sun_kings_blessing(7)
3:39.035 standard_rotation v scorch Fluffy_Pillow 49471.0/50000: 99% mana heating_up, sun_kings_blessing(7)
3:40.223 standard_rotation q flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, sun_kings_blessing(7)
3:41.413 standard_rotation v scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, sun_kings_blessing(8)
3:42.601 standard_rotation v scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, sun_kings_blessing(8)
3:43.791 default P rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, sun_kings_blessing(8)
3:44.982 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, sun_kings_blessing(8)
3:44.982 default R fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power, sun_kings_blessing(9)
3:45.993 rop_phase l fire_blast Fluffy_Pillow 49261.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(9)
3:46.171 rop_phase j flamestrike Fluffy_Pillow 48939.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(9)
3:47.362 rop_phase n scorch Fluffy_Pillow 48880.0/50000: 98% mana rune_of_power, sun_kings_blessing(10)
3:48.550 rop_phase n scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power, sun_kings_blessing(10)
3:49.739 rop_phase n scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(10)
3:50.929 rop_phase j flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(10)
3:52.119 rop_phase n scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(11)
3:53.309 rop_phase n scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(11)
3:54.500 rop_phase j flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(11)
3:55.689 rop_phase n scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(12)
3:56.877 rop_phase n scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(12)
3:58.066 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, sun_kings_blessing(12)
3:59.255 standard_rotation u dragons_breath Fluffy_Pillow 49443.0/50000: 99% mana heating_up, sun_kings_blessing_ready
4:00.444 standard_rotation v scorch Fluffy_Pillow 48632.0/50000: 97% mana heating_up, sun_kings_blessing_ready
4:01.634 standard_rotation v scorch Fluffy_Pillow 49322.0/50000: 99% mana heating_up, sun_kings_blessing_ready
4:02.824 standard_rotation q flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, sun_kings_blessing_ready
4:04.016 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49447.0/50000: 99% mana heating_up, sun_kings_blessing_ready
4:04.016 combustion_phase c pyroblast Fluffy_Pillow 49447.0/50000: 99% mana heating_up, sun_kings_blessing_ready, gladiators_badge
4:06.881 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing_ready, gladiators_badge
4:06.881 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing_ready, gladiators_badge
4:07.579 combustion_cooldowns V berserking Fluffy_Pillow 44198.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:07.579 combustion_phase b flamestrike Fluffy_Pillow 44198.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:07.579 combustion_phase X fire_blast Fluffy_Pillow 42948.0/50000: 86% mana berserking, combustion, rune_of_power, sun_kings_blessing, infernal_cascade, gladiators_badge
4:08.661 combustion_phase b flamestrike Fluffy_Pillow 43530.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge
4:08.661 combustion_phase X fire_blast Fluffy_Pillow 42280.0/50000: 85% mana berserking, combustion, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
4:09.744 combustion_phase e phoenix_flames Fluffy_Pillow 42863.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
4:10.826 combustion_phase b flamestrike Fluffy_Pillow 43945.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
4:11.908 combustion_phase d shifting_power Fluffy_Pillow 43777.0/50000: 88% mana berserking, combustion, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
4:12.699 combustion_phase X fire_blast Fluffy_Pillow 42068.0/50000: 84% mana berserking, combustion, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Sun King's Blessing }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="SunKingsBlessing"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6934/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

disciplinary_command : 10296 dps, 4593 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10295.7 10295.7 18.3 / 0.178% 1054.9 / 10.2% 12.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
823.0 814.3 Mana 0.00% 49.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
disciplinary_command 10296
Arcane Explosion 46 0.5% 3.6 84.87sec 3850 3457 Direct 10.8 1002 2004 1282 28.0%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.61 10.82 0.00 0.00 1.1138 0.0000 13881.38 13881.38 0.00% 3456.52 3456.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.97% 7.79 2 12 1002.36 992 1051 1002.34 992 1039 7805 7805 0.00%
crit 28.03% 3.03 0 8 2004.45 1983 2102 1953.90 0 2102 6077 6077 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [O]:3.61
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Dragon's Breath 240 2.3% 13.1 22.07sec 5462 4763 Direct 39.4 1333 3023 1822 28.9%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.14 39.43 0.00 0.00 1.1469 0.0000 71782.91 71782.91 0.00% 4762.67 4762.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.09% 28.03 15 40 1332.94 1150 2641 1334.45 1222 1468 37366 37366 0.00%
crit 28.91% 11.40 1 22 3023.09 2300 6073 3014.79 2398 5730 34417 34417 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [i]:0.13
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [o]:2.83
  • if_expr:active_enemies>2
    standard_rotation
    [u]:10.18
  • if_expr:active_enemies>1
Eternal Insight 46 0.4% 21.8 13.36sec 625 0 Direct 21.8 470 1016 625 28.4%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.80 21.80 0.00 0.00 0.0000 0.0000 13635.59 13635.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.58% 15.61 4 28 470.31 461 489 470.32 461 482 7340 7340 0.00%
crit 28.42% 6.20 0 15 1016.29 922 1124 1013.64 0 1124 6296 6296 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 895 8.7% 47.7 6.24sec 5608 0 Direct 47.7 0 5608 5608 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.69 47.69 0.00 0.00 0.0000 0.0000 267403.56 267403.56 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 47.69 38 59 5607.61 3127 8258 5609.25 5375 5894 267404 267404 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [T]:17.86
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [Y]:25.54
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [k]:3.65
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [r]:0.65
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3065 (5703) 29.8% (55.4%) 98.4 3.01sec 17327 8920 Direct 295.1 (3369.8) 1632 4976 3105 44.0% (44.0%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 98.35 295.06 0.00 0.00 1.9425 0.0000 915814.67 915814.67 0.00% 8919.99 8919.99
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.00% 165.23 117 214 1632.27 1381 3172 1632.81 1579 1690 269700 269700 0.00%
crit 44.00% 129.83 87 174 4976.39 2762 7295 4981.60 4627 5374 646114 646114 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [d]:18.52
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [g]:4.02
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [j]:13.14
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [p]:20.55
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [q]:13.87
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [w]:28.29
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2638 25.6% 1024.9 0.29sec 769 0 Periodic 3074.7 140 417 256 42.1% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1024.91 0.00 0.00 3074.74 0.0000 0.0000 788312.86 788312.86 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.91% 1780.57 1436 2139 139.65 118 272 139.70 137 142 248671 248671 0.00%
crit 42.09% 1294.17 998 1620 416.99 237 626 417.02 402 434 539642 539642 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 37 0.4% 7.6 41.62sec 1462 951 Direct 7.6 1099 2382 1469 28.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.60 7.57 0.00 0.00 1.5375 0.0000 11119.50 11119.50 0.00% 951.20 951.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.18% 5.39 1 9 1098.66 1009 1303 1099.24 1009 1204 5921 5921 0.00%
crit 28.82% 2.18 0 7 2381.73 2226 2997 2200.26 0 2997 5199 5199 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [P]:3.60
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
    combustion_phase
    [Z]:4.08
  • if_expr:runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
Glyph of Assimilation 185 1.8% 3.5 90.55sec 15641 0 Periodic 29.9 1400 2994 1851 28.4% 3.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 0.00 29.93 29.93 0.0000 1.1651 55428.00 55428.00 0.00% 1589.52 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.62% 21.44 12 32 1399.93 336 1591 1399.86 1288 1546 30003 30003 0.00%
crit 28.38% 8.49 0 18 2993.65 671 3659 2983.84 0 3590 25425 25425 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1384 13.4% 425.2 0.74sec 972 0 Periodic 887.6 466 0 466 0.0% 98.9%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 425.16 0.00 887.62 887.62 0.0000 1.0000 413300.85 413300.85 0.00% 465.63 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 887.62 711 1071 465.90 46 2165 466.36 431 500 413301 413301 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5185 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 130  / 18 0.2% 99.0 1.18sec 52 44 Direct 99.0 41 82 52 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1901 0.0000 5185.31 5185.31 0.00% 44.01 44.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.01% 71.29 58 84 40.93 29 50 40.93 38 43 2918 2918 0.00%
crit 27.99% 27.71 15 41 81.82 59 100 81.82 73 93 2267 2267 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (825) 0.0% (8.0%) 16.0 18.41sec 15441 14261

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.96 0.00 0.00 0.00 1.0828 0.0000 0.00 0.00 0.00% 14261.01 14261.01

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [f]:12.78
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [m]:0.80
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [s]:2.40
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 825 8.0% 15.9 18.38sec 15488 0 Direct 47.7 1409 5785 5161 85.8%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.92 47.75 0.00 0.00 0.0000 0.0000 246501.54 246501.54 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 14.23% 6.79 1 17 1408.66 1026 2939 1404.78 1026 2487 9575 9575 0.00%
crit 85.77% 40.95 27 56 5785.32 2052 9384 5789.78 5287 6148 236927 236927 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2691 5381 3438 28.1% (28.1%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3445.62 3445.62 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.94% 0.72 0 1 2690.70 2691 2691 1935.77 0 2691 1936 1936 0.00%
crit 28.06% 0.28 0 1 5381.39 5381 5381 1509.85 0 5381 1510 1510 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 8 0.1% 1.0 0.00sec 2487 0 Periodic 5.0 150 556 498 85.6% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2487.24 2487.24 0.00% 414.54 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.41% 0.72 0 1 149.84 149 158 107.96 0 158 108 108 0.00%
crit 85.59% 4.28 4 5 555.90 343 646 558.07 519 614 2379 2379 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 244 2.4% 33.7 8.60sec 2159 1836 Direct 33.7 0 2159 2159 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.70 33.70 0.00 0.00 1.1760 0.0000 72750.78 72750.78 0.00% 1835.84 1835.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 33.70 24 41 2158.90 1741 3324 2159.08 2032 2261 72751 72751 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [h]:1.28
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [n]:13.83
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [v]:18.90
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 51 0.5% 44.7 6.70sec 341 0 Direct 44.7 257 554 341 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.69 44.69 0.00 0.00 0.0000 0.0000 15247.38 15247.38 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.72% 32.05 13 59 257.35 254 269 257.35 254 263 8249 8249 0.00%
crit 28.28% 12.64 3 26 553.74 507 618 553.70 520 601 6998 6998 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 602 5.9% 3.9 85.04sec 46093 14919 Periodic 46.6 0 3863 3863 100.0% 1.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.91 0.00 15.55 46.64 3.0896 0.7140 180146.86 180146.86 0.00% 14918.99 14918.99
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 46.64 36 60 3862.59 3719 4355 3862.69 3817 3967 180147 180147 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [e]:3.91
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
disciplinary_command
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.8 254.58sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.84 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [W]:1.85
  • if_expr:buff.combustion.up
Combustion 4.0 84.78sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [b]:3.98
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.1 337.84sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.15 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [V]:1.15
Rune of Power 7.1 42.82sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.11 0.00 0.00 0.00 1.1283 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [R]:7.14
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.8 0.0 254.5sec 254.5sec 11.7sec 7.15% 17.49% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:250.0s / 256.7s
  • trigger_min/max:250.0s / 256.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • berserking_1:7.15%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.0 0.0 84.8sec 84.8sec 11.7sec 15.60% 0.00% 89.4 (89.4) 3.8

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:81.4s / 87.6s
  • trigger_min/max:81.4s / 87.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:15.60%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.6 0.0 41.7sec 41.7sec 19.4sec 48.92% 0.00% 0.0 (0.0) 7.1

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:32.1s / 53.9s
  • trigger_min/max:32.1s / 53.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.92%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.0 0.0 84.3sec 84.3sec 14.6sec 19.62% 0.00% 0.0 (0.0) 3.8

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:80.8s / 87.4s
  • trigger_min/max:80.8s / 87.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:19.62%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 48.3 0.0 6.2sec 6.2sec 1.8sec 29.22% 48.70% 0.0 (0.0) 1.9

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 25.6s
  • trigger_min/max:0.8s / 25.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:29.22%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 45.8 0.0 6.5sec 6.5sec 0.9sec 13.12% 56.37% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 32.0s
  • trigger_min/max:0.8s / 32.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.0s

Stack Uptimes

  • hot_streak_1:13.12%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.0 21.6 84.8sec 10.6sec 13.5sec 17.92% 0.00% 17.6 (17.6) 3.8

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:81.4s / 87.6s
  • trigger_min/max:0.5s / 79.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.8s

Stack Uptimes

  • infernal_cascade_1:0.75%
  • infernal_cascade_2:17.17%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.1 0.0 337.8sec 337.8sec 23.2sec 8.92% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:333.7s / 340.2s
  • trigger_min/max:333.7s / 340.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.92%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.1 0.0 27.7sec 27.7sec 11.8sec 43.64% 0.00% 0.0 (0.0) 10.7

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.6s
  • trigger_min/max:12.9s / 48.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:43.64%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 48.3 37.0 57.0 6.2s 0.8s 25.6s
Heating Up removed 0.1 0.0 2.0 42.0s 1.2s 56.5s
Heating Up converted with Fire Blast 21.4 14.0 30.0 14.2s 0.8s 47.4s
Hot Streak procs 45.8 34.0 55.0 6.5s 0.8s 32.0s
Hot Streak spells used 98.3 78.0 116.0 3.1s 0.0s 24.1s
Hot Streak spell crits 95.3 73.0 114.0 3.1s 0.0s 24.1s
Hot Streak spell crits wasted 1.2 0.0 5.0 29.2s 3.6s 142.2s
Direct Ignite applications 5.0 5.0 5.0 1.5s 0.0s 3.0s
Ignites spread to targets with existing Ignite 31.5 22.0 40.0 18.5s 1.0s 79.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 17.37% 15.56% 19.45% 0.9s 0.0s 2.7s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000206.956147.917267.768
Shifting Power20.2166.21127.39084.37860.107109.165
Fire Blast0.4840.0009.35023.3797.72636.114
Rune of Power4.6110.00015.56933.13127.38241.805
Dragon's Breath5.2750.00024.26972.97653.16797.276
Combustion4.5883.0126.10918.48412.34424.951
Phoenix Flames0.4590.0005.3907.3474.54810.787

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
disciplinary_command
mana_regen Mana 3339.66 243663.85 100.00% 72.96 55333.26 18.51%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 814.32 823.04 55383.8 47391.8 41410.0 50000.0
Usage Type Count Total Avg RPE APR
disciplinary_command
arcane_explosion Mana 3.6 18063.3 5000.0 5009.4 0.8
combustion Mana 4.0 19887.3 5000.0 5000.5 0.0
dragons_breath Mana 13.1 26287.6 2000.0 2000.3 2.7
fire_blast Mana 47.7 23846.6 500.0 500.1 11.2
flamestrike Mana 98.3 122935.9 1250.0 1250.0 13.9
frostbolt Mana 7.6 7610.5 1000.0 1000.9 1.5
scorch Mana 33.7 16848.7 500.0 500.0 4.3
shifting_power Mana 3.9 9774.7 2500.0 2501.0 18.4

Statistics & Data Analysis

Fight Length
disciplinary_command Fight Length
Count 916
Mean 299.14
Minimum 240.11
Maximum 359.99
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.04%
DPS
disciplinary_command Damage Per Second
Count 916
Mean 10295.74
Minimum 9606.64
Maximum 10951.74
Spread ( max - min ) 1345.10
Range [ ( max - min ) / 2 * 100% ] 6.53%
Standard Deviation 283.0253
5th Percentile 9833.43
95th Percentile 10760.50
( 95th Percentile - 5th Percentile ) 927.07
Mean Distribution
Standard Deviation 9.3514
95.00% Confidence Interval ( 10277.41 - 10314.06 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 30
0.1% Error 2903
0.1 Scale Factor Error with Delta=300 684
0.05 Scale Factor Error with Delta=300 2736
0.01 Scale Factor Error with Delta=300 68381
Priority Target DPS
disciplinary_command Priority Target Damage Per Second
Count 916
Mean 4592.68
Minimum 4245.47
Maximum 4906.34
Spread ( max - min ) 660.87
Range [ ( max - min ) / 2 * 100% ] 7.19%
Standard Deviation 122.6941
5th Percentile 4385.76
95th Percentile 4786.89
( 95th Percentile - 5th Percentile ) 401.13
Mean Distribution
Standard Deviation 4.0539
95.00% Confidence Interval ( 4584.73 - 4600.63 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2742
0.1 Scale Factor Error with Delta=300 129
0.05 Scale Factor Error with Delta=300 515
0.01 Scale Factor Error with Delta=300 12851
DPS(e)
disciplinary_command Damage Per Second (Effective)
Count 916
Mean 10295.74
Minimum 9606.64
Maximum 10951.74
Spread ( max - min ) 1345.10
Range [ ( max - min ) / 2 * 100% ] 6.53%
Damage
disciplinary_command Damage
Count 916
Mean 3071258.75
Minimum 2442459.09
Maximum 3790347.22
Spread ( max - min ) 1347888.13
Range [ ( max - min ) / 2 * 100% ] 21.94%
DTPS
disciplinary_command Damage Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
disciplinary_command Healing Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
disciplinary_command Healing Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
disciplinary_command Heal
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
disciplinary_command Healing Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
disciplinary_command Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
disciplinary_commandTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
disciplinary_command Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
N 3.55 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
O 3.61 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
P 3.60 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Q 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
R 7.14 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
S 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
T 17.86 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
U 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
V 1.15 potion
0.00 blood_fury
W 1.85 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
X 4.02 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Y 25.54 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Z 4.08 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
a 0.00 call_action_list,name=active_talents
b 3.98 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
c 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
d 18.52 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
e 3.91 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
f 12.78 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
g 4.02 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
h 1.28 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
i 0.13 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
j 13.14 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
k 3.65 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
l 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
m 0.80 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 13.83 scorch,if=target.health.pct<=30&talent.searing_touch
o 2.83 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
p 20.55 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
q 13.87 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
r 0.65 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
s 2.40 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 0.00 call_action_list,name=active_talents
u 10.18 dragons_breath,if=active_enemies>1
v 18.90 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
w 28.29 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEHILMZVXgbYYWdYfdeYYdYfdYfdhfdYRopppNppTTjwwOPuwwTTqwwwwwuwwRTpTjpppuwwZXgbYYdYfdeYYdYfdfRopTjpppsNwOTTPquwwwwTwwuwwRpTTjpppuwwwZXgbYYdYfdeYYdYfdfRnnjkjnnmjnknjuvvOPNqvrvqvvqTqvvuqvvvqvvqvvqRkjnknjnnjnnjnuqvvvqZ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask disciplinary_command 50000.0/50000: 100% mana
Pre precombat 1 food disciplinary_command 50000.0/50000: 100% mana
Pre precombat 2 augmentation disciplinary_command 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_phase Z frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.586 combustion_cooldowns V potion Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command
0:01.586 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.586 combustion_phase g flamestrike Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.026 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.026 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.526 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.718 combustion_cooldowns W berserking Fluffy_Pillow 43442.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.718 combustion_phase d flamestrike Fluffy_Pillow 43442.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.043 combustion_phase Y fire_blast Fluffy_Pillow 42517.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.552 combustion_phase f phoenix_flames Fluffy_Pillow 42526.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.385 combustion_phase d flamestrike Fluffy_Pillow 43359.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.218 combustion_phase e shifting_power Fluffy_Pillow 42942.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.378 combustion_phase Y fire_blast Fluffy_Pillow 41602.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.919 combustion_phase Y fire_blast Fluffy_Pillow 41643.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.550 combustion_phase d flamestrike Fluffy_Pillow 41774.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.550 combustion_phase Y fire_blast Fluffy_Pillow 40524.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.384 combustion_phase f phoenix_flames Fluffy_Pillow 40858.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.216 combustion_phase d flamestrike Fluffy_Pillow 41690.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.216 combustion_phase Y fire_blast Fluffy_Pillow 40440.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.048 combustion_phase f phoenix_flames Fluffy_Pillow 40772.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.882 combustion_phase d flamestrike Fluffy_Pillow 41606.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.715 combustion_phase h scorch Fluffy_Pillow 41189.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.550 combustion_phase f phoenix_flames Fluffy_Pillow 41524.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.387 combustion_phase d flamestrike Fluffy_Pillow 42361.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.794 combustion_phase Y fire_blast Fluffy_Pillow 41518.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.222 default R rune_of_power Fluffy_Pillow 41446.0/50000: 83% mana bloodlust, berserking, heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.056 rop_phase o dragons_breath Fluffy_Pillow 42280.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.970 rop_phase p flamestrike Fluffy_Pillow 41194.0/50000: 82% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:19.102 rop_phase p flamestrike Fluffy_Pillow 42076.0/50000: 84% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:21.235 rop_phase p flamestrike Fluffy_Pillow 42959.0/50000: 86% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.367 default N use_item_glyph_of_assimilation Fluffy_Pillow 43841.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:23.367 rop_phase p flamestrike Fluffy_Pillow 43841.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.500 rop_phase p flamestrike Fluffy_Pillow 44724.0/50000: 89% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.867 default T fire_blast Fluffy_Pillow 46091.0/50000: 92% mana bloodlust, rune_of_power
0:27.380 default T fire_blast Fluffy_Pillow 46104.0/50000: 92% mana bloodlust, heating_up, rune_of_power
0:27.633 rop_phase j flamestrike Fluffy_Pillow 44607.0/50000: 89% mana bloodlust, hot_streak, rune_of_power
0:28.550 standard_rotation w flamestrike Fluffy_Pillow 44274.0/50000: 89% mana bloodlust
0:30.682 standard_rotation w flamestrike Fluffy_Pillow 45156.0/50000: 90% mana bloodlust
0:32.814 default O arcane_explosion Fluffy_Pillow 46038.0/50000: 92% mana bloodlust
0:33.730 default P frostbolt Fluffy_Pillow 41954.0/50000: 84% mana bloodlust
0:34.951 standard_rotation u dragons_breath Fluffy_Pillow 42175.0/50000: 84% mana bloodlust, disciplinary_command
0:35.866 standard_rotation w flamestrike Fluffy_Pillow 41090.0/50000: 82% mana bloodlust, disciplinary_command
0:37.997 standard_rotation w flamestrike Fluffy_Pillow 41971.0/50000: 84% mana bloodlust, disciplinary_command
0:38.999 default T fire_blast Fluffy_Pillow 42973.0/50000: 86% mana bloodlust, disciplinary_command
0:39.631 default T fire_blast Fluffy_Pillow 43105.0/50000: 86% mana bloodlust, heating_up, disciplinary_command
0:40.130 standard_rotation q flamestrike Fluffy_Pillow 41854.0/50000: 84% mana bloodlust, hot_streak, disciplinary_command
0:41.047 standard_rotation w flamestrike Fluffy_Pillow 41521.0/50000: 83% mana disciplinary_command
0:43.819 standard_rotation w flamestrike Fluffy_Pillow 43043.0/50000: 86% mana disciplinary_command
0:46.589 standard_rotation w flamestrike Fluffy_Pillow 44563.0/50000: 89% mana disciplinary_command
0:49.360 standard_rotation w flamestrike Fluffy_Pillow 46084.0/50000: 92% mana disciplinary_command
0:52.131 standard_rotation w flamestrike Fluffy_Pillow 47605.0/50000: 95% mana disciplinary_command
0:54.901 standard_rotation u dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
0:56.089 standard_rotation w flamestrike Fluffy_Pillow 47941.0/50000: 96% mana
0:58.860 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:01.631 default R rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:02.151 default T fire_blast Fluffy_Pillow 49274.0/50000: 99% mana
1:02.820 rop_phase p flamestrike Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power
1:02.820 default T fire_blast Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power
1:05.590 rop_phase j flamestrike Fluffy_Pillow 48753.0/50000: 98% mana hot_streak, rune_of_power
1:06.778 rop_phase p flamestrike Fluffy_Pillow 48691.0/50000: 97% mana rune_of_power
1:09.548 rop_phase p flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
1:12.320 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:15.091 standard_rotation u dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
1:16.280 standard_rotation w flamestrike Fluffy_Pillow 47943.0/50000: 96% mana
1:19.053 standard_rotation w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:21.827 combustion_phase Z frostbolt Fluffy_Pillow 48757.0/50000: 98% mana
1:23.413 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana
1:23.413 combustion_phase g flamestrike Fluffy_Pillow 49005.0/50000: 98% mana gladiators_badge
1:25.481 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
1:25.481 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
1:26.079 combustion_phase Y fire_blast Fluffy_Pillow 45098.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
1:26.186 combustion_phase d flamestrike Fluffy_Pillow 43455.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:26.658 combustion_phase Y fire_blast Fluffy_Pillow 42677.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:27.375 combustion_phase f phoenix_flames Fluffy_Pillow 42894.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:28.562 combustion_phase d flamestrike Fluffy_Pillow 44081.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:29.751 combustion_phase e shifting_power Fluffy_Pillow 44020.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:30.548 combustion_phase Y fire_blast Fluffy_Pillow 42317.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:32.482 combustion_phase Y fire_blast Fluffy_Pillow 43751.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:33.206 combustion_phase d flamestrike Fluffy_Pillow 43975.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:33.206 combustion_phase Y fire_blast Fluffy_Pillow 42725.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:34.395 combustion_phase f phoenix_flames Fluffy_Pillow 43414.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:35.584 combustion_phase d flamestrike Fluffy_Pillow 44603.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:36.774 combustion_phase f phoenix_flames Fluffy_Pillow 44543.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:37.962 default R rune_of_power Fluffy_Pillow 45731.0/50000: 91% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
1:39.153 rop_phase o dragons_breath Fluffy_Pillow 46922.0/50000: 94% mana heating_up, rune_of_power, disciplinary_command
1:40.344 rop_phase p flamestrike Fluffy_Pillow 46113.0/50000: 92% mana heating_up, rune_of_power, disciplinary_command
1:42.654 default T fire_blast Fluffy_Pillow 48423.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
1:43.116 rop_phase j flamestrike Fluffy_Pillow 47135.0/50000: 94% mana hot_streak, rune_of_power, disciplinary_command
1:44.306 rop_phase p flamestrike Fluffy_Pillow 47075.0/50000: 94% mana rune_of_power, disciplinary_command
1:47.077 rop_phase p flamestrike Fluffy_Pillow 48596.0/50000: 97% mana rune_of_power
1:49.849 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:52.620 standard_rotation s phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
1:53.810 default N use_item_glyph_of_assimilation Fluffy_Pillow 49944.0/50000: 100% mana
1:53.810 standard_rotation w flamestrike Fluffy_Pillow 49944.0/50000: 100% mana
1:56.581 default O arcane_explosion Fluffy_Pillow 48754.0/50000: 98% mana
1:56.977 default T fire_blast Fluffy_Pillow 44150.0/50000: 88% mana
1:57.578 default T fire_blast Fluffy_Pillow 44251.0/50000: 89% mana heating_up
1:57.771 default P frostbolt Fluffy_Pillow 43944.0/50000: 88% mana hot_streak
1:59.356 standard_rotation q flamestrike Fluffy_Pillow 44529.0/50000: 89% mana hot_streak, disciplinary_command
2:00.543 standard_rotation u dragons_breath Fluffy_Pillow 44466.0/50000: 89% mana disciplinary_command
2:01.732 standard_rotation w flamestrike Fluffy_Pillow 43655.0/50000: 87% mana disciplinary_command
2:04.504 standard_rotation w flamestrike Fluffy_Pillow 45177.0/50000: 90% mana disciplinary_command
2:07.274 standard_rotation w flamestrike Fluffy_Pillow 46697.0/50000: 93% mana disciplinary_command
2:10.046 standard_rotation w flamestrike Fluffy_Pillow 48219.0/50000: 96% mana disciplinary_command
2:12.757 default T fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
2:12.818 standard_rotation w flamestrike Fluffy_Pillow 48311.0/50000: 97% mana heating_up, disciplinary_command
2:15.590 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command
2:18.361 standard_rotation u dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command
2:19.734 standard_rotation w flamestrike Fluffy_Pillow 48127.0/50000: 96% mana heating_up
2:22.504 standard_rotation w flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:25.276 default R rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
2:26.466 rop_phase p flamestrike Fluffy_Pillow 49945.0/50000: 100% mana rune_of_power
2:26.466 default T fire_blast Fluffy_Pillow 49945.0/50000: 100% mana rune_of_power
2:28.627 default T fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:29.240 rop_phase j flamestrike Fluffy_Pillow 48757.0/50000: 98% mana hot_streak, rune_of_power
2:30.429 rop_phase p flamestrike Fluffy_Pillow 48696.0/50000: 97% mana rune_of_power
2:33.201 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:35.973 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:38.746 standard_rotation u dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
2:39.935 standard_rotation w flamestrike Fluffy_Pillow 47945.0/50000: 96% mana
2:42.706 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:45.478 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:48.250 combustion_phase Z frostbolt Fluffy_Pillow 48755.0/50000: 98% mana
2:49.835 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana
2:49.835 combustion_phase g flamestrike Fluffy_Pillow 49004.0/50000: 98% mana gladiators_badge
2:51.924 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
2:51.924 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
2:52.510 combustion_phase Y fire_blast Fluffy_Pillow 45086.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
2:52.607 combustion_phase d flamestrike Fluffy_Pillow 43433.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:53.102 combustion_phase Y fire_blast Fluffy_Pillow 42678.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:53.799 combustion_phase f phoenix_flames Fluffy_Pillow 42875.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:54.988 combustion_phase d flamestrike Fluffy_Pillow 44064.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:56.175 combustion_phase e shifting_power Fluffy_Pillow 44001.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:57.066 combustion_phase Y fire_blast Fluffy_Pillow 42392.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:58.960 combustion_phase Y fire_blast Fluffy_Pillow 43786.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:59.576 combustion_phase d flamestrike Fluffy_Pillow 43902.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:59.672 combustion_phase Y fire_blast Fluffy_Pillow 42748.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:00.766 combustion_phase f phoenix_flames Fluffy_Pillow 43342.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:01.955 combustion_phase d flamestrike Fluffy_Pillow 44531.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:03.143 combustion_phase f phoenix_flames Fluffy_Pillow 44469.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:04.331 default R rune_of_power Fluffy_Pillow 45657.0/50000: 91% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
3:05.522 rop_phase n scorch Fluffy_Pillow 46848.0/50000: 94% mana heating_up, rune_of_power, disciplinary_command
3:06.712 rop_phase n scorch Fluffy_Pillow 47538.0/50000: 95% mana heating_up, rune_of_power, disciplinary_command
3:07.901 rop_phase j flamestrike Fluffy_Pillow 48227.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
3:08.014 rop_phase k fire_blast Fluffy_Pillow 47090.0/50000: 94% mana heating_up, rune_of_power, disciplinary_command
3:09.092 rop_phase j flamestrike Fluffy_Pillow 47668.0/50000: 95% mana hot_streak, rune_of_power, disciplinary_command
3:10.280 rop_phase n scorch Fluffy_Pillow 47606.0/50000: 95% mana rune_of_power, disciplinary_command
3:11.471 rop_phase n scorch Fluffy_Pillow 48297.0/50000: 97% mana rune_of_power, disciplinary_command
3:12.661 rop_phase m phoenix_flames Fluffy_Pillow 48987.0/50000: 98% mana heating_up, rune_of_power
3:13.850 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
3:15.040 rop_phase n scorch Fluffy_Pillow 49940.0/50000: 100% mana rune_of_power
3:15.455 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
3:16.229 rop_phase n scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:17.418 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:18.607 standard_rotation u dragons_breath Fluffy_Pillow 49443.0/50000: 99% mana heating_up
3:19.798 standard_rotation v scorch Fluffy_Pillow 48634.0/50000: 97% mana heating_up
3:20.987 standard_rotation v scorch Fluffy_Pillow 49323.0/50000: 99% mana heating_up
3:22.173 default O arcane_explosion Fluffy_Pillow 49501.0/50000: 99% mana hot_streak
3:23.362 default P frostbolt Fluffy_Pillow 45690.0/50000: 91% mana hot_streak
3:24.948 default N use_item_glyph_of_assimilation Fluffy_Pillow 46276.0/50000: 93% mana hot_streak, disciplinary_command
3:24.948 standard_rotation q flamestrike Fluffy_Pillow 46276.0/50000: 93% mana hot_streak, disciplinary_command
3:26.138 standard_rotation v scorch Fluffy_Pillow 46216.0/50000: 92% mana disciplinary_command
3:26.138 standard_rotation r fire_blast Fluffy_Pillow 46216.0/50000: 92% mana disciplinary_command
3:27.328 standard_rotation v scorch Fluffy_Pillow 46406.0/50000: 93% mana heating_up, disciplinary_command
3:28.517 standard_rotation q flamestrike Fluffy_Pillow 47095.0/50000: 94% mana hot_streak, disciplinary_command
3:29.709 standard_rotation v scorch Fluffy_Pillow 47037.0/50000: 94% mana heating_up, disciplinary_command
3:30.897 standard_rotation v scorch Fluffy_Pillow 47725.0/50000: 95% mana heating_up, disciplinary_command
3:32.085 standard_rotation q flamestrike Fluffy_Pillow 48413.0/50000: 97% mana hot_streak, disciplinary_command
3:32.180 default T fire_blast Fluffy_Pillow 47258.0/50000: 95% mana heating_up, disciplinary_command
3:33.276 standard_rotation q flamestrike Fluffy_Pillow 47854.0/50000: 96% mana hot_streak, disciplinary_command
3:34.464 standard_rotation v scorch Fluffy_Pillow 47792.0/50000: 96% mana disciplinary_command
3:35.653 standard_rotation v scorch Fluffy_Pillow 48481.0/50000: 97% mana disciplinary_command
3:36.843 standard_rotation u dragons_breath Fluffy_Pillow 49171.0/50000: 98% mana heating_up, disciplinary_command
3:38.032 standard_rotation q flamestrike Fluffy_Pillow 48360.0/50000: 97% mana hot_streak, disciplinary_command
3:39.220 standard_rotation v scorch Fluffy_Pillow 48298.0/50000: 97% mana disciplinary_command
3:40.409 standard_rotation v scorch Fluffy_Pillow 48987.0/50000: 98% mana disciplinary_command
3:41.598 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:42.788 standard_rotation q flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:43.977 standard_rotation v scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, disciplinary_command
3:45.168 standard_rotation v scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:46.356 standard_rotation q flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
3:47.546 standard_rotation v scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
3:48.736 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:49.927 standard_rotation q flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:51.115 default R rune_of_power Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:52.306 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:52.306 rop_phase j flamestrike Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power
3:53.495 rop_phase n scorch Fluffy_Pillow 49439.0/50000: 99% mana rune_of_power
3:53.985 rop_phase k fire_blast Fluffy_Pillow 49929.0/50000: 100% mana rune_of_power
3:54.685 rop_phase n scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:55.875 rop_phase j flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:57.064 rop_phase n scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:58.254 rop_phase n scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:59.443 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
4:00.632 rop_phase n scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power
4:01.822 rop_phase n scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:03.011 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
4:04.200 rop_phase n scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power
4:05.390 standard_rotation u dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:06.582 standard_rotation q flamestrike Fluffy_Pillow 48697.0/50000: 97% mana hot_streak
4:07.770 standard_rotation v scorch Fluffy_Pillow 48635.0/50000: 97% mana
4:08.959 standard_rotation v scorch Fluffy_Pillow 49324.0/50000: 99% mana
4:10.148 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:11.337 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:12.527 combustion_phase Z frostbolt Fluffy_Pillow 49444.0/50000: 99% mana heating_up

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Disciplinary Command }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="disciplinary_command"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6832/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

expanded_potential : 9748 dps, 4314 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9747.7 9747.7 15.6 / 0.160% 899.9 / 9.2% 12.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
771.1 762.7 Mana 0.00% 49.1 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
expanded_potential 9748
Dragon's Breath 241 2.5% 13.6 21.47sec 5308 4628 Direct 40.7 1328 2799 1769 30.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.58 40.75 0.00 0.00 1.1471 0.0000 72098.90 72098.90 0.00% 4627.95 4627.95
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.02% 28.53 16 40 1328.39 1150 2416 1329.38 1187 1470 37900 37900 0.00%
crit 29.98% 12.22 4 24 2799.33 2300 4832 2781.94 2300 3746 34199 34199 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [f]:0.29
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [l]:3.17
  • if_expr:active_enemies>2
    standard_rotation
    [r]:10.13
  • if_expr:active_enemies>1
Eternal Insight 44 0.5% 21.9 12.98sec 605 0 Direct 21.9 470 941 605 28.5%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.92 21.92 0.00 0.00 0.0000 0.0000 13254.61 13254.61 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.49% 15.67 5 27 470.40 461 489 470.40 461 485 7373 7373 0.00%
crit 28.51% 6.25 1 17 941.06 922 977 941.41 922 977 5882 5882 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 826 8.5% 48.8 6.14sec 5060 0 Direct 48.8 0 5059 5059 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.79 48.79 0.00 0.00 0.0000 0.0000 246869.74 246869.74 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.79 38 60 5058.98 3127 7181 5059.73 4837 5277 246870 246870 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [R]:18.61
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [W]:26.17
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [h]:3.46
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [o]:0.57
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2967 (5569) 30.4% (57.1%) 103.9 2.86sec 16024 8196 Direct 311.6 (3557.6) 1621 4416 2846 43.8% (43.8%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.85 311.56 0.00 0.00 1.9551 0.0000 886744.15 886744.15 0.00% 8196.01 8196.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.19% 175.07 131 222 1621.37 1381 2902 1621.99 1569 1666 283894 283894 0.00%
crit 43.81% 136.49 91 177 4416.45 2762 6343 4419.48 4178 4722 602850 602850 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [a]:18.99
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [d]:4.49
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [g]:13.18
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [m]:20.93
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [n]:14.73
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [t]:31.59
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2602 26.7% 1082.0 0.27sec 719 0 Periodic 3246.0 139 375 240 42.5% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1082.00 0.00 0.00 3245.99 0.0000 0.0000 777430.39 777430.39 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.47% 1865.46 1517 2242 138.97 118 249 139.02 137 141 259277 259277 0.00%
crit 42.53% 1380.53 1057 1723 375.31 237 544 375.32 362 387 518154 518154 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 180 1.9% 3.6 90.67sec 15166 0 Periodic 30.1 1397 2802 1795 28.3% 3.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 30.06 30.06 0.0000 1.1657 53957.49 53957.49 0.00% 1539.97 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.70% 21.55 11 32 1397.46 336 1591 1396.52 1302 1569 30099 30099 0.00%
crit 28.30% 8.51 1 18 2802.33 671 3182 2807.06 1809 3182 23859 23859 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1293 13.3% 445.5 0.71sec 868 0 Periodic 889.6 435 0 435 0.0% 99.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 445.50 0.00 889.62 889.62 0.0000 1.0000 386507.58 386507.58 0.00% 434.47 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 889.62 713 1073 434.63 46 1786 434.94 406 461 386508 386508 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5235 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.2% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1901 0.0000 5235.27 5235.27 0.00% 44.44 44.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.90% 71.18 58 86 41.28 29 50 41.28 39 43 2938 2938 0.00%
crit 28.10% 27.82 13 41 82.56 59 100 82.53 71 91 2297 2297 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (725) 0.0% (7.4%) 16.3 18.36sec 13336 12272

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.25 0.00 0.00 0.00 1.0868 0.0000 0.00 0.00 0.00% 12271.94 12271.94

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [c]:12.61
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [j]:0.70
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [p]:2.96
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 725 7.4% 16.2 18.35sec 13378 0 Direct 48.6 1383 5038 4458 84.1%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.20 48.61 0.00 0.00 0.0000 0.0000 216747.00 216747.00 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 15.87% 7.71 1 16 1383.45 1026 2939 1376.69 1026 1813 10665 10665 0.00%
crit 84.13% 40.89 27 55 5038.49 2052 8160 5041.55 4644 5323 206082 206082 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2691 5381 3459 28.6% (28.6%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3460.31 3460.31 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.40% 0.71 0 1 2690.70 2691 2691 1921.09 0 2691 1921 1921 0.00%
crit 28.60% 0.29 0 1 5381.39 5381 5381 1539.22 0 5381 1539 1539 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2566 0 Periodic 5.0 0 513 513 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2566.39 2566.39 0.00% 427.73 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 513.31 474 562 513.28 508 539 2566 2566 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 243 2.5% 35.6 8.16sec 2034 1729 Direct 35.6 0 2034 2034 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 35.59 35.59 0.00 0.00 1.1766 0.0000 72405.96 72405.96 0.00% 1728.97 1728.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 35.59 27 43 2034.29 1514 2890 2033.52 1940 2151 72406 72406 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [e]:1.29
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [k]:14.42
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [s]:20.22
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 49 0.5% 44.6 6.69sec 329 0 Direct 44.6 257 514 329 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.56 44.56 0.00 0.00 0.0000 0.0000 14680.28 14680.28 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.91% 32.04 14 52 257.24 254 269 257.22 254 262 8243 8243 0.00%
crit 28.09% 12.52 2 24 514.39 507 538 514.38 507 530 6438 6438 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 539 5.5% 4.0 83.33sec 40066 12962 Periodic 47.9 0 3362 3362 100.0% 1.3%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.02 0.00 15.98 47.94 3.0911 0.7151 161183.79 161183.79 0.00% 12962.11 12962.11
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 47.94 36 60 3362.05 3234 3787 3361.31 3319 3443 161184 161184 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [b]:4.02
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
expanded_potential
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.9 249.27sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.90 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [U]:1.90
  • if_expr:buff.combustion.up
Combustion 4.1 83.07sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.09 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Y]:4.08
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.2 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.23 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [T]:1.23
Rune of Power 7.3 42.00sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.26 0.00 0.00 0.00 1.1288 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [P]:7.28
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.9 0.0 249.3sec 249.3sec 11.7sec 7.36% 17.88% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:245.5s / 252.0s
  • trigger_min/max:245.5s / 252.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • berserking_1:7.36%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.1 0.0 83.1sec 83.1sec 11.7sec 16.01% 0.00% 91.7 (91.7) 3.9

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:79.9s / 86.0s
  • trigger_min/max:79.9s / 86.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:16.01%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.2 0.0 82.8sec 84.0sec 14.4sec 20.16% 0.00% 0.0 (0.0) 3.9

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:77.7s / 85.9s
  • trigger_min/max:77.7s / 85.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.16%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 50.0 0.0 6.0sec 6.0sec 1.8sec 30.80% 48.77% 0.0 (0.0) 1.7

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 24.0s
  • trigger_min/max:0.9s / 24.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:30.80%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 47.5 0.0 6.3sec 6.3sec 0.8sec 12.48% 56.43% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 31.7s
  • trigger_min/max:0.7s / 31.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.8s

Stack Uptimes

  • hot_streak_1:12.48%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.1 22.1 83.1sec 10.5sec 13.5sec 18.47% 0.00% 18.0 (18.0) 3.9

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:79.9s / 86.0s
  • trigger_min/max:0.5s / 78.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.8s

Stack Uptimes

  • infernal_cascade_1:0.79%
  • infernal_cascade_2:17.68%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.2 0.0 331.4sec 0.0sec 22.7sec 9.32% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:326.8s / 334.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.32%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.3 0.0 27.1sec 27.1sec 11.8sec 44.61% 0.00% 0.0 (0.0) 10.9

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.6s
  • trigger_min/max:12.9s / 48.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:44.61%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 50.0 39.0 59.0 6.0s 0.9s 24.0s
Heating Up removed 0.3 0.0 3.0 26.2s 1.2s 75.3s
Heating Up converted with Fire Blast 22.9 16.0 31.0 13.3s 0.7s 31.7s
Hot Streak procs 47.5 37.0 58.0 6.3s 0.7s 31.7s
Hot Streak spells used 101.6 82.0 121.0 3.0s 0.0s 22.4s
Hot Streak spell crits 98.3 77.0 119.0 3.0s 0.0s 22.4s
Hot Streak spell crits wasted 0.8 0.0 4.0 31.9s 3.6s 79.8s
Direct Ignite applications 5.0 5.0 5.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 32.2 22.0 40.0 18.4s 1.0s 77.3s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.87% 19.87% 23.89% 0.9s 0.0s 3.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000209.318150.222269.993
Shifting Power18.8425.26625.94680.23560.107101.578
Fire Blast0.3550.0007.68117.5103.96028.477
Rune of Power4.2610.00014.58431.21024.89138.881
Dragon's Breath4.8770.00024.50569.72048.42293.906
Combustion3.0792.0684.51912.7398.19217.396
Phoenix Flames0.2370.0004.4453.8583.6014.761

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
expanded_potential
mana_regen Mana 3393.17 228180.95 100.00% 67.25 70811.12 23.68%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 762.66 771.07 70832.2 47484.2 41461.0 50000.0
Usage Type Count Total Avg RPE APR
expanded_potential
combustion Mana 4.1 20423.8 5000.0 4998.2 0.0
dragons_breath Mana 13.6 27182.4 2000.0 2001.4 2.7
fire_blast Mana 48.8 24398.6 500.0 500.1 10.1
flamestrike Mana 103.9 129827.0 1250.0 1250.1 12.8
scorch Mana 35.6 17794.0 500.0 499.9 4.1
shifting_power Mana 4.0 10056.3 2500.0 2499.8 16.0

Statistics & Data Analysis

Fight Length
expanded_potential Fight Length
Count 916
Mean 299.14
Minimum 240.11
Maximum 359.99
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.04%
DPS
expanded_potential Damage Per Second
Count 916
Mean 9747.66
Minimum 9206.72
Maximum 10347.99
Spread ( max - min ) 1141.27
Range [ ( max - min ) / 2 * 100% ] 5.85%
Standard Deviation 240.9333
5th Percentile 9366.10
95th Percentile 10143.47
( 95th Percentile - 5th Percentile ) 777.37
Mean Distribution
Standard Deviation 7.9607
95.00% Confidence Interval ( 9732.06 - 9763.26 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2347
0.1 Scale Factor Error with Delta=300 496
0.05 Scale Factor Error with Delta=300 1983
0.01 Scale Factor Error with Delta=300 49554
Priority Target DPS
expanded_potential Priority Target Damage Per Second
Count 916
Mean 4314.27
Minimum 4016.97
Maximum 4607.73
Spread ( max - min ) 590.76
Range [ ( max - min ) / 2 * 100% ] 6.85%
Standard Deviation 103.8746
5th Percentile 4151.36
95th Percentile 4495.93
( 95th Percentile - 5th Percentile ) 344.57
Mean Distribution
Standard Deviation 3.4321
95.00% Confidence Interval ( 4307.55 - 4321.00 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 23
0.1% Error 2227
0.1 Scale Factor Error with Delta=300 93
0.05 Scale Factor Error with Delta=300 369
0.01 Scale Factor Error with Delta=300 9211
DPS(e)
expanded_potential Damage Per Second (Effective)
Count 916
Mean 9747.66
Minimum 9206.72
Maximum 10347.99
Spread ( max - min ) 1141.27
Range [ ( max - min ) / 2 * 100% ] 5.85%
Damage
expanded_potential Damage
Count 916
Mean 2907906.58
Minimum 2314840.87
Maximum 3559417.68
Spread ( max - min ) 1244576.81
Range [ ( max - min ) / 2 * 100% ] 21.40%
DTPS
expanded_potential Damage Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
expanded_potential Healing Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
expanded_potential Healing Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
expanded_potential Heal
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
expanded_potential Healing Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
expanded_potential Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
expanded_potentialTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
expanded_potential Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
N 3.57 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
O 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
P 7.28 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
Q 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
R 18.61 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
S 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
T 1.23 potion
0.00 blood_fury
U 1.90 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
V 4.17 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
W 26.17 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
X 0.00 call_action_list,name=active_talents
Y 4.08 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Z 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
a 18.99 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
b 4.02 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
c 12.61 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
d 4.49 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
e 1.29 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
f 0.29 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
g 13.18 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
h 3.46 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
i 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
j 0.70 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
k 14.42 scorch,if=target.health.pct<=30&talent.searing_touch
l 3.17 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
m 20.93 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
n 14.73 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
o 0.57 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
p 2.96 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
q 0.00 call_action_list,name=active_talents
r 10.13 dragons_breath,if=active_enemies>1
s 20.22 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 31.59 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEHILMTVdYWWUaWcabWWaWcaWcaecaWPlmmNmmmRRgtttrttRRntttttrttPRmRgmmmrttVdYWWaWcabWWaWcacPlmRgmmmpNttRRnrtttttRtrttPmRRgmmmrtttVdYWWaWcabWWaWcacPkkghgkkkgkRgkrnpsosnNssnssnRnssrnsssnssnssnPhgkhkgkkgkkgkrnsssnsVddYWWUa

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask expanded_potential 50000.0/50000: 100% mana
Pre precombat 1 food expanded_potential 50000.0/50000: 100% mana
Pre precombat 2 augmentation expanded_potential 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns T potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase d flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.152 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.152 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.666 combustion_phase W fire_blast Fluffy_Pillow 45014.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.770 combustion_cooldowns U berserking Fluffy_Pillow 43368.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.770 combustion_phase a flamestrike Fluffy_Pillow 43368.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.184 combustion_phase W fire_blast Fluffy_Pillow 42532.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.605 combustion_phase c phoenix_flames Fluffy_Pillow 42453.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.439 combustion_phase a flamestrike Fluffy_Pillow 43287.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.273 combustion_phase b shifting_power Fluffy_Pillow 42871.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.395 combustion_phase W fire_blast Fluffy_Pillow 41493.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.011 combustion_phase W fire_blast Fluffy_Pillow 41609.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.713 combustion_phase a flamestrike Fluffy_Pillow 41811.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.713 combustion_phase W fire_blast Fluffy_Pillow 40561.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.546 combustion_phase c phoenix_flames Fluffy_Pillow 40894.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.379 combustion_phase a flamestrike Fluffy_Pillow 41727.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.379 combustion_phase W fire_blast Fluffy_Pillow 40477.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.210 combustion_phase c phoenix_flames Fluffy_Pillow 40808.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.043 combustion_phase a flamestrike Fluffy_Pillow 41641.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.877 combustion_phase e scorch Fluffy_Pillow 41225.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.709 combustion_phase c phoenix_flames Fluffy_Pillow 41557.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.542 combustion_phase a flamestrike Fluffy_Pillow 42390.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.913 combustion_phase W fire_blast Fluffy_Pillow 41511.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.376 default P rune_of_power Fluffy_Pillow 41474.0/50000: 83% mana bloodlust, berserking, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.209 rop_phase l dragons_breath Fluffy_Pillow 42307.0/50000: 85% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.125 rop_phase m flamestrike Fluffy_Pillow 41223.0/50000: 82% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.256 rop_phase m flamestrike Fluffy_Pillow 42104.0/50000: 84% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:20.387 default N use_item_glyph_of_assimilation Fluffy_Pillow 42985.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.387 rop_phase m flamestrike Fluffy_Pillow 42985.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.521 rop_phase m flamestrike Fluffy_Pillow 43869.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.654 rop_phase m flamestrike Fluffy_Pillow 44752.0/50000: 90% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.964 default R fire_blast Fluffy_Pillow 46062.0/50000: 92% mana bloodlust, rune_of_power
0:26.490 default R fire_blast Fluffy_Pillow 46088.0/50000: 92% mana bloodlust, heating_up, rune_of_power
0:26.784 rop_phase g flamestrike Fluffy_Pillow 44632.0/50000: 89% mana bloodlust, hot_streak, rune_of_power
0:27.702 standard_rotation t flamestrike Fluffy_Pillow 44300.0/50000: 89% mana bloodlust
0:29.836 standard_rotation t flamestrike Fluffy_Pillow 45184.0/50000: 90% mana bloodlust
0:31.968 standard_rotation t flamestrike Fluffy_Pillow 46066.0/50000: 92% mana bloodlust
0:34.102 standard_rotation r dragons_breath Fluffy_Pillow 46950.0/50000: 94% mana bloodlust
0:35.018 standard_rotation t flamestrike Fluffy_Pillow 45866.0/50000: 92% mana bloodlust
0:37.151 standard_rotation t flamestrike Fluffy_Pillow 46749.0/50000: 93% mana bloodlust
0:38.085 default R fire_blast Fluffy_Pillow 47683.0/50000: 95% mana bloodlust
0:38.791 default R fire_blast Fluffy_Pillow 47889.0/50000: 96% mana bloodlust, heating_up
0:39.282 standard_rotation n flamestrike Fluffy_Pillow 46630.0/50000: 93% mana bloodlust, hot_streak
0:40.200 standard_rotation t flamestrike Fluffy_Pillow 46298.0/50000: 93% mana bloodlust
0:42.333 standard_rotation t flamestrike Fluffy_Pillow 47181.0/50000: 94% mana
0:45.105 standard_rotation t flamestrike Fluffy_Pillow 48703.0/50000: 97% mana
0:47.878 standard_rotation t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
0:50.651 standard_rotation t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
0:53.424 standard_rotation r dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
0:54.614 standard_rotation t flamestrike Fluffy_Pillow 47946.0/50000: 96% mana
0:57.388 standard_rotation t flamestrike Fluffy_Pillow 48757.0/50000: 98% mana
1:00.159 default P rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:01.010 default R fire_blast Fluffy_Pillow 49605.0/50000: 99% mana
1:01.395 rop_phase m flamestrike Fluffy_Pillow 49490.0/50000: 99% mana heating_up, rune_of_power
1:01.600 default R fire_blast Fluffy_Pillow 49695.0/50000: 99% mana heating_up, rune_of_power
1:04.168 rop_phase g flamestrike Fluffy_Pillow 48756.0/50000: 98% mana hot_streak, rune_of_power
1:05.357 rop_phase m flamestrike Fluffy_Pillow 48695.0/50000: 97% mana rune_of_power
1:08.129 rop_phase m flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:10.901 rop_phase m flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:13.673 standard_rotation r dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
1:14.863 standard_rotation t flamestrike Fluffy_Pillow 47945.0/50000: 96% mana
1:17.636 standard_rotation t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:20.408 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48755.0/50000: 98% mana
1:20.408 combustion_phase d flamestrike Fluffy_Pillow 48755.0/50000: 98% mana gladiators_badge
1:22.556 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
1:22.556 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
1:23.133 combustion_phase W fire_blast Fluffy_Pillow 45077.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:23.178 combustion_phase a flamestrike Fluffy_Pillow 43372.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:23.682 combustion_phase W fire_blast Fluffy_Pillow 42626.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:24.367 combustion_phase c phoenix_flames Fluffy_Pillow 42811.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:25.555 combustion_phase a flamestrike Fluffy_Pillow 43999.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:26.746 combustion_phase b shifting_power Fluffy_Pillow 43940.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.537 combustion_phase W fire_blast Fluffy_Pillow 42231.0/50000: 84% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:29.606 combustion_phase W fire_blast Fluffy_Pillow 43800.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:30.110 combustion_phase a flamestrike Fluffy_Pillow 43804.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:30.311 combustion_phase W fire_blast Fluffy_Pillow 42755.0/50000: 86% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:31.300 combustion_phase c phoenix_flames Fluffy_Pillow 43244.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:32.489 combustion_phase a flamestrike Fluffy_Pillow 44433.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:33.679 combustion_phase c phoenix_flames Fluffy_Pillow 44373.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:34.868 default P rune_of_power Fluffy_Pillow 45562.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:36.057 rop_phase l dragons_breath Fluffy_Pillow 46751.0/50000: 94% mana heating_up, rune_of_power
1:37.246 rop_phase m flamestrike Fluffy_Pillow 45940.0/50000: 92% mana heating_up, rune_of_power
1:39.586 default R fire_blast Fluffy_Pillow 48280.0/50000: 97% mana heating_up, rune_of_power
1:40.017 rop_phase g flamestrike Fluffy_Pillow 46961.0/50000: 94% mana hot_streak, rune_of_power
1:41.206 rop_phase m flamestrike Fluffy_Pillow 46900.0/50000: 94% mana rune_of_power
1:43.977 rop_phase m flamestrike Fluffy_Pillow 48421.0/50000: 97% mana rune_of_power
1:46.749 rop_phase m flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:49.521 standard_rotation p phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana
1:50.711 default N use_item_glyph_of_assimilation Fluffy_Pillow 49945.0/50000: 100% mana
1:50.711 standard_rotation t flamestrike Fluffy_Pillow 49945.0/50000: 100% mana
1:53.484 standard_rotation t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:54.076 default R fire_blast Fluffy_Pillow 49348.0/50000: 99% mana
1:55.840 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:56.254 standard_rotation n flamestrike Fluffy_Pillow 48664.0/50000: 97% mana hot_streak
1:57.445 standard_rotation r dragons_breath Fluffy_Pillow 48605.0/50000: 97% mana
1:58.634 standard_rotation t flamestrike Fluffy_Pillow 47794.0/50000: 96% mana
2:01.404 standard_rotation t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:04.174 standard_rotation t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:06.944 standard_rotation t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:09.716 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:09.807 default R fire_blast Fluffy_Pillow 48846.0/50000: 98% mana
2:12.487 standard_rotation t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:15.260 standard_rotation r dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana heating_up
2:16.636 standard_rotation t flamestrike Fluffy_Pillow 48132.0/50000: 96% mana heating_up
2:19.406 standard_rotation t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:22.178 default P rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
2:23.367 rop_phase m flamestrike Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
2:23.367 default R fire_blast Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
2:25.699 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:26.139 rop_phase g flamestrike Fluffy_Pillow 48690.0/50000: 97% mana hot_streak, rune_of_power
2:27.329 rop_phase m flamestrike Fluffy_Pillow 48630.0/50000: 97% mana rune_of_power
2:30.099 rop_phase m flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:32.872 rop_phase m flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:35.644 standard_rotation r dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:36.832 standard_rotation t flamestrike Fluffy_Pillow 47943.0/50000: 96% mana
2:39.603 standard_rotation t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:42.374 standard_rotation t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:45.145 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48754.0/50000: 98% mana
2:45.145 combustion_phase d flamestrike Fluffy_Pillow 48754.0/50000: 98% mana gladiators_badge
2:47.228 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
2:47.228 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
2:47.816 combustion_phase W fire_blast Fluffy_Pillow 45088.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:47.917 combustion_phase a flamestrike Fluffy_Pillow 43439.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:48.414 combustion_phase W fire_blast Fluffy_Pillow 42686.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.107 combustion_phase c phoenix_flames Fluffy_Pillow 42879.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:50.297 combustion_phase a flamestrike Fluffy_Pillow 44069.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:51.485 combustion_phase b shifting_power Fluffy_Pillow 44007.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:52.299 combustion_phase W fire_blast Fluffy_Pillow 42321.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:54.270 combustion_phase W fire_blast Fluffy_Pillow 43792.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:54.917 combustion_phase a flamestrike Fluffy_Pillow 43939.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:55.027 combustion_phase W fire_blast Fluffy_Pillow 42799.0/50000: 86% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:56.106 combustion_phase c phoenix_flames Fluffy_Pillow 43378.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:57.296 combustion_phase a flamestrike Fluffy_Pillow 44568.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:58.487 combustion_phase c phoenix_flames Fluffy_Pillow 44509.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:59.677 default P rune_of_power Fluffy_Pillow 45699.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
3:00.867 rop_phase k scorch Fluffy_Pillow 46889.0/50000: 94% mana heating_up, rune_of_power
3:02.057 rop_phase k scorch Fluffy_Pillow 47579.0/50000: 95% mana heating_up, rune_of_power
3:03.246 rop_phase g flamestrike Fluffy_Pillow 48268.0/50000: 97% mana hot_streak, rune_of_power
3:03.344 rop_phase h fire_blast Fluffy_Pillow 47116.0/50000: 94% mana heating_up, rune_of_power
3:04.434 rop_phase g flamestrike Fluffy_Pillow 47706.0/50000: 95% mana hot_streak, rune_of_power
3:05.623 rop_phase k scorch Fluffy_Pillow 47645.0/50000: 95% mana rune_of_power
3:06.815 rop_phase k scorch Fluffy_Pillow 48337.0/50000: 97% mana rune_of_power
3:08.005 rop_phase k scorch Fluffy_Pillow 49027.0/50000: 98% mana heating_up, rune_of_power
3:09.196 rop_phase g flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power
3:10.385 rop_phase k scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power
3:10.759 default R fire_blast Fluffy_Pillow 49814.0/50000: 100% mana heating_up, rune_of_power
3:11.572 rop_phase g flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak, rune_of_power
3:12.762 rop_phase k scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up, rune_of_power
3:13.951 standard_rotation r dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:15.141 standard_rotation n flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak
3:16.330 standard_rotation p phoenix_flames Fluffy_Pillow 48633.0/50000: 97% mana
3:17.521 standard_rotation s scorch Fluffy_Pillow 49824.0/50000: 100% mana
3:18.665 standard_rotation o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
3:18.710 standard_rotation s scorch Fluffy_Pillow 49045.0/50000: 98% mana heating_up
3:19.899 standard_rotation n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:21.089 default N use_item_glyph_of_assimilation Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:21.089 standard_rotation s scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:22.276 standard_rotation s scorch Fluffy_Pillow 49502.0/50000: 99% mana heating_up
3:23.465 standard_rotation n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:24.655 standard_rotation s scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:25.844 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:27.033 standard_rotation n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:27.148 default R fire_blast Fluffy_Pillow 48369.0/50000: 97% mana heating_up
3:28.224 standard_rotation n flamestrike Fluffy_Pillow 48945.0/50000: 98% mana hot_streak
3:29.413 standard_rotation s scorch Fluffy_Pillow 48884.0/50000: 98% mana
3:30.602 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:31.791 standard_rotation r dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:33.140 standard_rotation n flamestrike Fluffy_Pillow 48853.0/50000: 98% mana hot_streak
3:34.328 standard_rotation s scorch Fluffy_Pillow 48791.0/50000: 98% mana
3:35.517 standard_rotation s scorch Fluffy_Pillow 49480.0/50000: 99% mana
3:36.707 standard_rotation s scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:37.897 standard_rotation n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:39.087 standard_rotation s scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up
3:40.276 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:41.466 standard_rotation n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:42.655 standard_rotation s scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:43.843 standard_rotation s scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:45.032 standard_rotation n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:46.223 default P rune_of_power Fluffy_Pillow 49445.0/50000: 99% mana heating_up
3:47.413 rop_phase h fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:47.413 rop_phase g flamestrike Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power
3:48.603 rop_phase k scorch Fluffy_Pillow 49440.0/50000: 99% mana rune_of_power
3:48.603 rop_phase h fire_blast Fluffy_Pillow 49440.0/50000: 99% mana rune_of_power
3:49.792 rop_phase k scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:50.982 rop_phase g flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:52.173 rop_phase k scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up, rune_of_power
3:53.361 rop_phase k scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
3:54.551 rop_phase g flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:55.741 rop_phase k scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power
3:56.930 rop_phase k scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:58.120 rop_phase g flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:59.309 rop_phase k scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
4:00.498 standard_rotation r dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:01.689 standard_rotation n flamestrike Fluffy_Pillow 48695.0/50000: 97% mana hot_streak
4:02.879 standard_rotation s scorch Fluffy_Pillow 48635.0/50000: 97% mana
4:04.068 standard_rotation s scorch Fluffy_Pillow 49324.0/50000: 99% mana
4:05.257 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:06.446 standard_rotation n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:07.636 standard_rotation s scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
4:08.825 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:08.825 combustion_phase d flamestrike Fluffy_Pillow 49504.0/50000: 99% mana heating_up, gladiators_badge
4:10.026 combustion_phase d flamestrike Fluffy_Pillow 49455.0/50000: 99% mana gladiators_badge
4:12.159 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
4:12.159 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
4:12.660 combustion_phase W fire_blast Fluffy_Pillow 45001.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:12.798 combustion_cooldowns U berserking Fluffy_Pillow 43389.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.798 combustion_phase a flamestrike Fluffy_Pillow 43389.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Expanded Potential }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="expanded_potential"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6831/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

fire : 8288 dps, 3723 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8287.9 8287.9 11.6 / 0.140% 707.8 / 8.5% 11.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
740.8 735.9 Mana 0.00% 48.3 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
fire 8288
Dragon's Breath 264 3.2% 14.6 20.05sec 5438 4737 Direct 43.8 1245 2951 1812 33.2%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.61 43.82 0.00 0.00 1.1478 0.0000 79428.07 79428.07 0.00% 4737.45 4737.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 66.77% 29.26 18 43 1244.67 1150 1902 1244.73 1156 1319 36420 36420 0.00%
crit 33.23% 14.56 4 30 2951.33 2300 4782 2918.29 2344 3682 43008 43008 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [f]:1.12
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [m]:2.01
  • if_expr:active_enemies>2
    standard_rotation
    [s]:11.48
  • if_expr:active_enemies>1
Eternal Insight 45 0.5% 21.8 13.30sec 612 0 Direct 21.8 470 981 612 27.7%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.84 21.84 0.00 0.00 0.0000 0.0000 13365.21 13365.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.26% 15.78 7 28 470.40 461 489 470.37 461 480 7423 7423 0.00%
crit 27.74% 6.06 0 14 980.94 922 1124 979.81 0 1124 5942 5942 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 622 7.5% 40.7 7.38sec 4572 0 Direct 40.7 0 4572 4572 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 40.65 40.65 0.00 0.00 0.0000 0.0000 185872.80 185872.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 40.65 33 48 4572.22 3127 6502 4570.04 4372 4776 185873 185873 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [R]:22.06
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [X]:14.85
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [i]:3.05
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [p]:0.65
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2753 (5171) 33.2% (62.4%) 104.1 2.86sec 14851 7509 Direct 312.2 (3569.0) 1586 4108 2634 41.6% (41.6%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 104.07 312.22 0.00 0.00 1.9778 0.0000 822968.35 822968.35 0.00% 7508.61 7508.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 58.40% 182.34 129 233 1585.91 1381 2285 1585.45 1541 1633 289202 289202 0.00%
crit 41.60% 129.88 96 173 4108.49 2762 5744 4110.55 3911 4333 533766 533766 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [b]:16.33
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [d]:3.82
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [h]:11.86
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [n]:18.46
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [o]:17.32
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [u]:36.31
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2418 29.2% 1085.6 0.27sec 666 0 Periodic 3256.8 135 348 222 40.9% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1085.59 0.00 0.00 3256.78 0.0000 0.0000 722597.41 722597.41 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.14% 1926.06 1509 2399 134.52 118 196 134.53 133 137 259108 259108 0.00%
crit 40.86% 1330.72 1065 1608 348.19 237 493 348.13 337 360 463490 463490 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 171 2.1% 3.3 98.74sec 15361 0 Periodic 28.3 1398 2875 1808 27.7% 3.7%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.33 0.00 28.27 28.27 0.0000 1.1606 51096.79 51096.79 0.00% 1557.54 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.26% 20.42 9 31 1397.76 336 1591 1397.48 1273 1586 28543 28543 0.00%
crit 27.74% 7.84 1 17 2875.03 671 3659 2876.77 1701 3372 22554 22554 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1064 12.8% 442.9 0.71sec 718 0 Periodic 889.6 357 0 357 0.0% 99.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 442.87 0.00 889.62 889.62 0.0000 1.0000 317938.12 317938.12 0.00% 357.39 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 889.62 713 1073 357.03 46 1434 357.66 330 389 317938 317938 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5235 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.2% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1901 0.0000 5234.61 5234.61 0.00% 44.43 44.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.98% 71.26 57 85 41.28 29 50 41.28 39 43 2942 2942 0.00%
crit 28.02% 27.74 14 42 82.65 59 100 82.67 74 92 2293 2293 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (556) 0.0% (6.7%) 14.0 21.51sec 11873 11031

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.02 0.00 0.00 0.00 1.0763 0.0000 0.00 0.00 0.00% 11030.91 11030.91

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [c]:10.33
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [k]:0.02
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [q]:3.64
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 556 6.7% 14.0 21.49sec 11903 0 Direct 42.0 1294 4589 3968 81.1%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.99 41.96 0.00 0.00 0.0000 0.0000 166500.58 166500.58 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 18.86% 7.91 2 15 1294.13 1026 2637 1291.40 1026 1616 10241 10241 0.00%
crit 81.14% 34.05 27 44 4588.88 2052 7389 4586.51 4223 4858 156260 156260 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2691 5381 3415 27.3% (27.3%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3425.06 3425.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.71% 0.73 0 1 2690.70 2691 2691 1956.34 0 2691 1956 1956 0.00%
crit 27.29% 0.27 0 1 5381.39 5381 5381 1468.72 0 5381 1469 1469 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 8 0.1% 1.0 0.00sec 2330 0 Periodic 5.0 0 466 466 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2329.57 2329.57 0.00% 388.26 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 465.98 430 509 465.91 460 491 2330 2330 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 308 3.7% 47.1 6.25sec 1957 1710 Direct 47.1 393 1979 1957 98.6%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.09 47.08 0.00 0.00 1.1445 0.0000 92154.16 92154.16 0.00% 1710.01 1710.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 1.43% 0.67 0 2 392.63 385 409 237.44 0 409 264 264 0.00%
crit 98.57% 46.41 35 57 1979.27 887 3633 1981.09 1835 2103 91891 91891 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [T]:0.94
    combustion_phase
    [e]:10.81
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [g]:0.11
  • if_expr:target.health.pct<=30&talent.searing_touch
    rop_phase
    [l]:11.13
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [t]:24.61
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 50 0.6% 44.6 6.56sec 336 0 Direct 44.6 257 538 336 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.57 44.57 0.00 0.00 0.0000 0.0000 14982.01 14982.01 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.90% 32.04 14 51 257.45 254 269 257.45 254 263 8249 8249 0.00%
crit 28.10% 12.52 2 25 537.66 507 618 537.40 507 572 6733 6733 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
fire
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 197.27sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [V]:2.00
  • if_expr:buff.combustion.up
Combustion 3.5 99.09sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.49 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Z]:3.48
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.5 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [U]:1.45
Rune of Power 6.2 49.37sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.19 0.00 0.00 0.00 1.1148 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [P]:6.22
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 197.4sec 197.4sec 12.0sec 8.13% 16.76% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:193.9s / 200.3s
  • trigger_min/max:193.9s / 200.3s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.13%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 99.1sec 99.1sec 11.8sec 13.78% 0.00% 79.1 (79.1) 3.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:95.6s / 102.4s
  • trigger_min/max:95.6s / 102.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:13.78%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fevered Incantation 82.0 183.8 3.6sec 1.1sec 3.1sec 56.63% 0.00% 106.6 (106.6) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_fevered_incantation
  • max_stacks:5
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 30.9s
  • trigger_min/max:0.0s / 23.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 23.2s

Stack Uptimes

  • fevered_incantation_1:25.10%
  • fevered_incantation_2:11.94%
  • fevered_incantation_3:3.22%
  • fevered_incantation_4:0.76%
  • fevered_incantation_5:15.61%

Spelldata

  • id:333049
  • name:Fevered Incantation
  • tooltip:Your spells deal an additional $m1% critical hit damage.
  • description:Your spells deal an additional $m1% critical hit damage.
  • max_stacks:5
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.5 0.0 98.8sec 100.0sec 14.5sec 17.29% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:95.7s / 102.4s
  • trigger_min/max:95.8s / 102.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.29%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 51.7 0.0 5.8sec 5.8sec 1.9sec 33.09% 47.21% 0.0 (0.0) 3.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 30.7s
  • trigger_min/max:1.0s / 30.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:33.09%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 46.3 0.0 6.5sec 6.5sec 0.8sec 12.11% 53.75% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 37.5s
  • trigger_min/max:0.8s / 37.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.0s

Stack Uptimes

  • hot_streak_1:12.11%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.5 0.0 300.8sec 0.0sec 23.3sec 11.17% 0.00% 0.0 (0.0) 1.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 302.5s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:11.17%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.7 0.0 31.6sec 31.6sec 11.8sec 38.25% 0.00% 0.0 (0.0) 9.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 48.7s
  • trigger_min/max:13.1s / 48.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.25%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 51.7 42.0 62.0 5.8s 1.0s 30.7s
Heating Up removed 1.7 0.0 5.0 106.1s 2.4s 317.3s
Heating Up converted with Fire Blast 18.5 13.0 26.0 16.6s 1.1s 60.7s
Hot Streak procs 46.3 36.0 57.0 6.5s 0.8s 37.5s
Hot Streak spells used 102.7 82.0 122.0 2.9s 0.0s 28.6s
Hot Streak spell crits 98.7 79.0 121.0 3.0s 0.0s 28.6s
Hot Streak spell crits wasted 0.7 0.0 4.0 27.7s 4.2s 132.9s
Direct Ignite applications 5.0 5.0 5.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 27.8 22.0 34.0 21.5s 0.8s 99.2s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 23.93% 21.91% 25.52% 0.9s 0.0s 3.0s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000179.144120.107239.989
Fire Blast0.2570.0008.49610.6173.07817.309
Rune of Power4.9960.00014.45431.37524.51839.539
Dragon's Breath2.9770.00019.19143.93330.10058.275
Combustion2.9072.0684.92110.2476.50914.335
Phoenix Flames0.2850.0004.4453.9943.6015.887

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
fire
mana_regen Mana 3298.02 220128.06 100.00% 66.75 78861.17 26.38%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 735.89 740.80 78835.5 48532.6 41560.0 50000.0
Usage Type Count Total Avg RPE APR
fire
combustion Mana 3.5 17403.4 5000.0 4992.7 0.0
dragons_breath Mana 14.6 29223.2 2000.0 2000.6 2.7
fire_blast Mana 40.6 20306.9 500.0 499.5 9.2
flamestrike Mana 104.1 130076.4 1250.0 1249.9 11.9
scorch Mana 47.2 23585.8 500.0 500.9 3.9

Statistics & Data Analysis

Fight Length
fire Fight Length
Count 916
Mean 299.14
Minimum 240.11
Maximum 359.99
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.04%
DPS
fire Damage Per Second
Count 916
Mean 8287.90
Minimum 7765.78
Maximum 8888.24
Spread ( max - min ) 1122.45
Range [ ( max - min ) / 2 * 100% ] 6.77%
Standard Deviation 179.5256
5th Percentile 7974.27
95th Percentile 8568.83
( 95th Percentile - 5th Percentile ) 594.56
Mean Distribution
Standard Deviation 5.9317
95.00% Confidence Interval ( 8276.27 - 8299.53 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 19
0.1% Error 1803
0.1 Scale Factor Error with Delta=300 276
0.05 Scale Factor Error with Delta=300 1101
0.01 Scale Factor Error with Delta=300 27513
Priority Target DPS
fire Priority Target Damage Per Second
Count 916
Mean 3723.39
Minimum 3493.55
Maximum 3995.42
Spread ( max - min ) 501.86
Range [ ( max - min ) / 2 * 100% ] 6.74%
Standard Deviation 79.0962
5th Percentile 3595.95
95th Percentile 3853.08
( 95th Percentile - 5th Percentile ) 257.13
Mean Distribution
Standard Deviation 2.6134
95.00% Confidence Interval ( 3718.26 - 3728.51 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 18
0.1% Error 1734
0.1 Scale Factor Error with Delta=300 54
0.05 Scale Factor Error with Delta=300 214
0.01 Scale Factor Error with Delta=300 5341
DPS(e)
fire Damage Per Second (Effective)
Count 916
Mean 8287.90
Minimum 7765.78
Maximum 8888.24
Spread ( max - min ) 1122.45
Range [ ( max - min ) / 2 * 100% ] 6.77%
Damage
fire Damage
Count 916
Mean 2472658.12
Minimum 2037858.44
Maximum 2993196.02
Spread ( max - min ) 955337.59
Range [ ( max - min ) / 2 * 100% ] 19.32%
DTPS
fire Damage Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
fire Healing Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
fire Healing Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
fire Heal
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
fire Healing Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
fire Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
fireTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
fire Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
N 3.32 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
O 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
P 6.22 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
Q 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
R 22.06 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
S 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
T 0.94 scorch
actions.combustion_cooldowns
# count action,conditions
U 1.45 potion
0.00 blood_fury
V 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
W 3.56 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
X 14.85 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Y 0.00 call_action_list,name=active_talents
Z 3.48 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
a 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
b 16.33 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
c 10.33 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
d 3.82 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
e 10.81 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
f 1.12 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
g 0.11 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
h 11.86 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
i 3.05 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
j 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
k 0.02 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
l 11.13 scorch,if=target.health.pct<=30&talent.searing_touch
m 2.01 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
n 18.46 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
o 17.32 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
p 0.65 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
q 3.64 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 0.00 call_action_list,name=active_talents
s 11.48 dragons_breath,if=active_enemies>1
t 24.61 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
u 36.31 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask fire 50000.0/50000: 100% mana
Pre precombat 1 food fire 50000.0/50000: 100% mana
Pre precombat 2 augmentation fire 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns U potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase d flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.133 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.133 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.659 combustion_phase X fire_blast Fluffy_Pillow 45026.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, fevered_incantation, gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_cooldowns V berserking Fluffy_Pillow 43389.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_phase b flamestrike Fluffy_Pillow 43389.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:03.172 combustion_phase X fire_blast Fluffy_Pillow 42539.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:03.607 combustion_phase c phoenix_flames Fluffy_Pillow 42474.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:04.442 combustion_phase b flamestrike Fluffy_Pillow 43309.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:05.277 combustion_phase c phoenix_flames Fluffy_Pillow 42894.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:06.112 combustion_phase c phoenix_flames Fluffy_Pillow 43729.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:06.946 combustion_phase b flamestrike Fluffy_Pillow 44563.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:07.745 combustion_phase X fire_blast Fluffy_Pillow 44112.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:07.779 combustion_phase e scorch Fluffy_Pillow 43646.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:08.612 combustion_phase e scorch Fluffy_Pillow 43979.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:09.445 combustion_phase b flamestrike Fluffy_Pillow 44312.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:10.278 combustion_phase e scorch Fluffy_Pillow 43895.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:11.110 combustion_phase e scorch Fluffy_Pillow 44227.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:11.942 combustion_phase b flamestrike Fluffy_Pillow 44559.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:12.775 combustion_phase e scorch Fluffy_Pillow 44142.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:13.271 combustion_phase X fire_blast Fluffy_Pillow 44638.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:13.608 combustion_phase b flamestrike Fluffy_Pillow 43975.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:14.441 default P rune_of_power Fluffy_Pillow 43558.0/50000: 87% mana bloodlust, berserking, heating_up, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:15.274 rop_phase m dragons_breath Fluffy_Pillow 44391.0/50000: 89% mana bloodlust, heating_up, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:16.191 rop_phase n flamestrike Fluffy_Pillow 43308.0/50000: 87% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:18.324 rop_phase n flamestrike Fluffy_Pillow 44191.0/50000: 88% mana bloodlust, heating_up, rune_of_power, fevered_incantation(3), potion_of_spectral_intellect
0:20.457 default N use_item_glyph_of_assimilation Fluffy_Pillow 45074.0/50000: 90% mana bloodlust, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:20.457 rop_phase n flamestrike Fluffy_Pillow 45074.0/50000: 90% mana bloodlust, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:22.590 rop_phase n flamestrike Fluffy_Pillow 45957.0/50000: 92% mana bloodlust, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:24.723 rop_phase n flamestrike Fluffy_Pillow 46840.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.333 default R fire_blast Fluffy_Pillow 47450.0/50000: 95% mana bloodlust, rune_of_power
0:26.426 default R fire_blast Fluffy_Pillow 48043.0/50000: 96% mana bloodlust, heating_up, rune_of_power, fevered_incantation
0:26.855 rop_phase h flamestrike Fluffy_Pillow 46722.0/50000: 93% mana bloodlust, hot_streak, rune_of_power
0:27.770 standard_rotation u flamestrike Fluffy_Pillow 46387.0/50000: 93% mana bloodlust
0:29.903 standard_rotation u flamestrike Fluffy_Pillow 47270.0/50000: 95% mana bloodlust
0:32.035 standard_rotation u flamestrike Fluffy_Pillow 48152.0/50000: 96% mana bloodlust, fevered_incantation
0:34.166 standard_rotation s dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana bloodlust, fevered_incantation
0:35.083 standard_rotation u flamestrike Fluffy_Pillow 47670.0/50000: 95% mana bloodlust
0:37.215 standard_rotation q phoenix_flames Fluffy_Pillow 48552.0/50000: 97% mana bloodlust
0:37.477 default R fire_blast Fluffy_Pillow 48814.0/50000: 98% mana bloodlust
0:38.131 standard_rotation u flamestrike Fluffy_Pillow 48968.0/50000: 98% mana bloodlust
0:40.262 standard_rotation u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana bloodlust
0:42.392 standard_rotation u flamestrike Fluffy_Pillow 48752.0/50000: 98% mana fevered_incantation
0:44.266 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fevered_incantation
0:44.862 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation(2)
0:45.163 standard_rotation o flamestrike Fluffy_Pillow 48551.0/50000: 97% mana hot_streak
0:46.351 standard_rotation u flamestrike Fluffy_Pillow 48489.0/50000: 97% mana
0:49.121 standard_rotation u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana fevered_incantation
0:51.890 standard_rotation u flamestrike Fluffy_Pillow 48752.0/50000: 98% mana
0:54.662 standard_rotation s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
0:55.851 standard_rotation u flamestrike Fluffy_Pillow 47944.0/50000: 96% mana
0:58.622 standard_rotation u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana fevered_incantation
1:01.392 default P rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana
1:02.583 rop_phase n flamestrike Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
1:02.583 default R fire_blast Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
1:04.941 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
1:05.354 rop_phase h flamestrike Fluffy_Pillow 48663.0/50000: 97% mana hot_streak, rune_of_power, fevered_incantation(2)
1:06.544 rop_phase n flamestrike Fluffy_Pillow 48603.0/50000: 97% mana rune_of_power
1:09.315 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, fevered_incantation
1:12.086 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:14.857 standard_rotation s dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
1:15.915 default R fire_blast Fluffy_Pillow 47812.0/50000: 96% mana
1:16.046 standard_rotation u flamestrike Fluffy_Pillow 47443.0/50000: 95% mana heating_up, fevered_incantation
1:18.819 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up
1:21.590 standard_rotation u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, fevered_incantation(2)
1:24.362 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation
1:26.506 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fevered_incantation
1:27.134 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:29.905 standard_rotation u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, fevered_incantation
1:32.676 standard_rotation s dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up, fevered_incantation(4)
1:34.046 standard_rotation u flamestrike Fluffy_Pillow 48124.0/50000: 96% mana heating_up, fevered_incantation(5)
1:36.819 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48756.0/50000: 98% mana fevered_incantation(2)
1:36.819 combustion_phase d flamestrike Fluffy_Pillow 48756.0/50000: 98% mana fevered_incantation(2), gladiators_badge
1:38.960 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana fevered_incantation(2), gladiators_badge
1:38.960 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, fevered_incantation(2), gladiators_badge
1:39.554 combustion_phase X fire_blast Fluffy_Pillow 45094.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(3), gladiators_badge
1:39.590 combustion_phase b flamestrike Fluffy_Pillow 43380.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:40.103 combustion_phase X fire_blast Fluffy_Pillow 42643.0/50000: 85% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:40.779 combustion_phase c phoenix_flames Fluffy_Pillow 42819.0/50000: 86% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:41.969 combustion_phase b flamestrike Fluffy_Pillow 44009.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:43.159 combustion_phase c phoenix_flames Fluffy_Pillow 43949.0/50000: 88% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:44.350 combustion_phase c phoenix_flames Fluffy_Pillow 45140.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:45.538 combustion_phase b flamestrike Fluffy_Pillow 46328.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:46.726 combustion_phase e scorch Fluffy_Pillow 46266.0/50000: 93% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:47.515 combustion_phase X fire_blast Fluffy_Pillow 47055.0/50000: 94% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:47.916 combustion_phase e scorch Fluffy_Pillow 46456.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:49.106 combustion_phase b flamestrike Fluffy_Pillow 47146.0/50000: 94% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:50.294 default T scorch Fluffy_Pillow 47084.0/50000: 94% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:51.483 default P rune_of_power Fluffy_Pillow 47773.0/50000: 96% mana heating_up, fevered_incantation(5), gladiators_badge
1:52.673 rop_phase h flamestrike Fluffy_Pillow 48963.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(5)
1:53.862 rop_phase m dragons_breath Fluffy_Pillow 48902.0/50000: 98% mana rune_of_power
1:55.052 rop_phase n flamestrike Fluffy_Pillow 48092.0/50000: 96% mana rune_of_power
1:57.825 default N use_item_glyph_of_assimilation Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:57.825 rop_phase n flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:00.597 rop_phase n flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:03.342 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:03.366 rop_phase n flamestrike Fluffy_Pillow 48274.0/50000: 97% mana heating_up, rune_of_power
2:05.634 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:06.138 standard_rotation o flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak
2:07.329 standard_rotation u flamestrike Fluffy_Pillow 48695.0/50000: 97% mana
2:10.101 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation
2:12.873 standard_rotation s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation
2:14.063 standard_rotation u flamestrike Fluffy_Pillow 47945.0/50000: 96% mana
2:16.834 standard_rotation u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana fevered_incantation(2)
2:19.181 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fevered_incantation(2)
2:19.606 standard_rotation u flamestrike Fluffy_Pillow 48675.0/50000: 97% mana heating_up
2:21.897 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:22.378 standard_rotation o flamestrike Fluffy_Pillow 48731.0/50000: 97% mana hot_streak
2:23.568 standard_rotation q phoenix_flames Fluffy_Pillow 48671.0/50000: 97% mana
2:24.757 standard_rotation u flamestrike Fluffy_Pillow 49860.0/50000: 100% mana
2:27.527 standard_rotation u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana fevered_incantation
2:30.299 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation(4)
2:33.071 standard_rotation s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:34.260 standard_rotation u flamestrike Fluffy_Pillow 47944.0/50000: 96% mana fevered_incantation
2:37.033 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:39.805 default P rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation(2)
2:40.994 rop_phase n flamestrike Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power, fevered_incantation(2)
2:40.994 default R fire_blast Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power, fevered_incantation(2)
2:42.896 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation(3)
2:43.766 rop_phase h flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
2:44.955 rop_phase n flamestrike Fluffy_Pillow 48694.0/50000: 97% mana rune_of_power
2:47.727 rop_phase n flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:50.499 rop_phase n flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:50.788 default R fire_blast Fluffy_Pillow 49044.0/50000: 98% mana rune_of_power
2:52.824 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
2:53.271 standard_rotation o flamestrike Fluffy_Pillow 48697.0/50000: 97% mana hot_streak, fevered_incantation(5)
2:54.460 standard_rotation s dragons_breath Fluffy_Pillow 48636.0/50000: 97% mana
2:55.647 standard_rotation u flamestrike Fluffy_Pillow 47823.0/50000: 96% mana
2:58.418 standard_rotation t scorch Fluffy_Pillow 48754.0/50000: 98% mana fevered_incantation(2)
2:59.610 standard_rotation t scorch Fluffy_Pillow 49446.0/50000: 99% mana fevered_incantation(2)
3:00.798 standard_rotation t scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation(3)
3:01.989 standard_rotation o flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, fevered_incantation(4)
3:03.177 standard_rotation t scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, fevered_incantation
3:04.365 standard_rotation t scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
3:05.554 standard_rotation o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:06.743 standard_rotation t scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, fevered_incantation
3:07.931 standard_rotation t scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
3:09.120 standard_rotation o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:10.311 standard_rotation t scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, fevered_incantation
3:11.502 standard_rotation t scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
3:12.691 standard_rotation o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:13.878 standard_rotation s dragons_breath Fluffy_Pillow 49441.0/50000: 99% mana heating_up, fevered_incantation
3:15.067 standard_rotation t scorch Fluffy_Pillow 48630.0/50000: 97% mana heating_up
3:16.257 standard_rotation t scorch Fluffy_Pillow 49320.0/50000: 99% mana heating_up
3:17.445 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, fevered_incantation
3:17.445 combustion_phase b flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, fevered_incantation, gladiators_badge
3:18.636 combustion_phase d flamestrike Fluffy_Pillow 49444.0/50000: 99% mana heating_up, fevered_incantation(2), gladiators_badge
3:20.807 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation(2), gladiators_badge
3:20.807 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(2), gladiators_badge
3:21.406 combustion_cooldowns V berserking Fluffy_Pillow 43849.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:21.406 combustion_phase b flamestrike Fluffy_Pillow 43849.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:21.406 combustion_phase X fire_blast Fluffy_Pillow 42599.0/50000: 85% mana berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge
3:21.927 combustion_phase X fire_blast Fluffy_Pillow 42620.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:22.490 combustion_phase b flamestrike Fluffy_Pillow 42683.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:23.570 combustion_phase c phoenix_flames Fluffy_Pillow 42513.0/50000: 85% mana berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge
3:24.652 combustion_phase c phoenix_flames Fluffy_Pillow 43595.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:25.732 combustion_phase b flamestrike Fluffy_Pillow 44675.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:26.813 combustion_phase c phoenix_flames Fluffy_Pillow 44506.0/50000: 89% mana berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge
3:27.897 combustion_phase e scorch Fluffy_Pillow 45590.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:28.095 combustion_phase X fire_blast Fluffy_Pillow 45788.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:28.979 combustion_phase b flamestrike Fluffy_Pillow 45672.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:30.062 combustion_phase e scorch Fluffy_Pillow 45505.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:31.146 combustion_phase e scorch Fluffy_Pillow 46089.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:32.227 combustion_phase b flamestrike Fluffy_Pillow 46670.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:33.308 default P rune_of_power Fluffy_Pillow 46501.0/50000: 93% mana berserking, heating_up, fevered_incantation(5)
3:34.391 rop_phase l scorch Fluffy_Pillow 47584.0/50000: 95% mana heating_up, rune_of_power, fevered_incantation(5)
3:35.417 default R fire_blast Fluffy_Pillow 48536.0/50000: 97% mana heating_up, rune_of_power, fevered_incantation(5)
3:35.581 rop_phase h flamestrike Fluffy_Pillow 47774.0/50000: 96% mana hot_streak, rune_of_power, fevered_incantation(5)
3:36.772 rop_phase l scorch Fluffy_Pillow 47715.0/50000: 95% mana heating_up, rune_of_power, fevered_incantation(2)
3:37.962 default N use_item_glyph_of_assimilation Fluffy_Pillow 48405.0/50000: 97% mana heating_up, rune_of_power, fevered_incantation(2)
3:37.962 rop_phase l scorch Fluffy_Pillow 48405.0/50000: 97% mana heating_up, rune_of_power, fevered_incantation(2)
3:39.151 rop_phase h flamestrike Fluffy_Pillow 49094.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(3)
3:40.340 rop_phase l scorch Fluffy_Pillow 49033.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(2)
3:41.530 rop_phase l scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(2)
3:42.718 rop_phase h flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(3)
3:43.324 rop_phase i fire_blast Fluffy_Pillow 48756.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
3:43.909 rop_phase h flamestrike Fluffy_Pillow 48944.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
3:45.098 rop_phase l scorch Fluffy_Pillow 48883.0/50000: 98% mana rune_of_power
3:46.289 rop_phase l scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
3:47.477 standard_rotation s dragons_breath Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
3:48.667 standard_rotation o flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, fevered_incantation
3:49.856 standard_rotation q phoenix_flames Fluffy_Pillow 48632.0/50000: 97% mana fevered_incantation
3:51.045 standard_rotation t scorch Fluffy_Pillow 49821.0/50000: 100% mana
3:51.230 standard_rotation p fire_blast Fluffy_Pillow 49918.0/50000: 100% mana
3:52.233 standard_rotation t scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
3:53.424 standard_rotation o flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:54.615 standard_rotation t scorch Fluffy_Pillow 49447.0/50000: 99% mana heating_up, fevered_incantation
3:55.805 standard_rotation t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
3:56.993 standard_rotation o flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:58.182 standard_rotation t scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up, fevered_incantation
3:59.136 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
3:59.373 standard_rotation o flamestrike Fluffy_Pillow 49237.0/50000: 98% mana hot_streak, fevered_incantation(2)
4:00.563 standard_rotation t scorch Fluffy_Pillow 49177.0/50000: 98% mana heating_up, fevered_incantation(3)
4:01.752 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(3)
4:02.940 standard_rotation o flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, fevered_incantation(4)
4:04.128 standard_rotation t scorch Fluffy_Pillow 49441.0/50000: 99% mana heating_up, fevered_incantation
4:05.319 standard_rotation s dragons_breath Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
4:06.667 standard_rotation o flamestrike Fluffy_Pillow 48854.0/50000: 98% mana hot_streak
4:07.857 standard_rotation t scorch Fluffy_Pillow 48794.0/50000: 98% mana fevered_incantation(2)
4:07.857 standard_rotation p fire_blast Fluffy_Pillow 48794.0/50000: 98% mana fevered_incantation(2)
4:09.048 standard_rotation t scorch Fluffy_Pillow 48985.0/50000: 98% mana heating_up, fevered_incantation(3)
4:10.237 standard_rotation o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation(4)
4:11.426 standard_rotation t scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, fevered_incantation
4:12.617 standard_rotation t scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Fevered Incantation }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="fire"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6931/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

gisly_icicle : 9844 dps, 4368 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9844.4 9844.4 16.7 / 0.170% 971.6 / 9.9% 12.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
772.9 765.4 Mana 0.00% 49.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
gisly_icicle 9844
Dragon's Breath 233 2.4% 13.3 21.87sec 5260 4585 Direct 39.8 1341 2767 1753 28.9%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.28 39.84 0.00 0.00 1.1471 0.0000 69846.10 69846.10 0.00% 4585.48 4585.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.12% 28.33 15 39 1341.50 1150 2641 1342.46 1192 1467 38003 38003 0.00%
crit 28.88% 11.51 2 25 2766.55 2300 5281 2755.47 2300 3948 31843 31843 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [g]:0.16
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [m]:3.13
  • if_expr:active_enemies>2
    standard_rotation
    [s]:9.98
  • if_expr:active_enemies>1
Eternal Insight 43 0.4% 21.6 13.60sec 601 0 Direct 21.6 470 940 601 27.9%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.63 21.63 0.00 0.00 0.0000 0.0000 13003.09 13003.09 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.15% 15.61 5 28 470.37 461 489 470.38 461 485 7340 7340 0.00%
crit 27.85% 6.02 0 15 940.04 922 977 938.07 0 977 5663 5663 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 854 8.7% 48.0 6.22sec 5319 0 Direct 48.0 0 5319 5319 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.95 47.95 0.00 0.00 0.0000 0.0000 255065.40 255065.40 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 47.95 38 59 5319.18 3127 8258 5320.07 5050 5584 255065 255065 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [R]:18.07
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [W]:25.69
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [i]:3.65
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [p]:0.56
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3022 (5622) 30.7% (57.1%) 102.4 2.89sec 16401 8422 Direct 307.3 (3510.8) 1626 4640 2939 43.6% (43.6%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 102.44 307.31 0.00 0.00 1.9473 0.0000 903167.78 903167.78 0.00% 8422.30 8422.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.45% 173.47 130 227 1626.12 1381 3172 1626.60 1574 1679 282102 282102 0.00%
crit 43.55% 133.84 93 175 4640.17 2762 7295 4644.01 4292 4948 621066 621066 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [b]:18.71
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [e]:4.05
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [h]:13.17
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [n]:20.68
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [o]:14.78
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [u]:31.12
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2600 26.4% 1067.8 0.28sec 728 0 Periodic 3203.5 140 386 243 41.8% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1067.83 0.00 0.00 3203.49 0.0000 0.0000 776903.92 776903.92 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.18% 1863.87 1511 2235 139.59 118 272 139.64 137 142 260190 260190 0.00%
crit 41.82% 1339.62 1041 1683 385.72 237 626 385.76 372 401 516714 516714 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frost Nova 5 0.0% 4.1 85.17sec 343 288 Direct 12.4 89 178 114 28.2%

Stats Details: Frost Nova

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.13 12.38 0.00 0.00 1.1895 0.0000 1414.12 1414.12 0.00% 288.18 288.18
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.80% 8.89 4 15 89.16 88 94 89.16 88 92 792 792 0.00%
crit 28.20% 3.49 0 9 178.14 177 187 175.04 0 187 622 622 0.00%

Action Details: Frost Nova

  • id:122
  • school:frost
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.044775
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:122
  • name:Frost Nova
  • school:frost
  • tooltip:Frozen in place.
  • description:Blasts enemies within $A2 yds of you for {$s2=0} Frost damage and freezes them in place for {$d=8 seconds}. Damage may interrupt the freeze effect.

Action Priority List

    combustion_phase
    [X]:4.12
  • if_expr:runeforge.grisly_icicle&buff.combustion.down
Glyph of Assimilation 179 1.8% 3.5 91.08sec 15160 0 Periodic 29.8 1398 2803 1792 28.0% 3.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.52 0.00 29.81 29.81 0.0000 1.1653 53409.06 53409.06 0.00% 1537.35 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.02% 21.47 12 31 1398.35 336 1591 1398.01 1281 1576 30018 30018 0.00%
crit 27.98% 8.34 1 17 2802.80 671 3182 2801.05 1937 3182 23391 23391 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1296 13.2% 439.6 0.72sec 881 0 Periodic 888.2 436 0 436 0.0% 99.0%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 439.61 0.00 888.17 888.17 0.0000 1.0000 387183.45 387183.45 0.00% 435.93 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 888.17 711 1073 436.12 53 1883 436.58 402 467 387183 387183 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5268 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 132  / 18 0.2% 99.0 1.18sec 53 45 Direct 99.0 42 83 53 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1901 0.0000 5267.86 5267.86 0.00% 44.71 44.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 71.30 57 85 41.55 29 50 41.55 40 44 2962 2962 0.00%
crit 27.98% 27.70 14 42 83.21 59 100 83.23 72 93 2305 2305 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (759) 0.0% (7.7%) 16.1 18.35sec 14091 13001

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.09 0.00 0.00 0.00 1.0839 0.0000 0.00 0.00 0.00% 13000.66 13000.66

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [d]:12.79
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [k]:0.85
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [q]:2.47
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 759 7.7% 16.1 18.30sec 14127 0 Direct 48.2 1413 5275 4707 85.3%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.05 48.15 0.00 0.00 0.0000 0.0000 226757.58 226757.58 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 14.67% 7.06 0 17 1413.44 1026 2939 1408.44 0 2637 9980 9980 0.00%
crit 85.33% 41.09 27 56 5275.29 2052 9384 5279.82 4850 5593 216778 216778 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (21) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2691 5381 3421 27.6% (27.6%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3433.87 3433.87 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.38% 0.72 0 1 2690.70 2691 2691 1947.52 0 2691 1948 1948 0.00%
crit 27.62% 0.28 0 1 5381.39 5381 5381 1486.35 0 5381 1486 1486 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2627 0 Periodic 5.0 172 584 525 85.8% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2626.92 2626.92 0.00% 437.82 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.21% 0.71 0 1 171.98 171 182 122.23 0 182 122 122 0.00%
crit 85.79% 4.29 4 5 583.69 343 646 586.36 544 630 2505 2505 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 240 2.4% 35.2 8.22sec 2027 1722 Direct 35.2 0 2027 2027 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 35.25 35.24 0.00 0.00 1.1766 0.0000 71429.17 71429.17 0.00% 1722.43 1722.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 35.24 26 43 2026.57 1514 2890 2026.41 1920 2146 71429 71429 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [f]:1.27
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [l]:13.95
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [t]:20.37
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 49 0.5% 44.1 6.66sec 330 0 Direct 44.1 257 515 330 28.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.14 44.14 0.00 0.00 0.0000 0.0000 14578.18 14578.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.62% 31.61 17 49 257.24 254 269 257.22 254 263 8131 8131 0.00%
crit 28.38% 12.53 3 28 514.52 507 538 514.56 507 534 6447 6447 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 527 5.4% 3.9 84.51sec 40015 12959 Periodic 46.9 0 3359 3359 100.0% 1.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.94 0.00 15.64 46.93 3.0881 0.7142 157658.00 157658.00 0.00% 12958.90 12958.90
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 46.93 36 60 3359.40 3234 3787 3359.28 3319 3444 157658 157658 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [c]:3.94
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
gisly_icicle
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.8 252.95sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.85 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [U]:1.85
  • if_expr:buff.combustion.up
Combustion 4.0 84.25sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.01 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Z]:4.01
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.2 335.70sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.17 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [T]:1.17
Rune of Power 7.2 42.56sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.16 0.00 0.00 0.00 1.1284 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [P]:7.18
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.8 0.0 252.9sec 252.9sec 11.7sec 7.21% 17.51% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:249.0s / 255.5s
  • trigger_min/max:249.0s / 255.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • berserking_1:7.21%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.0 0.0 84.3sec 84.3sec 11.7sec 15.70% 0.00% 90.0 (90.0) 3.8

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:81.0s / 87.2s
  • trigger_min/max:81.0s / 87.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:15.70%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.1 0.0 83.8sec 83.8sec 14.5sec 19.77% 0.00% 0.0 (0.0) 3.8

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:80.5s / 87.2s
  • trigger_min/max:80.5s / 87.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:19.77%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 49.1 0.0 6.1sec 6.1sec 1.8sec 29.91% 48.86% 0.0 (0.0) 1.7

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 25.2s
  • trigger_min/max:0.9s / 25.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:29.91%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 46.9 0.0 6.4sec 6.4sec 0.8sec 12.58% 56.41% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 32.1s
  • trigger_min/max:0.8s / 32.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.8s

Stack Uptimes

  • hot_streak_1:12.58%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.0 21.7 84.3sec 10.5sec 13.5sec 18.10% 0.00% 17.7 (17.7) 3.8

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:81.0s / 87.2s
  • trigger_min/max:0.5s / 79.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.8s

Stack Uptimes

  • infernal_cascade_1:0.76%
  • infernal_cascade_2:17.34%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.2 0.0 335.6sec 335.6sec 23.1sec 9.04% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:331.9s / 338.1s
  • trigger_min/max:331.9s / 338.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.04%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.2 0.0 27.5sec 27.5sec 11.8sec 43.93% 0.00% 0.0 (0.0) 10.7

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.7s
  • trigger_min/max:12.9s / 48.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:43.93%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 49.1 39.0 58.0 6.1s 0.9s 25.2s
Heating Up removed 0.2 0.0 2.0 63.0s 37.0s 79.0s
Heating Up converted with Fire Blast 21.8 15.0 30.0 13.9s 0.8s 40.1s
Hot Streak procs 46.9 36.0 55.0 6.4s 0.8s 32.1s
Hot Streak spells used 100.2 80.0 117.0 3.0s 0.0s 23.1s
Hot Streak spell crits 97.2 76.0 114.0 3.1s 0.0s 23.1s
Hot Streak spell crits wasted 1.1 0.0 4.0 33.4s 4.2s 90.0s
Direct Ignite applications 5.0 5.0 5.0 1.3s 0.0s 2.6s
Ignites spread to targets with existing Ignite 31.8 22.0 40.0 18.4s 1.0s 77.7s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.58% 19.59% 23.65% 0.9s 0.0s 3.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000207.571148.427268.688
Shifting Power19.7785.81627.16083.12560.107106.784
Fire Blast0.4470.0008.94121.7996.75933.416
Rune of Power4.4700.00015.12432.29226.20641.206
Dragon's Breath5.1110.00024.41071.21349.38098.654
Frost Nova52.8780.00073.159243.599198.107289.989
Combustion4.1092.6155.74016.73211.07322.592
Phoenix Flames0.3490.0004.9945.6284.1518.404

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
gisly_icicle
mana_regen Mana 3386.92 228992.68 100.00% 67.61 70002.43 23.41%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 765.39 772.95 70016.9 47739.9 41137.0 50000.0
Usage Type Count Total Avg RPE APR
gisly_icicle
combustion Mana 4.0 20042.9 5000.0 4999.8 0.0
dragons_breath Mana 13.3 26557.9 2000.0 1999.9 2.6
fire_blast Mana 48.0 23979.1 500.0 500.1 10.6
flamestrike Mana 102.4 128052.6 1250.0 1250.1 13.1
frost_nova Mana 4.1 4123.4 1000.0 999.5 0.3
scorch Mana 35.2 17621.2 500.0 500.0 4.1
shifting_power Mana 3.9 9852.5 2500.0 2500.7 16.0

Statistics & Data Analysis

Fight Length
gisly_icicle Fight Length
Count 916
Mean 299.14
Minimum 240.11
Maximum 359.99
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.04%
DPS
gisly_icicle Damage Per Second
Count 916
Mean 9844.40
Minimum 9211.28
Maximum 10507.77
Spread ( max - min ) 1296.49
Range [ ( max - min ) / 2 * 100% ] 6.58%
Standard Deviation 258.0173
5th Percentile 9409.43
95th Percentile 10270.59
( 95th Percentile - 5th Percentile ) 861.16
Mean Distribution
Standard Deviation 8.5251
95.00% Confidence Interval ( 9827.69 - 9861.10 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2639
0.1 Scale Factor Error with Delta=300 569
0.05 Scale Factor Error with Delta=300 2274
0.01 Scale Factor Error with Delta=300 56831
Priority Target DPS
gisly_icicle Priority Target Damage Per Second
Count 916
Mean 4367.59
Minimum 4060.72
Maximum 4688.07
Spread ( max - min ) 627.35
Range [ ( max - min ) / 2 * 100% ] 7.18%
Standard Deviation 112.9286
5th Percentile 4174.83
95th Percentile 4553.88
( 95th Percentile - 5th Percentile ) 379.04
Mean Distribution
Standard Deviation 3.7313
95.00% Confidence Interval ( 4360.27 - 4374.90 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2569
0.1 Scale Factor Error with Delta=300 109
0.05 Scale Factor Error with Delta=300 436
0.01 Scale Factor Error with Delta=300 10887
DPS(e)
gisly_icicle Damage Per Second (Effective)
Count 916
Mean 9844.40
Minimum 9211.28
Maximum 10507.77
Spread ( max - min ) 1296.49
Range [ ( max - min ) / 2 * 100% ] 6.58%
Damage
gisly_icicle Damage
Count 916
Mean 2936476.64
Minimum 2360403.79
Maximum 3600230.43
Spread ( max - min ) 1239826.64
Range [ ( max - min ) / 2 * 100% ] 21.11%
DTPS
gisly_icicle Damage Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
gisly_icicle Healing Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
gisly_icicle Healing Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
gisly_icicle Heal
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
gisly_icicle Healing Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
gisly_icicle Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
gisly_icicleTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
gisly_icicle Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
N 3.53 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
O 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
P 7.18 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
Q 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
R 18.07 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
S 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
T 1.17 potion
0.00 blood_fury
U 1.85 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
V 4.07 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
W 25.69 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
X 4.12 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Y 0.00 call_action_list,name=active_talents
Z 4.01 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
a 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
b 18.71 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
c 3.94 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
d 12.79 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
e 4.05 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
f 1.27 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
g 0.16 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
h 13.17 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
i 3.65 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
j 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
k 0.85 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
l 13.95 scorch,if=target.health.pct<=30&talent.searing_touch
m 3.13 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
n 20.68 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
o 14.78 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
p 0.56 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
q 2.47 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 0.00 call_action_list,name=active_talents
s 9.98 dragons_breath,if=active_enemies>1
t 20.37 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
u 31.12 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEHILMXTVeZWWUbWdbcWWbWdbWdbfdbWPmnnnNnnRRhuuusuuRRouuuuusuuPRnRhnnnsuuXVeZWWbWdbcWWbWdbdPmnRhnnnquNuRRosuuuuuRusuuPnRRhnnnsuuuXVeZWWbWdbcWWbWdbdPllhihllkhlilhsttoRottNtottoRottsotttottottoPihlilhllhllhlsotttott

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask gisly_icicle 50000.0/50000: 100% mana
Pre precombat 1 food gisly_icicle 50000.0/50000: 100% mana
Pre precombat 2 augmentation gisly_icicle 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_phase X frost_nova Fluffy_Pillow 49000.0/50000: 98% mana
0:01.189 combustion_cooldowns T potion Fluffy_Pillow 49189.0/50000: 98% mana bloodlust
0:01.189 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49189.0/50000: 98% mana bloodlust, potion_of_spectral_intellect
0:01.189 combustion_phase e flamestrike Fluffy_Pillow 49189.0/50000: 98% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.701 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.701 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:03.209 combustion_phase W fire_blast Fluffy_Pillow 45008.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.321 combustion_cooldowns U berserking Fluffy_Pillow 43370.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.321 combustion_phase b flamestrike Fluffy_Pillow 43370.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.709 combustion_phase W fire_blast Fluffy_Pillow 42508.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.153 combustion_phase d phoenix_flames Fluffy_Pillow 42452.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.985 combustion_phase b flamestrike Fluffy_Pillow 43284.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.818 combustion_phase c shifting_power Fluffy_Pillow 42867.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.996 combustion_phase W fire_blast Fluffy_Pillow 41545.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.571 combustion_phase W fire_blast Fluffy_Pillow 41620.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.231 combustion_phase b flamestrike Fluffy_Pillow 41780.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.231 combustion_phase W fire_blast Fluffy_Pillow 40530.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.064 combustion_phase d phoenix_flames Fluffy_Pillow 40863.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.896 combustion_phase b flamestrike Fluffy_Pillow 41695.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.896 combustion_phase W fire_blast Fluffy_Pillow 40445.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.731 combustion_phase d phoenix_flames Fluffy_Pillow 40780.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.566 combustion_phase b flamestrike Fluffy_Pillow 41615.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.399 combustion_phase f scorch Fluffy_Pillow 41198.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.232 combustion_phase d phoenix_flames Fluffy_Pillow 41531.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.066 combustion_phase b flamestrike Fluffy_Pillow 42365.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.443 combustion_phase W fire_blast Fluffy_Pillow 41492.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.898 default P rune_of_power Fluffy_Pillow 41447.0/50000: 83% mana bloodlust, berserking, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.732 rop_phase m dragons_breath Fluffy_Pillow 42281.0/50000: 85% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.649 rop_phase n flamestrike Fluffy_Pillow 41198.0/50000: 82% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.783 rop_phase n flamestrike Fluffy_Pillow 42082.0/50000: 84% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:20.915 rop_phase n flamestrike Fluffy_Pillow 42964.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:23.048 default N use_item_glyph_of_assimilation Fluffy_Pillow 43847.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:23.048 rop_phase n flamestrike Fluffy_Pillow 43847.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.180 rop_phase n flamestrike Fluffy_Pillow 44729.0/50000: 89% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.546 default R fire_blast Fluffy_Pillow 46095.0/50000: 92% mana bloodlust, rune_of_power
0:27.132 default R fire_blast Fluffy_Pillow 46181.0/50000: 92% mana bloodlust, heating_up, rune_of_power
0:27.312 rop_phase h flamestrike Fluffy_Pillow 44611.0/50000: 89% mana bloodlust, hot_streak, rune_of_power
0:28.228 standard_rotation u flamestrike Fluffy_Pillow 44277.0/50000: 89% mana bloodlust
0:30.360 standard_rotation u flamestrike Fluffy_Pillow 45159.0/50000: 90% mana bloodlust
0:32.493 standard_rotation u flamestrike Fluffy_Pillow 46042.0/50000: 92% mana bloodlust
0:34.625 standard_rotation s dragons_breath Fluffy_Pillow 46924.0/50000: 94% mana bloodlust
0:35.541 standard_rotation u flamestrike Fluffy_Pillow 45840.0/50000: 92% mana bloodlust
0:37.674 standard_rotation u flamestrike Fluffy_Pillow 46723.0/50000: 93% mana bloodlust
0:38.734 default R fire_blast Fluffy_Pillow 47783.0/50000: 96% mana bloodlust
0:39.360 default R fire_blast Fluffy_Pillow 47909.0/50000: 96% mana bloodlust, heating_up
0:39.805 standard_rotation o flamestrike Fluffy_Pillow 46604.0/50000: 93% mana bloodlust, hot_streak
0:40.721 standard_rotation u flamestrike Fluffy_Pillow 46270.0/50000: 93% mana bloodlust
0:42.854 standard_rotation u flamestrike Fluffy_Pillow 47153.0/50000: 94% mana
0:45.626 standard_rotation u flamestrike Fluffy_Pillow 48675.0/50000: 97% mana
0:48.397 standard_rotation u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:51.168 standard_rotation u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:53.939 standard_rotation s dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
0:55.128 standard_rotation u flamestrike Fluffy_Pillow 47943.0/50000: 96% mana
0:57.900 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:00.671 default P rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:01.641 default R fire_blast Fluffy_Pillow 49724.0/50000: 99% mana
1:01.917 rop_phase n flamestrike Fluffy_Pillow 49500.0/50000: 99% mana heating_up, rune_of_power
1:02.230 default R fire_blast Fluffy_Pillow 49813.0/50000: 100% mana heating_up, rune_of_power
1:04.690 rop_phase h flamestrike Fluffy_Pillow 48756.0/50000: 98% mana hot_streak, rune_of_power
1:05.878 rop_phase n flamestrike Fluffy_Pillow 48694.0/50000: 97% mana rune_of_power
1:08.650 rop_phase n flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:11.422 rop_phase n flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:14.194 standard_rotation s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
1:15.383 standard_rotation u flamestrike Fluffy_Pillow 47944.0/50000: 96% mana
1:18.155 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:20.926 combustion_phase X frost_nova Fluffy_Pillow 48754.0/50000: 98% mana
1:22.116 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48944.0/50000: 98% mana
1:22.116 combustion_phase e flamestrike Fluffy_Pillow 48944.0/50000: 98% mana gladiators_badge
1:24.188 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
1:24.188 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
1:24.760 combustion_phase W fire_blast Fluffy_Pillow 45072.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:24.888 combustion_phase b flamestrike Fluffy_Pillow 43450.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:25.279 combustion_phase W fire_blast Fluffy_Pillow 42591.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:26.078 combustion_phase d phoenix_flames Fluffy_Pillow 42890.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.267 combustion_phase b flamestrike Fluffy_Pillow 44079.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:28.457 combustion_phase c shifting_power Fluffy_Pillow 44019.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:29.283 combustion_phase W fire_blast Fluffy_Pillow 42345.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:31.198 combustion_phase W fire_blast Fluffy_Pillow 43760.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:31.818 combustion_phase b flamestrike Fluffy_Pillow 43880.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:31.984 combustion_phase W fire_blast Fluffy_Pillow 42796.0/50000: 86% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:33.008 combustion_phase d phoenix_flames Fluffy_Pillow 43320.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:34.197 combustion_phase b flamestrike Fluffy_Pillow 44509.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:35.387 combustion_phase d phoenix_flames Fluffy_Pillow 44449.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:36.577 default P rune_of_power Fluffy_Pillow 45639.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:37.767 rop_phase m dragons_breath Fluffy_Pillow 46829.0/50000: 94% mana heating_up, rune_of_power
1:38.956 rop_phase n flamestrike Fluffy_Pillow 46018.0/50000: 92% mana heating_up, rune_of_power
1:41.280 default R fire_blast Fluffy_Pillow 48342.0/50000: 97% mana heating_up, rune_of_power
1:41.728 rop_phase h flamestrike Fluffy_Pillow 47040.0/50000: 94% mana hot_streak, rune_of_power
1:42.918 rop_phase n flamestrike Fluffy_Pillow 46980.0/50000: 94% mana rune_of_power
1:45.689 rop_phase n flamestrike Fluffy_Pillow 48501.0/50000: 97% mana rune_of_power
1:48.460 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:51.231 standard_rotation q phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
1:52.422 standard_rotation u flamestrike Fluffy_Pillow 49945.0/50000: 100% mana
1:55.195 default N use_item_glyph_of_assimilation Fluffy_Pillow 48756.0/50000: 98% mana
1:55.195 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:55.668 default R fire_blast Fluffy_Pillow 49229.0/50000: 98% mana
1:57.543 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:57.965 standard_rotation o flamestrike Fluffy_Pillow 48672.0/50000: 97% mana hot_streak
1:59.154 standard_rotation s dragons_breath Fluffy_Pillow 48611.0/50000: 97% mana
2:00.344 standard_rotation u flamestrike Fluffy_Pillow 47801.0/50000: 96% mana
2:03.116 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:05.885 standard_rotation u flamestrike Fluffy_Pillow 48752.0/50000: 98% mana
2:08.659 standard_rotation u flamestrike Fluffy_Pillow 48757.0/50000: 98% mana
2:11.430 standard_rotation u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:11.520 default R fire_blast Fluffy_Pillow 48844.0/50000: 98% mana
2:14.201 standard_rotation u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:16.972 standard_rotation s dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:18.344 standard_rotation u flamestrike Fluffy_Pillow 48126.0/50000: 96% mana heating_up
2:21.116 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:23.887 default P rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:25.077 rop_phase n flamestrike Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
2:25.077 default R fire_blast Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
2:27.287 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:27.848 rop_phase h flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
2:29.039 rop_phase n flamestrike Fluffy_Pillow 48695.0/50000: 97% mana rune_of_power
2:31.810 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:34.581 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:37.352 standard_rotation s dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
2:38.540 standard_rotation u flamestrike Fluffy_Pillow 47942.0/50000: 96% mana
2:41.311 standard_rotation u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:44.084 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:46.857 combustion_phase X frost_nova Fluffy_Pillow 48756.0/50000: 98% mana
2:48.044 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48943.0/50000: 98% mana
2:48.044 combustion_phase e flamestrike Fluffy_Pillow 48943.0/50000: 98% mana gladiators_badge
2:50.206 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
2:50.206 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
2:50.796 combustion_phase W fire_blast Fluffy_Pillow 45090.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:50.815 combustion_phase b flamestrike Fluffy_Pillow 43359.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:51.303 combustion_phase W fire_blast Fluffy_Pillow 42597.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:52.004 combustion_phase d phoenix_flames Fluffy_Pillow 42798.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:53.193 combustion_phase b flamestrike Fluffy_Pillow 43987.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:54.379 combustion_phase c shifting_power Fluffy_Pillow 43923.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:55.197 combustion_phase W fire_blast Fluffy_Pillow 42241.0/50000: 84% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:57.249 combustion_phase W fire_blast Fluffy_Pillow 43793.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:57.794 combustion_phase b flamestrike Fluffy_Pillow 43838.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:58.024 combustion_phase W fire_blast Fluffy_Pillow 42818.0/50000: 86% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:58.982 combustion_phase d phoenix_flames Fluffy_Pillow 43276.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:00.172 combustion_phase b flamestrike Fluffy_Pillow 44466.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:01.362 combustion_phase d phoenix_flames Fluffy_Pillow 44406.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:02.551 default P rune_of_power Fluffy_Pillow 45595.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
3:03.740 rop_phase l scorch Fluffy_Pillow 46784.0/50000: 94% mana heating_up, rune_of_power
3:04.929 rop_phase l scorch Fluffy_Pillow 47473.0/50000: 95% mana heating_up, rune_of_power
3:06.119 rop_phase h flamestrike Fluffy_Pillow 48163.0/50000: 96% mana hot_streak, rune_of_power
3:06.205 rop_phase i fire_blast Fluffy_Pillow 46999.0/50000: 94% mana heating_up, rune_of_power
3:07.309 rop_phase h flamestrike Fluffy_Pillow 47603.0/50000: 95% mana hot_streak, rune_of_power
3:08.498 rop_phase l scorch Fluffy_Pillow 47542.0/50000: 95% mana rune_of_power
3:09.688 rop_phase l scorch Fluffy_Pillow 48232.0/50000: 96% mana rune_of_power
3:10.878 rop_phase k phoenix_flames Fluffy_Pillow 48922.0/50000: 98% mana heating_up, rune_of_power
3:12.067 rop_phase h flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
3:13.255 rop_phase l scorch Fluffy_Pillow 49938.0/50000: 100% mana rune_of_power
3:13.737 rop_phase i fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
3:14.444 rop_phase l scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:15.634 rop_phase h flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:16.824 standard_rotation s dragons_breath Fluffy_Pillow 49445.0/50000: 99% mana heating_up
3:18.014 standard_rotation t scorch Fluffy_Pillow 48635.0/50000: 97% mana heating_up
3:19.204 standard_rotation t scorch Fluffy_Pillow 49325.0/50000: 99% mana heating_up
3:20.395 standard_rotation o flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:21.586 default R fire_blast Fluffy_Pillow 49447.0/50000: 99% mana heating_up
3:21.643 standard_rotation o flamestrike Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
3:22.832 standard_rotation t scorch Fluffy_Pillow 48943.0/50000: 98% mana
3:24.024 standard_rotation t scorch Fluffy_Pillow 49507.0/50000: 99% mana
3:25.212 default N use_item_glyph_of_assimilation Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:25.212 standard_rotation t scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:26.402 standard_rotation o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:27.590 standard_rotation t scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
3:28.779 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:29.971 standard_rotation o flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak
3:30.073 default R fire_blast Fluffy_Pillow 48359.0/50000: 97% mana heating_up
3:31.161 standard_rotation o flamestrike Fluffy_Pillow 48947.0/50000: 98% mana hot_streak
3:32.352 standard_rotation t scorch Fluffy_Pillow 48888.0/50000: 98% mana
3:33.540 standard_rotation t scorch Fluffy_Pillow 49503.0/50000: 99% mana
3:34.728 standard_rotation s dragons_breath Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:36.014 standard_rotation o flamestrike Fluffy_Pillow 48789.0/50000: 98% mana hot_streak
3:37.204 standard_rotation t scorch Fluffy_Pillow 48729.0/50000: 97% mana
3:38.393 standard_rotation t scorch Fluffy_Pillow 49418.0/50000: 99% mana
3:39.582 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:40.771 standard_rotation o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:41.961 standard_rotation t scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:43.151 standard_rotation t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:44.339 standard_rotation o flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
3:45.527 standard_rotation t scorch Fluffy_Pillow 49441.0/50000: 99% mana heating_up
3:46.716 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:47.907 standard_rotation o flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:49.095 default P rune_of_power Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:50.282 rop_phase i fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:50.282 rop_phase h flamestrike Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power
3:51.472 rop_phase l scorch Fluffy_Pillow 49440.0/50000: 99% mana rune_of_power
3:51.472 rop_phase i fire_blast Fluffy_Pillow 49440.0/50000: 99% mana rune_of_power
3:52.661 rop_phase l scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:53.852 rop_phase h flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power
3:55.042 rop_phase l scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up, rune_of_power
3:56.233 rop_phase l scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:57.421 rop_phase h flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
3:58.612 rop_phase l scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:59.801 rop_phase l scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:00.989 rop_phase h flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
4:02.180 rop_phase l scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
4:03.370 standard_rotation s dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:04.561 standard_rotation o flamestrike Fluffy_Pillow 48696.0/50000: 97% mana hot_streak
4:05.750 standard_rotation t scorch Fluffy_Pillow 48635.0/50000: 97% mana
4:06.939 standard_rotation t scorch Fluffy_Pillow 49324.0/50000: 99% mana
4:08.130 standard_rotation t scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:09.320 standard_rotation o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:10.509 standard_rotation t scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
4:11.700 standard_rotation t scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Grisly Icicle }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="gisly_icicle"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6937/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

no_lego : 9747 dps, 4312 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9747.1 9747.1 15.8 / 0.162% 919.6 / 9.4% 12.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
770.9 762.7 Mana 0.00% 49.1 100.0% 100%
Talents
Night Fae

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_lego 9747
Dragon's Breath 239 2.5% 13.6 21.47sec 5290 4611 Direct 40.7 1330 2784 1763 29.8%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.55 40.65 0.00 0.00 1.1471 0.0000 71683.67 71683.67 0.00% 4611.37 4611.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.21% 28.54 16 40 1329.79 1150 2416 1330.27 1190 1473 37955 37955 0.00%
crit 29.79% 12.11 2 24 2784.03 2300 4832 2760.60 2300 3607 33729 33729 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [f]:0.26
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [l]:3.20
  • if_expr:active_enemies>2
    standard_rotation
    [r]:10.10
  • if_expr:active_enemies>1
Eternal Insight 44 0.5% 21.8 13.49sec 604 0 Direct 21.8 470 941 604 28.4%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.80 21.80 0.00 0.00 0.0000 0.0000 13170.61 13170.61 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.56% 15.60 6 35 470.45 461 489 470.50 461 486 7339 7339 0.00%
crit 28.44% 6.20 0 14 940.71 922 977 938.62 0 977 5832 5832 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 826 8.5% 48.8 6.13sec 5061 0 Direct 48.8 0 5060 5060 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.78 48.78 0.00 0.00 0.0000 0.0000 246861.57 246861.57 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.78 38 60 5059.63 3127 7181 5061.03 4814 5283 246862 246862 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [R]:18.58
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [W]:26.18
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [h]:3.46
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [o]:0.57
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2968 (5570) 30.5% (57.1%) 103.9 2.86sec 16027 8198 Direct 311.6 (3557.4) 1621 4419 2847 43.8% (43.8%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.86 311.57 0.00 0.00 1.9551 0.0000 887078.23 887078.23 0.00% 8197.54 8197.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.18% 175.03 134 222 1621.01 1381 2902 1621.45 1568 1666 283735 283735 0.00%
crit 43.82% 136.54 92 184 4418.53 2762 6343 4422.09 4103 4744 603343 603343 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [a]:19.07
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [d]:4.45
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [g]:13.16
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [m]:20.93
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [n]:14.72
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [t]:31.59
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2602 26.7% 1081.9 0.27sec 719 0 Periodic 3245.8 139 375 239 42.5% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1081.94 0.00 0.00 3245.83 0.0000 0.0000 777408.56 777408.56 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.48% 1865.77 1511 2254 138.97 118 249 139.01 137 141 259302 259302 0.00%
crit 42.52% 1380.06 1055 1719 375.40 237 544 375.41 364 389 518106 518106 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 179 1.8% 3.6 90.67sec 15043 0 Periodic 30.1 1399 2793 1784 27.6% 3.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 30.06 30.06 0.0000 1.1655 53602.56 53602.56 0.00% 1530.19 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.40% 21.76 13 31 1399.15 336 1591 1398.98 1288 1539 30444 30444 0.00%
crit 27.60% 8.29 2 16 2792.81 671 3182 2791.26 1690 3182 23158 23158 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1293 13.3% 445.5 0.71sec 868 0 Periodic 889.6 435 0 435 0.0% 99.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 445.50 0.00 889.62 889.62 0.0000 1.0000 386478.84 386478.84 0.00% 434.43 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 889.62 713 1073 434.55 46 1867 434.90 400 467 386479 386479 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.2%) 1.0 0.00sec 5235 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.2% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1901 0.0000 5235.06 5235.06 0.00% 44.43 44.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.89% 71.17 56 85 41.29 29 50 41.29 40 43 2939 2939 0.00%
crit 28.11% 27.83 14 43 82.50 59 100 82.50 72 91 2297 2297 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (726) 0.0% (7.5%) 16.3 18.41sec 13350 12285

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.27 0.00 0.00 0.00 1.0868 0.0000 0.00 0.00 0.00% 12284.52 12284.52

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [c]:12.64
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [j]:0.71
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [p]:2.93
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 726 7.5% 16.2 18.40sec 13393 0 Direct 48.6 1383 5048 4462 84.1%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.21 48.64 0.00 0.00 0.0000 0.0000 217141.10 217141.10 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 15.94% 7.75 1 16 1382.69 1026 2939 1370.86 1026 1804 10712 10712 0.00%
crit 84.06% 40.89 27 54 5048.49 2052 8160 5051.00 4683 5335 206429 206429 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2691 5381 3404 26.5% (26.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3404.50 3404.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.47% 0.73 0 1 2690.70 2691 2691 1976.90 0 2691 1977 1977 0.00%
crit 26.53% 0.27 0 1 5381.39 5381 5381 1427.60 0 5381 1428 1428 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2567 0 Periodic 5.0 0 513 513 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2567.31 2567.31 0.00% 427.88 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 513.43 474 562 513.46 508 539 2567 2567 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 243 2.5% 35.6 8.18sec 2034 1728 Direct 35.6 0 2034 2034 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 35.57 35.57 0.00 0.00 1.1768 0.0000 72348.69 72348.69 0.00% 1728.31 1728.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 35.57 27 43 2033.82 1514 2890 2033.20 1931 2154 72349 72349 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [e]:1.27
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [k]:14.42
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [s]:20.24
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 49 0.5% 44.3 6.65sec 330 0 Direct 44.3 257 514 330 28.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.31 44.31 0.00 0.00 0.0000 0.0000 14611.08 14611.08 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.82% 31.82 14 50 257.24 254 269 257.23 254 261 8186 8186 0.00%
crit 28.18% 12.49 2 27 514.49 507 538 514.48 507 534 6425 6425 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 539 5.5% 4.0 83.29sec 40083 12964 Periodic 48.0 0 3363 3363 100.0% 1.3%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.02 0.00 15.99 47.96 3.0921 0.7151 161296.18 161296.18 0.00% 12963.85 12963.85
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 47.96 36 60 3362.63 3234 3787 3362.10 3319 3451 161296 161296 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [b]:4.02
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
no_lego
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.9 249.14sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.90 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [U]:1.90
  • if_expr:buff.combustion.up
Combustion 4.1 83.03sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.09 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Y]:4.09
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.2 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.23 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [T]:1.23
Rune of Power 7.3 41.96sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.26 0.00 0.00 0.00 1.1288 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [P]:7.29
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.9 0.0 249.3sec 249.3sec 11.6sec 7.37% 17.90% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:245.5s / 252.0s
  • trigger_min/max:245.5s / 252.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • berserking_1:7.37%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.1 0.0 83.1sec 83.1sec 11.7sec 16.01% 0.00% 91.8 (91.8) 3.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:79.9s / 86.0s
  • trigger_min/max:79.9s / 86.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:16.01%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.2 0.0 82.8sec 84.0sec 14.4sec 20.17% 0.00% 0.0 (0.0) 3.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:77.7s / 85.9s
  • trigger_min/max:77.7s / 85.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.17%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 49.9 0.0 6.0sec 6.0sec 1.8sec 30.70% 48.77% 0.0 (0.0) 1.7

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 24.0s
  • trigger_min/max:0.8s / 24.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:30.70%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 47.5 0.0 6.3sec 6.3sec 0.8sec 12.50% 56.43% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 30.5s
  • trigger_min/max:0.7s / 30.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.8s

Stack Uptimes

  • hot_streak_1:12.50%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.1 22.1 83.1sec 10.5sec 13.5sec 18.46% 0.00% 18.0 (18.0) 3.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:79.9s / 86.0s
  • trigger_min/max:0.5s / 78.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.8s

Stack Uptimes

  • infernal_cascade_1:0.79%
  • infernal_cascade_2:17.67%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.2 0.0 331.4sec 0.0sec 22.7sec 9.32% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:325.8s / 334.1s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.32%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.3 0.0 27.1sec 27.1sec 11.8sec 44.62% 0.00% 0.0 (0.0) 10.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.6s
  • trigger_min/max:12.9s / 48.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:44.62%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 49.9 39.0 59.0 6.0s 0.8s 24.0s
Heating Up removed 0.3 0.0 3.0 24.6s 7.1s 75.3s
Heating Up converted with Fire Blast 22.9 16.0 31.0 13.3s 0.7s 32.3s
Hot Streak procs 47.5 37.0 57.0 6.3s 0.7s 30.5s
Hot Streak spells used 101.6 82.0 121.0 3.0s 0.0s 22.4s
Hot Streak spell crits 98.3 77.0 119.0 3.0s 0.0s 22.4s
Hot Streak spell crits wasted 0.8 0.0 4.0 31.6s 3.6s 79.7s
Direct Ignite applications 5.0 5.0 5.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 32.2 22.0 40.0 18.4s 1.0s 76.7s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.87% 19.64% 23.97% 0.9s 0.0s 3.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000209.307150.262270.208
Shifting Power18.8455.26425.94580.29760.107101.568
Fire Blast0.3600.0007.70917.6793.95428.335
Rune of Power4.2630.00014.61731.20925.05239.289
Dragon's Breath4.8710.00024.47569.75447.93991.247
Combustion3.0832.0684.55012.7678.11917.447
Phoenix Flames0.2360.0004.4433.8493.5994.904

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_lego
mana_regen Mana 3392.58 228178.70 100.00% 67.26 70823.15 23.69%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 762.66 770.86 70840.9 47546.9 41127.0 50000.0
Usage Type Count Total Avg RPE APR
no_lego
combustion Mana 4.1 20434.5 5000.0 4998.1 0.0
dragons_breath Mana 13.6 27124.5 2000.0 2001.6 2.6
fire_blast Mana 48.8 24393.2 500.0 500.1 10.1
flamestrike Mana 103.9 129825.6 1250.0 1250.1 12.8
scorch Mana 35.6 17787.6 500.0 500.1 4.1
shifting_power Mana 4.0 10059.0 2500.0 2499.7 16.0

Statistics & Data Analysis

Fight Length
no_lego Fight Length
Count 916
Mean 299.14
Minimum 240.11
Maximum 359.99
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.04%
DPS
no_lego Damage Per Second
Count 916
Mean 9747.12
Minimum 9117.21
Maximum 10332.24
Spread ( max - min ) 1215.03
Range [ ( max - min ) / 2 * 100% ] 6.23%
Standard Deviation 243.4818
5th Percentile 9353.35
95th Percentile 10159.63
( 95th Percentile - 5th Percentile ) 806.28
Mean Distribution
Standard Deviation 8.0449
95.00% Confidence Interval ( 9731.35 - 9762.89 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2398
0.1 Scale Factor Error with Delta=300 507
0.05 Scale Factor Error with Delta=300 2025
0.01 Scale Factor Error with Delta=300 50608
Priority Target DPS
no_lego Priority Target Damage Per Second
Count 916
Mean 4312.01
Minimum 4034.47
Maximum 4598.40
Spread ( max - min ) 563.94
Range [ ( max - min ) / 2 * 100% ] 6.54%
Standard Deviation 105.7370
5th Percentile 4142.84
95th Percentile 4493.74
( 95th Percentile - 5th Percentile ) 350.90
Mean Distribution
Standard Deviation 3.4936
95.00% Confidence Interval ( 4305.16 - 4318.85 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2310
0.1 Scale Factor Error with Delta=300 96
0.05 Scale Factor Error with Delta=300 382
0.01 Scale Factor Error with Delta=300 9545
DPS(e)
no_lego Damage Per Second (Effective)
Count 916
Mean 9747.12
Minimum 9117.21
Maximum 10332.24
Spread ( max - min ) 1215.03
Range [ ( max - min ) / 2 * 100% ] 6.23%
Damage
no_lego Damage
Count 916
Mean 2907652.90
Minimum 2314137.89
Maximum 3580478.22
Spread ( max - min ) 1266340.33
Range [ ( max - min ) / 2 * 100% ] 21.78%
DTPS
no_lego Damage Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_lego Healing Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_lego Healing Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_lego Heal
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_lego Healing Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_lego Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_legoTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_lego Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
N 3.57 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
O 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
P 7.29 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
Q 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
R 18.58 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
S 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
T 1.23 potion
0.00 blood_fury
U 1.90 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
V 4.18 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
W 26.18 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
X 0.00 call_action_list,name=active_talents
Y 4.09 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Z 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
a 19.07 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
b 4.02 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
c 12.64 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
d 4.45 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
e 1.27 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
f 0.26 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
g 13.16 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
h 3.46 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
i 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
j 0.71 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
k 14.42 scorch,if=target.health.pct<=30&talent.searing_touch
l 3.20 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
m 20.93 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
n 14.72 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
o 0.57 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
p 2.93 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
q 0.00 call_action_list,name=active_talents
r 10.10 dragons_breath,if=active_enemies>1
s 20.24 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 31.59 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEHILMTVdYWWUaWcabWWaWcaWcaecaWPlmmNmmmRRgtttrttRRntttttrttPRmRgmmmrttVdYWWaWcabWWaWcacPlmRgmmmpRNntrtttRRntttrtttPmRRgmmlmttVdYWWaWcabWWaWcacPkkghgkkkgkRgkrnpsosnssNnssnRnssrnsssnssnssnPhgkhkgkkgkkgkrnsssnsVddYWWUaWc

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_lego 50000.0/50000: 100% mana
Pre precombat 1 food no_lego 50000.0/50000: 100% mana
Pre precombat 2 augmentation no_lego 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns T potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase d flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.150 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.150 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.726 combustion_phase W fire_blast Fluffy_Pillow 45076.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.771 combustion_cooldowns U berserking Fluffy_Pillow 43371.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.771 combustion_phase a flamestrike Fluffy_Pillow 43371.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.278 combustion_phase W fire_blast Fluffy_Pillow 42628.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.604 combustion_phase c phoenix_flames Fluffy_Pillow 42454.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.437 combustion_phase a flamestrike Fluffy_Pillow 43287.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.270 combustion_phase b shifting_power Fluffy_Pillow 42870.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.428 combustion_phase W fire_blast Fluffy_Pillow 41528.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.023 combustion_phase W fire_blast Fluffy_Pillow 41623.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.804 combustion_phase a flamestrike Fluffy_Pillow 41904.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.804 combustion_phase W fire_blast Fluffy_Pillow 40654.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.639 combustion_phase c phoenix_flames Fluffy_Pillow 40989.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.473 combustion_phase a flamestrike Fluffy_Pillow 41823.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.473 combustion_phase W fire_blast Fluffy_Pillow 40573.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.308 combustion_phase c phoenix_flames Fluffy_Pillow 40908.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.143 combustion_phase a flamestrike Fluffy_Pillow 41743.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.975 combustion_phase e scorch Fluffy_Pillow 41325.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.809 combustion_phase c phoenix_flames Fluffy_Pillow 41659.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.645 combustion_phase a flamestrike Fluffy_Pillow 42495.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.934 combustion_phase W fire_blast Fluffy_Pillow 41534.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.481 default P rune_of_power Fluffy_Pillow 41581.0/50000: 83% mana bloodlust, berserking, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.314 rop_phase l dragons_breath Fluffy_Pillow 42414.0/50000: 85% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.230 rop_phase m flamestrike Fluffy_Pillow 41330.0/50000: 83% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.362 rop_phase m flamestrike Fluffy_Pillow 42212.0/50000: 84% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:20.495 default N use_item_glyph_of_assimilation Fluffy_Pillow 43095.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.495 rop_phase m flamestrike Fluffy_Pillow 43095.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.628 rop_phase m flamestrike Fluffy_Pillow 43978.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.760 rop_phase m flamestrike Fluffy_Pillow 44860.0/50000: 90% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.942 default R fire_blast Fluffy_Pillow 46042.0/50000: 92% mana bloodlust, rune_of_power
0:26.511 default R fire_blast Fluffy_Pillow 46111.0/50000: 92% mana bloodlust, heating_up, rune_of_power
0:26.892 rop_phase g flamestrike Fluffy_Pillow 44742.0/50000: 89% mana bloodlust, hot_streak, rune_of_power
0:27.807 standard_rotation t flamestrike Fluffy_Pillow 44407.0/50000: 89% mana bloodlust
0:29.938 standard_rotation t flamestrike Fluffy_Pillow 45288.0/50000: 91% mana bloodlust
0:32.072 standard_rotation t flamestrike Fluffy_Pillow 46172.0/50000: 92% mana bloodlust
0:34.205 standard_rotation r dragons_breath Fluffy_Pillow 47055.0/50000: 94% mana bloodlust
0:35.122 standard_rotation t flamestrike Fluffy_Pillow 45972.0/50000: 92% mana bloodlust
0:37.254 standard_rotation t flamestrike Fluffy_Pillow 46854.0/50000: 94% mana bloodlust
0:38.160 default R fire_blast Fluffy_Pillow 47760.0/50000: 96% mana bloodlust
0:38.890 default R fire_blast Fluffy_Pillow 47990.0/50000: 96% mana bloodlust, heating_up
0:39.387 standard_rotation n flamestrike Fluffy_Pillow 46737.0/50000: 93% mana bloodlust, hot_streak
0:40.305 standard_rotation t flamestrike Fluffy_Pillow 46405.0/50000: 93% mana bloodlust
0:42.439 standard_rotation t flamestrike Fluffy_Pillow 47289.0/50000: 95% mana
0:45.210 standard_rotation t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:47.982 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:50.756 standard_rotation t flamestrike Fluffy_Pillow 48757.0/50000: 98% mana
0:53.528 standard_rotation r dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
0:54.716 standard_rotation t flamestrike Fluffy_Pillow 47943.0/50000: 96% mana
0:57.490 standard_rotation t flamestrike Fluffy_Pillow 48757.0/50000: 98% mana
1:00.260 default P rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana
1:01.012 default R fire_blast Fluffy_Pillow 49505.0/50000: 99% mana
1:01.500 rop_phase m flamestrike Fluffy_Pillow 49493.0/50000: 99% mana heating_up, rune_of_power
1:01.606 default R fire_blast Fluffy_Pillow 49599.0/50000: 99% mana heating_up, rune_of_power
1:04.273 rop_phase g flamestrike Fluffy_Pillow 48756.0/50000: 98% mana hot_streak, rune_of_power
1:05.463 rop_phase m flamestrike Fluffy_Pillow 48696.0/50000: 97% mana rune_of_power
1:08.235 rop_phase m flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:11.005 rop_phase m flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
1:13.776 standard_rotation r dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
1:14.963 standard_rotation t flamestrike Fluffy_Pillow 47941.0/50000: 96% mana
1:17.735 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:20.507 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48755.0/50000: 98% mana
1:20.507 combustion_phase d flamestrike Fluffy_Pillow 48755.0/50000: 98% mana gladiators_badge
1:22.680 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
1:22.680 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
1:23.195 combustion_phase W fire_blast Fluffy_Pillow 45015.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:23.278 combustion_phase a flamestrike Fluffy_Pillow 43348.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:23.751 combustion_phase W fire_blast Fluffy_Pillow 42571.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:24.468 combustion_phase c phoenix_flames Fluffy_Pillow 42788.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:25.659 combustion_phase a flamestrike Fluffy_Pillow 43979.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:26.849 combustion_phase b shifting_power Fluffy_Pillow 43919.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.644 combustion_phase W fire_blast Fluffy_Pillow 42214.0/50000: 84% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:29.725 combustion_phase W fire_blast Fluffy_Pillow 43795.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:30.325 combustion_phase a flamestrike Fluffy_Pillow 43895.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:30.428 combustion_phase W fire_blast Fluffy_Pillow 42748.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:31.514 combustion_phase c phoenix_flames Fluffy_Pillow 43334.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:32.703 combustion_phase a flamestrike Fluffy_Pillow 44523.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:33.891 combustion_phase c phoenix_flames Fluffy_Pillow 44461.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:35.081 default P rune_of_power Fluffy_Pillow 45651.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:36.271 rop_phase l dragons_breath Fluffy_Pillow 46841.0/50000: 94% mana heating_up, rune_of_power
1:37.462 rop_phase m flamestrike Fluffy_Pillow 46032.0/50000: 92% mana heating_up, rune_of_power
1:39.814 default R fire_blast Fluffy_Pillow 48384.0/50000: 97% mana heating_up, rune_of_power
1:40.233 rop_phase g flamestrike Fluffy_Pillow 47053.0/50000: 94% mana hot_streak, rune_of_power
1:41.422 rop_phase m flamestrike Fluffy_Pillow 46992.0/50000: 94% mana rune_of_power
1:44.194 rop_phase m flamestrike Fluffy_Pillow 48514.0/50000: 97% mana rune_of_power
1:46.966 rop_phase m flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:49.739 standard_rotation p phoenix_flames Fluffy_Pillow 48756.0/50000: 98% mana
1:50.861 default R fire_blast Fluffy_Pillow 49878.0/50000: 100% mana heating_up
1:50.927 default N use_item_glyph_of_assimilation Fluffy_Pillow 49444.0/50000: 99% mana hot_streak
1:50.927 standard_rotation n flamestrike Fluffy_Pillow 49444.0/50000: 99% mana hot_streak
1:52.117 standard_rotation t flamestrike Fluffy_Pillow 49384.0/50000: 99% mana
1:54.886 standard_rotation r dragons_breath Fluffy_Pillow 48752.0/50000: 98% mana
1:56.076 standard_rotation t flamestrike Fluffy_Pillow 47942.0/50000: 96% mana
1:58.848 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:01.619 standard_rotation t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:02.097 default R fire_blast Fluffy_Pillow 49232.0/50000: 98% mana
2:03.979 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:04.389 standard_rotation n flamestrike Fluffy_Pillow 48660.0/50000: 97% mana hot_streak
2:05.578 standard_rotation t flamestrike Fluffy_Pillow 48599.0/50000: 97% mana
2:08.348 standard_rotation t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:11.118 standard_rotation t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:13.889 standard_rotation r dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
2:15.080 standard_rotation t flamestrike Fluffy_Pillow 47945.0/50000: 96% mana
2:17.852 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:20.622 standard_rotation t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:23.394 default P rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
2:24.585 rop_phase m flamestrike Fluffy_Pillow 49946.0/50000: 100% mana rune_of_power
2:24.585 default R fire_blast Fluffy_Pillow 49946.0/50000: 100% mana rune_of_power
2:25.798 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:27.356 rop_phase g flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
2:28.546 rop_phase m flamestrike Fluffy_Pillow 48694.0/50000: 97% mana rune_of_power
2:31.319 rop_phase m flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:34.092 rop_phase l dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:35.282 rop_phase m flamestrike Fluffy_Pillow 47946.0/50000: 96% mana rune_of_power
2:38.054 standard_rotation t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:40.825 standard_rotation t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:43.595 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48753.0/50000: 98% mana
2:43.595 combustion_phase d flamestrike Fluffy_Pillow 48753.0/50000: 98% mana gladiators_badge
2:45.734 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
2:45.734 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
2:46.312 combustion_phase W fire_blast Fluffy_Pillow 45078.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:46.365 combustion_phase a flamestrike Fluffy_Pillow 43381.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:46.857 combustion_phase W fire_blast Fluffy_Pillow 42623.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:47.554 combustion_phase c phoenix_flames Fluffy_Pillow 42820.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:48.743 combustion_phase a flamestrike Fluffy_Pillow 44009.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.931 combustion_phase b shifting_power Fluffy_Pillow 43947.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:50.777 combustion_phase W fire_blast Fluffy_Pillow 42293.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:52.780 combustion_phase W fire_blast Fluffy_Pillow 43796.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:53.452 combustion_phase a flamestrike Fluffy_Pillow 43968.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:53.452 combustion_phase W fire_blast Fluffy_Pillow 42718.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:54.642 combustion_phase c phoenix_flames Fluffy_Pillow 43408.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:55.832 combustion_phase a flamestrike Fluffy_Pillow 44598.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:57.021 combustion_phase c phoenix_flames Fluffy_Pillow 44537.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:58.210 default P rune_of_power Fluffy_Pillow 45726.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
2:59.399 rop_phase k scorch Fluffy_Pillow 46915.0/50000: 94% mana heating_up, rune_of_power
3:00.589 rop_phase k scorch Fluffy_Pillow 47605.0/50000: 95% mana heating_up, rune_of_power
3:01.778 rop_phase g flamestrike Fluffy_Pillow 48294.0/50000: 97% mana hot_streak, rune_of_power
3:01.888 rop_phase h fire_blast Fluffy_Pillow 47154.0/50000: 94% mana heating_up, rune_of_power
3:02.968 rop_phase g flamestrike Fluffy_Pillow 47734.0/50000: 95% mana hot_streak, rune_of_power
3:04.157 rop_phase k scorch Fluffy_Pillow 47673.0/50000: 95% mana rune_of_power
3:05.346 rop_phase k scorch Fluffy_Pillow 48362.0/50000: 97% mana rune_of_power
3:06.535 rop_phase k scorch Fluffy_Pillow 49051.0/50000: 98% mana heating_up, rune_of_power
3:07.725 rop_phase g flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:08.914 rop_phase k scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:09.265 default R fire_blast Fluffy_Pillow 49747.0/50000: 99% mana heating_up, rune_of_power
3:10.104 rop_phase g flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:11.293 rop_phase k scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:12.482 standard_rotation r dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:13.671 standard_rotation n flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak
3:14.859 standard_rotation p phoenix_flames Fluffy_Pillow 48631.0/50000: 97% mana
3:16.050 standard_rotation s scorch Fluffy_Pillow 49822.0/50000: 100% mana
3:17.171 standard_rotation o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
3:17.239 standard_rotation s scorch Fluffy_Pillow 49068.0/50000: 98% mana heating_up
3:18.428 standard_rotation n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:19.618 standard_rotation s scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:20.808 standard_rotation s scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:21.998 default N use_item_glyph_of_assimilation Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:21.998 standard_rotation n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:23.188 standard_rotation s scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up
3:24.376 standard_rotation s scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:25.566 standard_rotation n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:25.672 default R fire_blast Fluffy_Pillow 48361.0/50000: 97% mana heating_up
3:26.755 standard_rotation n flamestrike Fluffy_Pillow 48944.0/50000: 98% mana hot_streak
3:27.944 standard_rotation s scorch Fluffy_Pillow 48883.0/50000: 98% mana
3:29.134 standard_rotation s scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:30.325 standard_rotation r dragons_breath Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:31.674 standard_rotation n flamestrike Fluffy_Pillow 48855.0/50000: 98% mana hot_streak
3:32.862 standard_rotation s scorch Fluffy_Pillow 48793.0/50000: 98% mana
3:34.051 standard_rotation s scorch Fluffy_Pillow 49482.0/50000: 99% mana
3:35.241 standard_rotation s scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:36.429 standard_rotation n flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
3:37.619 standard_rotation s scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
3:38.808 standard_rotation s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:39.997 standard_rotation n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:41.188 standard_rotation s scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up
3:42.379 standard_rotation s scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:43.569 standard_rotation n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:44.757 default P rune_of_power Fluffy_Pillow 49443.0/50000: 99% mana heating_up
3:45.946 rop_phase h fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:45.946 rop_phase g flamestrike Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power
3:47.134 rop_phase k scorch Fluffy_Pillow 49438.0/50000: 99% mana rune_of_power
3:47.134 rop_phase h fire_blast Fluffy_Pillow 49438.0/50000: 99% mana rune_of_power
3:48.323 rop_phase k scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:49.512 rop_phase g flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:50.702 rop_phase k scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:51.890 rop_phase k scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
3:53.078 rop_phase g flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
3:54.266 rop_phase k scorch Fluffy_Pillow 49441.0/50000: 99% mana heating_up, rune_of_power
3:55.456 rop_phase k scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:56.646 rop_phase g flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:57.835 rop_phase k scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:59.022 standard_rotation r dragons_breath Fluffy_Pillow 49502.0/50000: 99% mana heating_up
4:00.211 standard_rotation n flamestrike Fluffy_Pillow 48691.0/50000: 97% mana hot_streak
4:01.399 standard_rotation s scorch Fluffy_Pillow 48629.0/50000: 97% mana
4:02.588 standard_rotation s scorch Fluffy_Pillow 49318.0/50000: 99% mana
4:03.778 standard_rotation s scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:04.967 standard_rotation n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:06.155 standard_rotation s scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up
4:07.346 combustion_cooldowns V use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:07.346 combustion_phase d flamestrike Fluffy_Pillow 49506.0/50000: 99% mana heating_up, gladiators_badge
4:08.544 combustion_phase d flamestrike Fluffy_Pillow 49454.0/50000: 99% mana gladiators_badge
4:10.624 combustion_phase Y combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
4:10.624 combustion_phase W fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
4:11.125 combustion_phase W fire_blast Fluffy_Pillow 45001.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:11.316 combustion_cooldowns U berserking Fluffy_Pillow 43442.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.316 combustion_phase a flamestrike Fluffy_Pillow 43442.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.654 combustion_phase W fire_blast Fluffy_Pillow 42530.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.399 combustion_phase c phoenix_flames Fluffy_Pillow 42775.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 44 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="no_lego"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=371

temporal_warp : 10560 dps, 4651 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10559.9 10559.9 19.3 / 0.183% 1096.1 / 10.4% 12.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
813.6 801.1 Mana 0.00% 51.5 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
temporal_warp 10560
Dragon's Breath 273 2.6% 13.9 21.08sec 5897 5260 Direct 41.8 1325 3203 1967 34.1%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.92 41.76 0.00 0.00 1.1210 0.0000 82089.21 82089.21 0.00% 5260.44 5260.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 65.86% 27.51 15 42 1324.63 1150 2416 1324.50 1206 1470 36435 36435 0.00%
crit 34.14% 14.26 5 30 3203.15 2300 5281 3187.46 2311 4183 45654 45654 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [g]:1.19
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [m]:3.17
  • if_expr:active_enemies>2
    standard_rotation
    [s]:9.58
  • if_expr:active_enemies>1
Eternal Insight 46 0.4% 22.7 12.85sec 602 0 Direct 22.7 470 940 601 27.9%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.74 22.74 0.00 0.00 0.0000 0.0000 13679.21 13679.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.08% 16.39 6 31 470.30 461 489 470.31 461 482 7710 7710 0.00%
crit 27.92% 6.35 0 16 940.32 922 977 938.83 0 977 5970 5970 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 882 8.3% 52.2 5.73sec 5052 0 Direct 52.2 0 5050 5050 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 52.16 52.16 0.00 0.00 0.0000 0.0000 263494.27 263494.27 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 52.16 40 64 5050.24 3127 7181 5049.90 4839 5270 263494 263494 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [R]:20.57
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [X]:27.45
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [i]:3.43
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [p]:0.71
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 3138 (6184) 29.7% (58.5%) 109.2 2.72sec 16919 9106 Direct 327.7 (4057.2) 1621 4442 2862 44.0% (44.0%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 109.22 327.65 0.00 0.00 1.8580 0.0000 937926.36 937926.36 0.00% 9105.94 9105.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.01% 183.51 132 240 1621.08 1381 2902 1621.43 1561 1676 297539 297539 0.00%
crit 43.99% 144.14 96 193 4442.39 2762 6343 4444.90 4178 4737 640388 640388 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [b]:20.47
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [e]:4.55
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [h]:13.36
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [n]:23.24
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [o]:15.18
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [u]:32.46
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 3046 28.8% 1243.2 0.24sec 732 0 Periodic 3729.5 140 381 244 43.1% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1243.18 0.00 0.00 3729.54 0.0000 0.0000 909869.31 909869.31 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.87% 2120.84 1758 2556 139.75 118 249 139.78 138 143 296419 296419 0.00%
crit 43.13% 1608.70 1240 2027 381.26 237 544 381.16 368 394 613450 613450 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 196 1.9% 3.6 90.89sec 16476 0 Periodic 32.0 1428 2853 1830 28.2% 3.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 32.03 32.03 0.0000 1.0924 58601.21 58601.21 0.00% 1674.89 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.81% 23.00 11 34 1428.21 27 1591 1428.53 1313 1569 32841 32841 0.00%
crit 28.19% 9.03 2 19 2853.07 53 3182 2851.99 1366 3182 25760 25760 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1358 12.9% 466.4 0.68sec 870 0 Periodic 889.6 456 0 456 0.0% 99.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 466.41 0.00 889.62 889.62 0.0000 1.0000 405863.51 405863.51 0.00% 456.22 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 889.62 713 1073 456.27 46 2095 456.60 423 491 405864 405864 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (23) 0.0% (0.2%) 1.0 0.00sec 6801 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 170  / 23 0.2% 129.0 0.91sec 53 57 Direct 129.0 41 82 53 28.3%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 129.00 129.00 0.00 0.00 0.9269 0.0000 6801.29 6801.29 0.00% 56.88 56.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.71% 92.51 76 108 41.10 29 50 41.10 39 43 3802 3802 0.00%
crit 28.29% 36.49 21 53 82.18 59 100 82.17 73 89 2999 2999 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:44.00
Phoenix Flames 0 (723) 0.0% (6.9%) 16.4 18.31sec 13230 12537

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.36 0.00 0.00 0.00 1.0553 0.0000 0.00 0.00 0.00% 12537.08 12537.08

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [d]:12.57
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [k]:0.54
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [q]:3.26
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 723 6.9% 16.3 18.31sec 13270 0 Direct 48.9 1366 5033 4421 83.4%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.31 48.93 0.00 0.00 0.0000 0.0000 216427.56 216427.56 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 16.63% 8.14 2 16 1365.89 1026 2939 1358.69 1026 1816 11110 11110 0.00%
crit 83.37% 40.79 27 56 5033.42 2052 8160 5034.41 4586 5361 205318 205318 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (22) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (7.0) 2691 5381 3464 28.7% (28.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3463.24 3463.24 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.29% 0.71 0 1 2690.70 2691 2691 1918.15 0 2691 1918 1918 0.00%
crit 28.71% 0.29 0 1 5381.39 5381 5381 1545.09 0 5381 1545 1545 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 10 0.1% 1.0 0.00sec 3031 0 Periodic 6.0 0 505 505 100.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 6.00 6.00 0.0000 1.0000 3030.55 3030.55 0.00% 505.09 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 6.00 6 6 505.11 407 562 505.09 500 530 3031 3031 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 251 2.4% 36.7 7.93sec 2042 1761 Direct 36.7 0 2042 2042 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 36.74 36.73 0.00 0.00 1.1596 0.0000 75027.13 75027.13 0.00% 1761.20 1761.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 36.73 29 50 2042.10 1514 4012 2039.54 1926 2220 75027 75027 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [f]:1.98
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [l]:14.74
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [t]:20.34
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 52 0.5% 47.1 6.24sec 330 0 Direct 47.1 257 514 330 28.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.05 47.05 0.00 0.00 0.0000 0.0000 15516.86 15516.86 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.81% 33.79 15 54 257.28 254 269 257.29 254 263 8693 8693 0.00%
crit 28.19% 13.26 4 25 514.48 507 538 514.49 507 532 6824 6824 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 550 5.2% 4.1 82.21sec 40088 13665 Periodic 48.9 0 3363 3363 100.0% 1.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.10 0.00 16.30 48.89 2.9337 0.6754 164420.69 164420.69 0.00% 13665.28 13665.28
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 48.89 36 60 3362.82 3234 3787 3361.68 3319 3457 164421 164421 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [c]:4.10
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
temporal_warp
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.9 245.84sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.93 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [U]:1.93
  • if_expr:buff.combustion.up
Combustion 4.1 81.93sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.15 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Z]:4.15
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.26 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [T]:1.26
Rune of Power 7.3 41.40sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.34 0.00 0.00 0.00 1.1136 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [P]:7.36
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Time Warp 1.3 315.56sec

Stats Details: Time Warp

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.28 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Time Warp

  • id:80353
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:80353
  • name:Time Warp
  • school:arcane
  • tooltip:Haste increased by $w1%. $?$W4>0[Time rate increased by $w4%.][]$?$W3=1[ When the effect ends, you die.][]
  • description:Warp the flow of time, increasing haste by {$s1=30}% $?a320919[and time rate by {$s4=0}% ][]for all party and raid members for {$d=40 seconds}. Allies will be unable to benefit from Bloodlust, Heroism, or Time Warp again for {$57724d=600 seconds}.$?a320920[ When the effect ends, you die.][]

Action Priority List

    combustion_cooldowns
    [V]:1.28
  • if_expr:runeforge.temporal_warp&buff.exhaustion.up

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.9 0.0 245.8sec 245.8sec 11.7sec 7.51% 14.86% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:241.5s / 249.4s
  • trigger_min/max:241.5s / 249.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • berserking_1:7.51%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.1 0.0 81.9sec 81.9sec 11.7sec 16.28% 0.00% 93.3 (93.3) 4.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:76.3s / 86.0s
  • trigger_min/max:76.3s / 86.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:16.28%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.2 0.0 81.7sec 83.9sec 14.4sec 20.47% 0.00% 0.0 (0.0) 3.9

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:76.3s / 85.9s
  • trigger_min/max:80.0s / 85.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.47%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 51.8 0.0 5.8sec 5.8sec 1.7sec 29.81% 48.93% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 24.0s
  • trigger_min/max:0.9s / 24.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:29.81%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 49.6 0.0 6.1sec 6.1sec 0.8sec 12.21% 56.04% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 31.8s
  • trigger_min/max:0.7s / 31.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.8s

Stack Uptimes

  • hot_streak_1:12.21%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.1 23.3 81.9sec 10.0sec 12.9sec 17.87% 0.00% 19.2 (19.2) 3.9

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:76.3s / 86.0s
  • trigger_min/max:0.5s / 78.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 14.8s

Stack Uptimes

  • infernal_cascade_1:0.80%
  • infernal_cascade_2:17.07%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 327.9sec 0.0sec 22.7sec 9.50% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:323.7s / 330.8s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.50%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.5 0.0 26.8sec 26.8sec 11.8sec 45.22% 0.00% 0.0 (0.0) 11.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.8s / 48.7s
  • trigger_min/max:12.8s / 48.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:45.22%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Temporal Warp 1.3 0.0 318.6sec 318.6sec 34.9sec 14.89% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_temporal_warp
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:252.0s / 328.1s
  • trigger_min/max:252.0s / 328.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.0s

Stack Uptimes

  • temporal_warp_1:14.89%

Spelldata

  • id:327355
  • name:Temporal Warp
  • tooltip:Haste increased by $w1%.
  • description:{$@spelldesc327351=While you have Temporal Displacement or other similar effects, you may use Time Warp to grant yourself {$327355s1=30}% Haste for {$327355d=40 seconds}.}
  • max_stacks:0
  • duration:40.00
  • cooldown:0.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 51.8 41.0 63.0 5.8s 0.9s 24.0s
Heating Up removed 0.5 0.0 3.0 24.0s 4.8s 74.0s
Heating Up converted with Fire Blast 25.4 19.0 34.0 11.9s 0.7s 45.6s
Hot Streak procs 49.6 40.0 62.0 6.1s 0.7s 31.8s
Hot Streak spells used 106.2 85.0 131.0 2.8s 0.0s 22.0s
Hot Streak spell crits 102.8 82.0 129.0 2.9s 0.0s 22.0s
Hot Streak spell crits wasted 1.3 0.0 6.0 98.3s 3.2s 346.5s
Direct Ignite applications 5.0 5.0 5.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 32.2 23.0 40.0 18.4s 0.7s 77.9s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 18.16% 15.78% 20.35% 0.9s 0.0s 3.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.131152.107271.989
Shifting Power18.0125.02925.70877.57160.10797.716
Fire Blast0.2900.0007.79415.2527.11827.267
Rune of Power3.8510.00014.79628.66021.38737.698
Dragon's Breath4.5130.00023.34365.19945.71589.921
Time Warp17.0220.00076.05644.9952.76978.827
Combustion3.0371.8014.75012.7258.21917.518
Phoenix Flames0.2290.0004.2863.7433.5214.286

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
temporal_warp
mana_regen Mana 3571.29 239671.08 100.00% 67.11 59349.20 19.85%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 801.07 813.56 59370.8 46263.4 38553.0 50000.0
Usage Type Count Total Avg RPE APR
temporal_warp
combustion Mana 4.1 20729.6 5000.0 4996.9 0.0
dragons_breath Mana 13.9 27875.5 2000.0 2002.4 2.9
fire_blast Mana 52.2 26079.9 500.0 500.0 10.1
flamestrike Mana 109.2 136520.9 1250.0 1250.0 13.5
scorch Mana 36.7 18358.9 500.0 499.7 4.1
shifting_power Mana 4.1 10249.5 2500.0 2498.9 16.0
time_warp Mana 1.3 2551.5 2000.0 1992.5 0.0

Statistics & Data Analysis

Fight Length
temporal_warp Fight Length
Count 916
Mean 299.14
Minimum 240.11
Maximum 359.99
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.04%
DPS
temporal_warp Damage Per Second
Count 916
Mean 10559.90
Minimum 9816.99
Maximum 11279.19
Spread ( max - min ) 1462.21
Range [ ( max - min ) / 2 * 100% ] 6.92%
Standard Deviation 297.9162
5th Percentile 10057.23
95th Percentile 11007.47
( 95th Percentile - 5th Percentile ) 950.23
Mean Distribution
Standard Deviation 9.8434
95.00% Confidence Interval ( 10540.60 - 10579.19 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 31
0.1% Error 3058
0.1 Scale Factor Error with Delta=300 758
0.05 Scale Factor Error with Delta=300 3031
0.01 Scale Factor Error with Delta=300 75766
Priority Target DPS
temporal_warp Priority Target Damage Per Second
Count 916
Mean 4650.64
Minimum 4317.43
Maximum 5001.02
Spread ( max - min ) 683.59
Range [ ( max - min ) / 2 * 100% ] 7.35%
Standard Deviation 128.5124
5th Percentile 4432.84
95th Percentile 4847.47
( 95th Percentile - 5th Percentile ) 414.62
Mean Distribution
Standard Deviation 4.2462
95.00% Confidence Interval ( 4642.32 - 4658.96 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 30
0.1% Error 2934
0.1 Scale Factor Error with Delta=300 141
0.05 Scale Factor Error with Delta=300 564
0.01 Scale Factor Error with Delta=300 14099
DPS(e)
temporal_warp Damage Per Second (Effective)
Count 916
Mean 10559.90
Minimum 9816.99
Maximum 11279.19
Spread ( max - min ) 1462.21
Range [ ( max - min ) / 2 * 100% ] 6.92%
Damage
temporal_warp Damage
Count 916
Mean 3149409.12
Minimum 2465176.61
Maximum 3929272.10
Spread ( max - min ) 1464095.49
Range [ ( max - min ) / 2 * 100% ] 23.24%
DTPS
temporal_warp Damage Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
temporal_warp Healing Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
temporal_warp Healing Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
temporal_warp Heal
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
temporal_warp Healing Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
temporal_warp Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
temporal_warpTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
temporal_warp Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
N 3.56 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
O 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
P 7.36 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
Q 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
R 20.57 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
S 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
T 1.26 potion
0.00 blood_fury
U 1.93 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
V 1.28 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
W 4.23 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
X 27.45 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Y 0.00 call_action_list,name=active_talents
Z 4.15 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
a 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
b 20.47 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
c 4.10 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
d 12.57 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
e 4.55 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
f 1.98 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
g 1.19 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
h 13.36 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
i 3.43 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
j 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
k 0.54 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
l 14.74 scorch,if=target.health.pct<=30&talent.searing_touch
m 3.17 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
n 23.24 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
o 15.18 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
p 0.71 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
q 3.26 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 0.00 call_action_list,name=active_talents
s 9.58 dragons_breath,if=active_enemies>1
t 20.34 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
u 32.46 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask temporal_warp 50000.0/50000: 100% mana
Pre precombat 1 food temporal_warp 50000.0/50000: 100% mana
Pre precombat 2 augmentation temporal_warp 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns T potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase e flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.127 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.127 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.735 combustion_phase X fire_blast Fluffy_Pillow 45108.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_cooldowns U berserking Fluffy_Pillow 43395.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_cooldowns V time_warp Fluffy_Pillow 43395.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_phase b flamestrike Fluffy_Pillow 41395.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.290 combustion_phase X fire_blast Fluffy_Pillow 40663.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.528 combustion_phase d phoenix_flames Fluffy_Pillow 40401.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.283 combustion_phase b flamestrike Fluffy_Pillow 41156.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.038 combustion_phase c shifting_power Fluffy_Pillow 40661.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.715 combustion_phase X fire_blast Fluffy_Pillow 38838.0/50000: 78% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.245 combustion_phase X fire_blast Fluffy_Pillow 38868.0/50000: 78% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.075 combustion_phase b flamestrike Fluffy_Pillow 39198.0/50000: 78% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.075 combustion_phase X fire_blast Fluffy_Pillow 37948.0/50000: 76% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.579 combustion_phase X fire_blast Fluffy_Pillow 37952.0/50000: 76% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.829 combustion_phase b flamestrike Fluffy_Pillow 37702.0/50000: 75% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.584 combustion_phase d phoenix_flames Fluffy_Pillow 37207.0/50000: 74% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.186 combustion_phase X fire_blast Fluffy_Pillow 37809.0/50000: 76% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.339 combustion_phase b flamestrike Fluffy_Pillow 37462.0/50000: 75% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.094 combustion_phase d phoenix_flames Fluffy_Pillow 36967.0/50000: 74% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.851 combustion_phase f scorch Fluffy_Pillow 37724.0/50000: 75% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.606 combustion_phase b flamestrike Fluffy_Pillow 37979.0/50000: 76% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.904 combustion_phase X fire_blast Fluffy_Pillow 37027.0/50000: 74% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.362 combustion_phase d phoenix_flames Fluffy_Pillow 36985.0/50000: 74% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.284 combustion_phase b flamestrike Fluffy_Pillow 37907.0/50000: 76% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.038 combustion_phase g dragons_breath Fluffy_Pillow 37411.0/50000: 75% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.792 default P rune_of_power Fluffy_Pillow 36165.0/50000: 72% mana bloodlust, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.546 rop_phase n flamestrike Fluffy_Pillow 36919.0/50000: 74% mana bloodlust, rune_of_power, temporal_warp, infernal_cascade(2), potion_of_spectral_intellect
0:17.189 rop_phase n flamestrike Fluffy_Pillow 37312.0/50000: 75% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:18.831 rop_phase n flamestrike Fluffy_Pillow 37704.0/50000: 75% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.474 default N use_item_glyph_of_assimilation Fluffy_Pillow 38097.0/50000: 76% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.474 rop_phase n flamestrike Fluffy_Pillow 38097.0/50000: 76% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.928 default R fire_blast Fluffy_Pillow 38551.0/50000: 77% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:21.677 default R fire_blast Fluffy_Pillow 38800.0/50000: 78% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:22.115 rop_phase h flamestrike Fluffy_Pillow 37488.0/50000: 75% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:22.868 rop_phase n flamestrike Fluffy_Pillow 36991.0/50000: 74% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:24.508 rop_phase n flamestrike Fluffy_Pillow 37381.0/50000: 75% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:26.149 rop_phase n flamestrike Fluffy_Pillow 37772.0/50000: 76% mana bloodlust, rune_of_power, temporal_warp
0:27.791 standard_rotation u flamestrike Fluffy_Pillow 38164.0/50000: 76% mana bloodlust, temporal_warp
0:29.433 standard_rotation u flamestrike Fluffy_Pillow 38556.0/50000: 77% mana bloodlust, temporal_warp
0:30.306 default R fire_blast Fluffy_Pillow 39429.0/50000: 79% mana bloodlust, temporal_warp
0:30.809 default R fire_blast Fluffy_Pillow 39432.0/50000: 79% mana bloodlust, heating_up, temporal_warp
0:31.075 standard_rotation o flamestrike Fluffy_Pillow 37948.0/50000: 76% mana bloodlust, hot_streak, temporal_warp
0:31.828 standard_rotation s dragons_breath Fluffy_Pillow 37451.0/50000: 75% mana bloodlust, temporal_warp
0:32.791 standard_rotation u flamestrike Fluffy_Pillow 36414.0/50000: 73% mana bloodlust, temporal_warp
0:34.433 standard_rotation u flamestrike Fluffy_Pillow 36806.0/50000: 74% mana bloodlust, temporal_warp
0:36.075 standard_rotation u flamestrike Fluffy_Pillow 37198.0/50000: 74% mana bloodlust, temporal_warp
0:37.716 standard_rotation u flamestrike Fluffy_Pillow 37589.0/50000: 75% mana bloodlust, temporal_warp
0:39.357 standard_rotation u flamestrike Fluffy_Pillow 37980.0/50000: 76% mana bloodlust, temporal_warp
0:39.636 default R fire_blast Fluffy_Pillow 38259.0/50000: 77% mana bloodlust, temporal_warp
0:40.537 default R fire_blast Fluffy_Pillow 38660.0/50000: 77% mana bloodlust, heating_up, temporal_warp
0:40.997 standard_rotation o flamestrike Fluffy_Pillow 37370.0/50000: 75% mana bloodlust, hot_streak, temporal_warp
0:41.752 standard_rotation u flamestrike Fluffy_Pillow 36875.0/50000: 74% mana temporal_warp
0:43.886 standard_rotation u flamestrike Fluffy_Pillow 37759.0/50000: 76% mana
0:46.657 standard_rotation u flamestrike Fluffy_Pillow 39280.0/50000: 79% mana
0:49.428 standard_rotation u flamestrike Fluffy_Pillow 40801.0/50000: 82% mana
0:52.202 standard_rotation s dragons_breath Fluffy_Pillow 42325.0/50000: 85% mana
0:53.393 standard_rotation u flamestrike Fluffy_Pillow 41516.0/50000: 83% mana
0:56.164 standard_rotation u flamestrike Fluffy_Pillow 43037.0/50000: 86% mana
0:58.938 standard_rotation u flamestrike Fluffy_Pillow 44561.0/50000: 89% mana
1:01.709 default P rune_of_power Fluffy_Pillow 46082.0/50000: 92% mana
1:01.883 default R fire_blast Fluffy_Pillow 46256.0/50000: 93% mana
1:02.899 rop_phase n flamestrike Fluffy_Pillow 46772.0/50000: 94% mana heating_up, rune_of_power
1:02.899 default R fire_blast Fluffy_Pillow 46772.0/50000: 94% mana heating_up, rune_of_power
1:05.670 rop_phase h flamestrike Fluffy_Pillow 47793.0/50000: 96% mana hot_streak, rune_of_power
1:06.860 rop_phase n flamestrike Fluffy_Pillow 47733.0/50000: 95% mana rune_of_power
1:09.631 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:12.403 rop_phase m dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:13.594 rop_phase n flamestrike Fluffy_Pillow 47946.0/50000: 96% mana rune_of_power
1:16.366 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48755.0/50000: 98% mana
1:16.366 combustion_phase e flamestrike Fluffy_Pillow 48755.0/50000: 98% mana gladiators_badge
1:18.489 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
1:18.489 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
1:19.025 combustion_phase X fire_blast Fluffy_Pillow 45036.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:19.138 combustion_phase b flamestrike Fluffy_Pillow 43399.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:19.525 combustion_phase X fire_blast Fluffy_Pillow 42536.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:20.329 combustion_phase d phoenix_flames Fluffy_Pillow 42840.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:21.517 combustion_phase b flamestrike Fluffy_Pillow 44028.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:22.706 combustion_phase c shifting_power Fluffy_Pillow 43967.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:23.503 combustion_phase X fire_blast Fluffy_Pillow 42264.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:25.551 combustion_phase X fire_blast Fluffy_Pillow 43812.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:26.096 combustion_phase b flamestrike Fluffy_Pillow 43857.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:26.281 combustion_phase X fire_blast Fluffy_Pillow 42792.0/50000: 86% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.285 combustion_phase d phoenix_flames Fluffy_Pillow 43296.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:28.474 combustion_phase b flamestrike Fluffy_Pillow 44485.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:29.664 combustion_phase d phoenix_flames Fluffy_Pillow 44425.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:30.854 standard_rotation s dragons_breath Fluffy_Pillow 45615.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:32.045 default P rune_of_power Fluffy_Pillow 44806.0/50000: 90% mana heating_up
1:33.234 rop_phase n flamestrike Fluffy_Pillow 45995.0/50000: 92% mana heating_up, rune_of_power
1:35.514 default R fire_blast Fluffy_Pillow 48275.0/50000: 97% mana heating_up, rune_of_power
1:36.004 rop_phase h flamestrike Fluffy_Pillow 47015.0/50000: 94% mana hot_streak, rune_of_power
1:37.195 rop_phase n flamestrike Fluffy_Pillow 46956.0/50000: 94% mana rune_of_power
1:39.966 rop_phase n flamestrike Fluffy_Pillow 48477.0/50000: 97% mana rune_of_power
1:42.739 rop_phase n flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:45.512 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:48.285 standard_rotation q phoenix_flames Fluffy_Pillow 48756.0/50000: 98% mana
1:49.473 standard_rotation s dragons_breath Fluffy_Pillow 49944.0/50000: 100% mana
1:49.982 default R fire_blast Fluffy_Pillow 48453.0/50000: 97% mana
1:50.558 default R fire_blast Fluffy_Pillow 48529.0/50000: 97% mana heating_up
1:50.663 default N use_item_glyph_of_assimilation Fluffy_Pillow 48134.0/50000: 96% mana hot_streak
1:50.663 standard_rotation o flamestrike Fluffy_Pillow 48134.0/50000: 96% mana hot_streak
1:51.852 standard_rotation u flamestrike Fluffy_Pillow 48073.0/50000: 96% mana
1:54.625 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:57.397 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:00.169 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:02.941 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:05.713 standard_rotation u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:05.808 default R fire_blast Fluffy_Pillow 48850.0/50000: 98% mana
2:08.485 standard_rotation s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:09.673 standard_rotation u flamestrike Fluffy_Pillow 47943.0/50000: 96% mana heating_up
2:12.443 standard_rotation u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
2:15.213 standard_rotation u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:17.986 default P rune_of_power Fluffy_Pillow 48756.0/50000: 98% mana
2:19.418 rop_phase n flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:19.418 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
2:21.593 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:22.190 rop_phase h flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
2:23.380 rop_phase n flamestrike Fluffy_Pillow 48695.0/50000: 97% mana rune_of_power
2:26.152 rop_phase n flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:28.925 rop_phase m dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:30.113 rop_phase n flamestrike Fluffy_Pillow 47944.0/50000: 96% mana rune_of_power
2:32.884 standard_rotation u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:35.657 standard_rotation u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:38.428 standard_rotation u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:41.197 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48752.0/50000: 98% mana
2:41.197 combustion_phase e flamestrike Fluffy_Pillow 48752.0/50000: 98% mana gladiators_badge
2:43.319 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
2:43.319 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
2:43.909 combustion_phase X fire_blast Fluffy_Pillow 45090.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:43.967 combustion_phase b flamestrike Fluffy_Pillow 43398.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:44.434 combustion_phase X fire_blast Fluffy_Pillow 42615.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:45.156 combustion_phase d phoenix_flames Fluffy_Pillow 42837.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:46.343 combustion_phase b flamestrike Fluffy_Pillow 44024.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:47.535 combustion_phase c shifting_power Fluffy_Pillow 43966.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:48.356 combustion_phase X fire_blast Fluffy_Pillow 42287.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:50.407 combustion_phase X fire_blast Fluffy_Pillow 43838.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:50.935 combustion_phase b flamestrike Fluffy_Pillow 43866.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:51.038 combustion_phase X fire_blast Fluffy_Pillow 42719.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:52.125 combustion_phase d phoenix_flames Fluffy_Pillow 43306.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:53.315 combustion_phase b flamestrike Fluffy_Pillow 44496.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:54.503 combustion_phase d phoenix_flames Fluffy_Pillow 44434.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:55.693 default P rune_of_power Fluffy_Pillow 45624.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
2:56.882 rop_phase m dragons_breath Fluffy_Pillow 46813.0/50000: 94% mana heating_up, rune_of_power
2:58.071 rop_phase l scorch Fluffy_Pillow 46002.0/50000: 92% mana heating_up, rune_of_power
2:58.944 default R fire_blast Fluffy_Pillow 46803.0/50000: 94% mana heating_up, rune_of_power
2:59.264 rop_phase h flamestrike Fluffy_Pillow 46195.0/50000: 92% mana hot_streak, rune_of_power
3:00.453 rop_phase l scorch Fluffy_Pillow 46134.0/50000: 92% mana heating_up, rune_of_power
3:01.641 rop_phase l scorch Fluffy_Pillow 46822.0/50000: 94% mana heating_up, rune_of_power
3:02.830 rop_phase h flamestrike Fluffy_Pillow 47511.0/50000: 95% mana hot_streak, rune_of_power
3:04.020 rop_phase l scorch Fluffy_Pillow 47451.0/50000: 95% mana heating_up, rune_of_power
3:05.208 rop_phase l scorch Fluffy_Pillow 48139.0/50000: 96% mana heating_up, rune_of_power
3:06.398 rop_phase h flamestrike Fluffy_Pillow 48829.0/50000: 98% mana hot_streak, rune_of_power
3:06.850 rop_phase i fire_blast Fluffy_Pillow 47966.0/50000: 96% mana heating_up, rune_of_power
3:07.587 rop_phase h flamestrike Fluffy_Pillow 48268.0/50000: 97% mana hot_streak, rune_of_power
3:08.777 rop_phase l scorch Fluffy_Pillow 48208.0/50000: 96% mana rune_of_power
3:09.965 standard_rotation t scorch Fluffy_Pillow 48896.0/50000: 98% mana
3:11.154 standard_rotation q phoenix_flames Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:12.343 standard_rotation o flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
3:13.533 standard_rotation t scorch Fluffy_Pillow 49940.0/50000: 100% mana
3:14.723 standard_rotation s dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana
3:14.882 default R fire_blast Fluffy_Pillow 47664.0/50000: 95% mana heating_up
3:16.071 standard_rotation o flamestrike Fluffy_Pillow 48353.0/50000: 97% mana hot_streak
3:17.261 standard_rotation t scorch Fluffy_Pillow 48293.0/50000: 97% mana
3:18.453 standard_rotation t scorch Fluffy_Pillow 48985.0/50000: 98% mana
3:19.642 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:20.831 default N use_item_glyph_of_assimilation Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:20.831 standard_rotation o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:22.020 standard_rotation t scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
3:22.662 default R fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:23.210 standard_rotation o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:24.401 standard_rotation t scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up
3:25.591 standard_rotation t scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:26.781 standard_rotation o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:27.970 standard_rotation t scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:29.161 standard_rotation t scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:30.351 standard_rotation o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:31.540 standard_rotation t scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:32.730 standard_rotation s dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:34.070 standard_rotation o flamestrike Fluffy_Pillow 48845.0/50000: 98% mana hot_streak
3:35.260 standard_rotation t scorch Fluffy_Pillow 48785.0/50000: 98% mana
3:36.449 standard_rotation t scorch Fluffy_Pillow 49474.0/50000: 99% mana
3:37.637 standard_rotation t scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:38.826 standard_rotation o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:40.015 standard_rotation t scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
3:41.204 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:42.394 default P rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:43.585 rop_phase h flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
3:43.585 default R fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
3:44.156 rop_phase i fire_blast Fluffy_Pillow 48821.0/50000: 98% mana heating_up, rune_of_power
3:44.774 rop_phase h flamestrike Fluffy_Pillow 48939.0/50000: 98% mana hot_streak, rune_of_power
3:45.964 rop_phase l scorch Fluffy_Pillow 48879.0/50000: 98% mana rune_of_power
3:47.154 rop_phase l scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
3:48.342 rop_phase l scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
3:49.533 rop_phase h flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power
3:50.721 rop_phase l scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:51.910 rop_phase l scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:53.101 rop_phase h flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power
3:54.291 rop_phase l scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up, rune_of_power
3:55.481 rop_phase l scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:56.670 standard_rotation o flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:57.858 standard_rotation s dragons_breath Fluffy_Pillow 49442.0/50000: 99% mana heating_up
3:59.047 standard_rotation t scorch Fluffy_Pillow 48631.0/50000: 97% mana heating_up
4:00.235 standard_rotation t scorch Fluffy_Pillow 49319.0/50000: 99% mana heating_up
4:01.423 standard_rotation o flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:02.611 standard_rotation t scorch Fluffy_Pillow 49441.0/50000: 99% mana heating_up
4:03.798 standard_rotation t scorch Fluffy_Pillow 49502.0/50000: 99% mana heating_up
4:04.988 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:04.988 combustion_phase b flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, gladiators_badge
4:06.178 combustion_phase e flamestrike Fluffy_Pillow 49445.0/50000: 99% mana heating_up, gladiators_badge
4:08.337 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
4:08.337 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
4:08.949 combustion_cooldowns U berserking Fluffy_Pillow 43862.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:08.949 combustion_phase b flamestrike Fluffy_Pillow 43862.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:08.949 combustion_phase X fire_blast Fluffy_Pillow 42612.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
4:09.451 combustion_phase X fire_blast Fluffy_Pillow 42614.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.031 combustion_phase b flamestrike Fluffy_Pillow 42694.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.115 combustion_phase d phoenix_flames Fluffy_Pillow 42528.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.198 combustion_phase c shifting_power Fluffy_Pillow 43611.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Temporal Warp }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="temporal_warp"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6834/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

Simulation & Raid Information

Iterations: 932
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 299.1 )

Performance:

Total Events Processed: 68146773
Max Event Queue: 601
Sim Seconds: 278802
CPU Seconds: 147.9062
Physical Seconds: 33.7899
Speed Up: 1885

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
FeveredIncantation FeveredIncantation augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
FeveredIncantation FeveredIncantation berserking 26297 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 249.31sec 0 299.14sec
FeveredIncantation FeveredIncantation combustion 190319 0 0 0.00 0 0 4.1 0.0 0.0% 0.0% 0.0% 0.0% 83.10sec 0 299.14sec
FeveredIncantation FeveredIncantation dragons_breath 31661 73691 246 8.15 1329 2948 13.5 40.6 29.9% 0.0% 0.0% 0.0% 21.49sec 73691 299.14sec
FeveredIncantation FeveredIncantation eternal_insight 342314 13330 45 4.34 471 982 21.6 21.6 28.5% 0.0% 0.0% 0.0% 13.16sec 13330 299.14sec
FeveredIncantation FeveredIncantation fire_blast 108853 269022 899 9.78 0 5514 48.8 48.8 100.0% 0.0% 0.0% 0.0% 6.13sec 269022 299.14sec
FeveredIncantation FeveredIncantation flamestrike 2120 946594 3164 62.50 1622 4841 103.9 311.6 44.0% 0.0% 0.0% 0.0% 2.86sec 946594 299.14sec
FeveredIncantation FeveredIncantation flame_patch ticks -205472 828906 2763 0.00 139 413 1082.0 0.0 42.5% 0.0% 0.0% 0.0% 0.27sec 828906 299.14sec
FeveredIncantation FeveredIncantation flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
FeveredIncantation FeveredIncantation food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
FeveredIncantation FeveredIncantation glyph_of_assimilation ticks -345319 54330 181 6.02 1399 2859 3.6 30.1 27.9% 0.0% 0.0% 0.0% 90.64sec 54330 299.14sec
FeveredIncantation FeveredIncantation ignite ticks -12654 423315 1411 177.92 476 0 445.5 889.6 0.0% 0.0% 0.0% 0.0% 0.71sec 423315 299.14sec
FeveredIncantation FeveredIncantation mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
FeveredIncantation FeveredIncantation_mirror_image frostbolt 59638 5236 131 148.50 41 83 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5236 40.00sec
FeveredIncantation FeveredIncantation phoenix_flames 257541 0 0 0.00 0 0 16.3 0.0 0.0% 0.0% 0.0% 0.0% 18.43sec 0 299.14sec
FeveredIncantation FeveredIncantation phoenix_flames_splash 257542 246548 824 9.75 1385 5780 16.2 48.6 83.9% 0.0% 0.0% 0.0% 18.42sec 246548 299.14sec
FeveredIncantation FeveredIncantation potion 307162 0 0 0.00 0 0 1.2 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
FeveredIncantation FeveredIncantation pyroblast 11366 3454 12 0.20 2691 5381 0.0 1.0 28.4% 0.0% 0.0% 0.0% 0.00sec 3454 299.14sec
FeveredIncantation FeveredIncantation pyroblast_dot ticks -321712 2898 10 1.00 0 580 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2898 299.14sec
FeveredIncantation FeveredIncantation rune_of_power 116011 0 0 0.00 0 0 7.3 0.0 0.0% 0.0% 0.0% 0.0% 42.00sec 0 299.14sec
FeveredIncantation FeveredIncantation scorch 2948 74629 249 7.14 0 2097 35.6 35.6 100.0% 0.0% 0.0% 0.0% 8.16sec 74629 299.14sec
FeveredIncantation FeveredIncantation shadowcore_oil_blast 336463 14936 50 8.90 257 539 44.4 44.4 28.2% 0.0% 0.0% 0.0% 6.70sec 14936 299.14sec
FeveredIncantation FeveredIncantation shifting_power ticks -314791 185230 617 3.19 0 3866 4.0 16.0 100.0% 0.0% 0.0% 0.0% 83.35sec 185230 299.14sec
Firestorm Firestorm augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
Firestorm Firestorm berserking 26297 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 250.34sec 0 299.14sec
Firestorm Firestorm combustion 190319 0 0 0.00 0 0 4.1 0.0 0.0% 0.0% 0.0% 0.0% 83.40sec 0 299.14sec
Firestorm Firestorm dragons_breath 31661 71806 240 8.06 1347 2849 13.4 40.2 29.3% 0.0% 0.0% 0.0% 21.70sec 71806 299.14sec
Firestorm Firestorm eternal_insight 342314 13062 44 4.35 470 940 21.7 21.7 28.0% 0.0% 0.0% 0.0% 13.53sec 13062 299.14sec
Firestorm Firestorm fire_blast 108853 246770 825 9.82 0 5041 48.9 48.9 100.0% 0.0% 0.0% 0.0% 6.11sec 246770 299.14sec
Firestorm Firestorm flamestrike 2120 978531 3271 65.88 1626 4288 109.5 328.5 50.9% 0.0% 0.0% 0.0% 2.71sec 978531 299.14sec
Firestorm Firestorm flame_patch ticks -205472 823409 2745 0.00 139 376 1140.9 0.0 42.7% 0.0% 0.0% 0.0% 0.26sec 823409 299.14sec
Firestorm Firestorm flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
Firestorm Firestorm food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
Firestorm Firestorm glyph_of_assimilation ticks -345319 53799 179 6.01 1400 2792 3.6 30.0 28.2% 0.0% 0.0% 0.0% 90.81sec 53799 299.14sec
Firestorm Firestorm ignite ticks -12654 391087 1304 177.92 440 0 458.7 889.6 0.0% 0.0% 0.0% 0.0% 0.69sec 391087 299.14sec
Firestorm Firestorm mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
Firestorm Firestorm_mirror_image frostbolt 59638 5235 131 148.50 41 83 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5235 40.00sec
Firestorm Firestorm phoenix_flames 257541 0 0 0.00 0 0 16.0 0.0 0.0% 0.0% 0.0% 0.0% 18.65sec 0 299.14sec
Firestorm Firestorm phoenix_flames_splash 257542 199305 666 9.61 1458 4954 16.0 47.9 77.2% 0.0% 0.0% 0.0% 18.59sec 199305 299.14sec
Firestorm Firestorm potion 307162 0 0 0.00 0 0 1.2 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
Firestorm Firestorm pyroblast 11366 3434 11 0.20 2691 5381 0.0 1.0 27.6% 0.0% 0.0% 0.0% 0.00sec 3434 299.14sec
Firestorm Firestorm pyroblast_dot ticks -321712 2568 9 1.00 0 514 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2568 299.14sec
Firestorm Firestorm rune_of_power 116011 0 0 0.00 0 0 7.2 0.0 0.0% 0.0% 0.0% 0.0% 42.15sec 0 299.14sec
Firestorm Firestorm scorch 2948 65907 220 6.51 0 2031 32.4 32.4 100.0% 0.0% 0.0% 0.0% 7.19sec 65907 299.14sec
Firestorm Firestorm shadowcore_oil_blast 336463 14660 49 8.91 257 514 44.4 44.4 28.3% 0.0% 0.0% 0.0% 6.60sec 14660 299.14sec
Firestorm Firestorm shifting_power ticks -314791 158818 529 3.16 1120 3359 4.0 15.8 99.5% 0.0% 0.0% 0.0% 83.69sec 158818 299.14sec
MoltenSkyfall MoltenSkyfall augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
MoltenSkyfall MoltenSkyfall berserking 26297 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 249.29sec 0 299.14sec
MoltenSkyfall MoltenSkyfall combustion 190319 0 0 0.00 0 0 4.1 0.0 0.0% 0.0% 0.0% 0.0% 83.07sec 0 299.14sec
MoltenSkyfall MoltenSkyfall dragons_breath 31661 71094 238 8.14 1331 2778 13.5 40.6 29.0% 0.0% 0.0% 0.0% 21.56sec 71094 299.14sec
MoltenSkyfall MoltenSkyfall eternal_insight 342314 12981 43 4.32 470 941 21.5 21.5 28.2% 0.0% 0.0% 0.0% 13.34sec 12981 299.14sec
MoltenSkyfall MoltenSkyfall fire_blast 108853 246892 825 9.78 0 5060 48.8 48.8 100.0% 0.0% 0.0% 0.0% 6.13sec 246892 299.14sec
MoltenSkyfall MoltenSkyfall flamestrike 2120 886304 2963 62.49 1621 4419 103.8 311.5 43.7% 0.0% 0.0% 0.0% 2.86sec 886304 299.14sec
MoltenSkyfall MoltenSkyfall flame_patch ticks -205472 777534 2592 0.00 139 375 1082.0 0.0 42.6% 0.0% 0.0% 0.0% 0.27sec 777534 299.14sec
MoltenSkyfall MoltenSkyfall flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
MoltenSkyfall MoltenSkyfall food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
MoltenSkyfall MoltenSkyfall glyph_of_assimilation ticks -345319 53867 180 6.01 1400 2789 3.6 30.1 28.3% 0.0% 0.0% 0.0% 90.69sec 53867 299.14sec
MoltenSkyfall MoltenSkyfall ignite ticks -12654 386246 1287 177.92 434 0 445.5 889.6 0.0% 0.0% 0.0% 0.0% 0.71sec 386246 299.14sec
MoltenSkyfall MoltenSkyfall mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
MoltenSkyfall MoltenSkyfall_mirror_image frostbolt 59638 5241 131 148.50 41 83 99.0 99.0 28.2% 0.0% 0.0% 0.0% 1.18sec 5241 40.00sec
MoltenSkyfall MoltenSkyfall phoenix_flames 257541 0 0 0.00 0 0 16.3 0.0 0.0% 0.0% 0.0% 0.0% 18.40sec 0 299.14sec
MoltenSkyfall MoltenSkyfall phoenix_flames_splash 257542 217041 726 9.76 1386 5046 16.2 48.7 84.0% 0.0% 0.0% 0.0% 18.36sec 217041 299.14sec
MoltenSkyfall MoltenSkyfall potion 307162 0 0 0.00 0 0 1.2 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
MoltenSkyfall MoltenSkyfall pyroblast 11366 3407 11 0.20 2691 5381 0.0 1.0 26.6% 0.0% 0.0% 0.0% 0.00sec 3407 299.14sec
MoltenSkyfall MoltenSkyfall pyroblast_dot ticks -321712 2568 9 1.00 0 514 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2568 299.14sec
MoltenSkyfall MoltenSkyfall rune_of_power 116011 0 0 0.00 0 0 7.3 0.0 0.0% 0.0% 0.0% 0.0% 41.99sec 0 299.14sec
MoltenSkyfall MoltenSkyfall scorch 2948 72383 242 7.14 0 2033 35.6 35.6 100.0% 0.0% 0.0% 0.0% 8.15sec 72383 299.14sec
MoltenSkyfall MoltenSkyfall shadowcore_oil_blast 336463 14665 49 8.93 257 515 44.5 44.5 28.0% 0.0% 0.0% 0.0% 6.66sec 14665 299.14sec
MoltenSkyfall MoltenSkyfall shifting_power ticks -314791 161109 537 3.19 0 3362 4.0 16.0 100.0% 0.0% 0.0% 0.0% 83.33sec 161109 299.14sec
SunKingsBlessing SunKingsBlessing augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
SunKingsBlessing SunKingsBlessing berserking 26297 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 243.80sec 0 299.14sec
SunKingsBlessing SunKingsBlessing combustion 190319 0 0 0.00 0 0 4.1 0.0 0.0% 0.0% 0.0% 0.0% 81.55sec 0 299.14sec
SunKingsBlessing SunKingsBlessing dragons_breath 31661 74334 248 7.63 1358 2924 12.7 38.1 38.0% 0.0% 0.0% 0.0% 22.95sec 74334 299.14sec
SunKingsBlessing SunKingsBlessing eternal_insight 342314 12940 43 4.31 470 941 21.5 21.5 28.0% 0.0% 0.0% 0.0% 13.34sec 12940 299.14sec
SunKingsBlessing SunKingsBlessing fire_blast 108853 245636 821 9.92 0 4966 49.4 49.4 100.0% 0.0% 0.0% 0.0% 6.05sec 245636 299.14sec
SunKingsBlessing SunKingsBlessing flamestrike 2120 898390 3003 61.98 1616 4328 103.0 309.0 47.6% 0.0% 0.0% 0.0% 2.88sec 898390 299.14sec
SunKingsBlessing SunKingsBlessing flame_patch ticks -205472 780999 2603 0.00 139 371 1073.6 0.0 44.6% 0.0% 0.0% 0.0% 0.28sec 780999 299.14sec
SunKingsBlessing SunKingsBlessing flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
SunKingsBlessing SunKingsBlessing food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
SunKingsBlessing SunKingsBlessing glyph_of_assimilation ticks -345319 52043 173 5.82 1397 2804 3.4 29.1 27.9% 0.0% 0.0% 0.0% 91.11sec 52043 299.14sec
SunKingsBlessing SunKingsBlessing ignite ticks -12654 399734 1332 177.92 449 0 438.3 889.6 0.0% 0.0% 0.0% 0.0% 0.72sec 399734 299.14sec
SunKingsBlessing SunKingsBlessing mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
SunKingsBlessing SunKingsBlessing_mirror_image frostbolt 59638 5239 131 148.50 41 83 99.0 99.0 28.2% 0.0% 0.0% 0.0% 1.18sec 5239 40.00sec
SunKingsBlessing SunKingsBlessing phoenix_flames 257541 0 0 0.00 0 0 14.8 0.0 0.0% 0.0% 0.0% 0.0% 20.19sec 0 299.14sec
SunKingsBlessing SunKingsBlessing phoenix_flames_splash 257542 213815 715 8.89 0 4825 14.8 44.3 100.0% 0.0% 0.0% 0.0% 20.21sec 213815 299.14sec
SunKingsBlessing SunKingsBlessing potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
SunKingsBlessing SunKingsBlessing pyroblast 11366 24807 83 0.80 2700 7004 3.0 4.0 81.6% 0.0% 0.0% 0.0% 88.31sec 24807 299.14sec
SunKingsBlessing SunKingsBlessing pyroblast_dot ticks -321712 5822 19 3.39 142 400 4.0 16.9 78.2% 0.0% 0.0% 0.0% 91.68sec 5822 299.14sec
SunKingsBlessing SunKingsBlessing rune_of_power 116011 0 0 0.00 0 0 7.3 0.0 0.0% 0.0% 0.0% 0.0% 41.84sec 0 299.14sec
SunKingsBlessing SunKingsBlessing scorch 2948 65337 218 6.34 0 2066 31.6 31.6 100.0% 0.0% 0.0% 0.0% 9.14sec 65337 299.14sec
SunKingsBlessing SunKingsBlessing shadowcore_oil_blast 336463 14585 49 8.87 257 514 44.2 44.2 28.2% 0.0% 0.0% 0.0% 6.75sec 14585 299.14sec
SunKingsBlessing SunKingsBlessing shifting_power ticks -314791 159323 531 3.25 1287 3351 4.1 16.2 96.1% 0.0% 0.0% 0.0% 80.92sec 159323 299.14sec
disciplinary_command disciplinary_command arcane_explosion 1449 13881 46 2.17 1002 2004 3.6 10.8 28.0% 0.0% 0.0% 0.0% 84.87sec 13881 299.14sec
disciplinary_command disciplinary_command augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
disciplinary_command disciplinary_command berserking 26297 0 0 0.00 0 0 1.8 0.0 0.0% 0.0% 0.0% 0.0% 254.58sec 0 299.14sec
disciplinary_command disciplinary_command combustion 190319 0 0 0.00 0 0 4.0 0.0 0.0% 0.0% 0.0% 0.0% 84.78sec 0 299.14sec
disciplinary_command disciplinary_command dragons_breath 31661 71783 240 7.91 1333 3023 13.1 39.4 28.9% 0.0% 0.0% 0.0% 22.07sec 71783 299.14sec
disciplinary_command disciplinary_command eternal_insight 342314 13636 46 4.37 470 1016 21.8 21.8 28.4% 0.0% 0.0% 0.0% 13.36sec 13636 299.14sec
disciplinary_command disciplinary_command fire_blast 108853 267404 894 9.56 0 5608 47.7 47.7 100.0% 0.0% 0.0% 0.0% 6.24sec 267404 299.14sec
disciplinary_command disciplinary_command flamestrike 2120 915815 3061 59.18 1632 4976 98.4 295.1 44.0% 0.0% 0.0% 0.0% 3.01sec 915815 299.14sec
disciplinary_command disciplinary_command flame_patch ticks -205472 788313 2628 0.00 140 417 1024.9 0.0 42.1% 0.0% 0.0% 0.0% 0.29sec 788313 299.14sec
disciplinary_command disciplinary_command flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
disciplinary_command disciplinary_command food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
disciplinary_command disciplinary_command frostbolt 116 11119 37 1.52 1099 2382 7.6 7.6 28.8% 0.0% 0.0% 0.0% 41.62sec 11119 299.14sec
disciplinary_command disciplinary_command glyph_of_assimilation ticks -345319 55428 185 5.99 1400 2994 3.5 29.9 28.4% 0.0% 0.0% 0.0% 90.55sec 55428 299.14sec
disciplinary_command disciplinary_command ignite ticks -12654 413301 1378 177.52 466 0 425.2 887.6 0.0% 0.0% 0.0% 0.0% 0.74sec 413301 299.14sec
disciplinary_command disciplinary_command mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
disciplinary_command disciplinary_command_mirror_image frostbolt 59638 5185 130 148.50 41 82 99.0 99.0 28.0% 0.0% 0.0% 0.0% 1.18sec 5185 40.00sec
disciplinary_command disciplinary_command phoenix_flames 257541 0 0 0.00 0 0 16.0 0.0 0.0% 0.0% 0.0% 0.0% 18.41sec 0 299.14sec
disciplinary_command disciplinary_command phoenix_flames_splash 257542 246502 824 9.58 1409 5785 15.9 47.7 85.8% 0.0% 0.0% 0.0% 18.38sec 246502 299.14sec
disciplinary_command disciplinary_command potion 307162 0 0 0.00 0 0 1.1 0.0 0.0% 0.0% 0.0% 0.0% 337.84sec 0 299.14sec
disciplinary_command disciplinary_command pyroblast 11366 3446 12 0.20 2691 5381 0.0 1.0 28.1% 0.0% 0.0% 0.0% 0.00sec 3446 299.14sec
disciplinary_command disciplinary_command pyroblast_dot ticks -321712 2487 8 1.00 150 556 1.0 5.0 85.6% 0.0% 0.0% 0.0% 0.00sec 2487 299.14sec
disciplinary_command disciplinary_command rune_of_power 116011 0 0 0.00 0 0 7.1 0.0 0.0% 0.0% 0.0% 0.0% 42.82sec 0 299.14sec
disciplinary_command disciplinary_command scorch 2948 72751 243 6.76 0 2159 33.7 33.7 100.0% 0.0% 0.0% 0.0% 8.60sec 72751 299.14sec
disciplinary_command disciplinary_command shadowcore_oil_blast 336463 15247 51 8.96 257 554 44.7 44.7 28.3% 0.0% 0.0% 0.0% 6.70sec 15247 299.14sec
disciplinary_command disciplinary_command shifting_power ticks -314791 180147 600 3.11 0 3863 3.9 15.5 100.0% 0.0% 0.0% 0.0% 85.04sec 180147 299.14sec
expanded_potential expanded_potential augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
expanded_potential expanded_potential berserking 26297 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 249.27sec 0 299.14sec
expanded_potential expanded_potential combustion 190319 0 0 0.00 0 0 4.1 0.0 0.0% 0.0% 0.0% 0.0% 83.07sec 0 299.14sec
expanded_potential expanded_potential dragons_breath 31661 72099 241 8.17 1328 2799 13.6 40.7 30.0% 0.0% 0.0% 0.0% 21.47sec 72099 299.14sec
expanded_potential expanded_potential eternal_insight 342314 13255 44 4.40 470 941 21.9 21.9 28.5% 0.0% 0.0% 0.0% 12.98sec 13255 299.14sec
expanded_potential expanded_potential fire_blast 108853 246870 825 9.79 0 5059 48.8 48.8 100.0% 0.0% 0.0% 0.0% 6.14sec 246870 299.14sec
expanded_potential expanded_potential flamestrike 2120 886744 2964 62.49 1621 4416 103.9 311.6 43.8% 0.0% 0.0% 0.0% 2.86sec 886744 299.14sec
expanded_potential expanded_potential flame_patch ticks -205472 777430 2591 0.00 139 375 1082.0 0.0 42.5% 0.0% 0.0% 0.0% 0.27sec 777430 299.14sec
expanded_potential expanded_potential flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
expanded_potential expanded_potential food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
expanded_potential expanded_potential glyph_of_assimilation ticks -345319 53957 180 6.01 1397 2802 3.6 30.1 28.3% 0.0% 0.0% 0.0% 90.67sec 53957 299.14sec
expanded_potential expanded_potential ignite ticks -12654 386508 1288 177.92 435 0 445.5 889.6 0.0% 0.0% 0.0% 0.0% 0.71sec 386508 299.14sec
expanded_potential expanded_potential mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
expanded_potential expanded_potential_mirror_image frostbolt 59638 5235 131 148.50 41 83 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5235 40.00sec
expanded_potential expanded_potential phoenix_flames 257541 0 0 0.00 0 0 16.3 0.0 0.0% 0.0% 0.0% 0.0% 18.36sec 0 299.14sec
expanded_potential expanded_potential phoenix_flames_splash 257542 216747 725 9.75 1383 5038 16.2 48.6 84.1% 0.0% 0.0% 0.0% 18.35sec 216747 299.14sec
expanded_potential expanded_potential potion 307162 0 0 0.00 0 0 1.2 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
expanded_potential expanded_potential pyroblast 11366 3460 12 0.20 2691 5381 0.0 1.0 28.6% 0.0% 0.0% 0.0% 0.00sec 3460 299.14sec
expanded_potential expanded_potential pyroblast_dot ticks -321712 2566 9 1.00 0 513 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2566 299.14sec
expanded_potential expanded_potential rune_of_power 116011 0 0 0.00 0 0 7.3 0.0 0.0% 0.0% 0.0% 0.0% 42.00sec 0 299.14sec
expanded_potential expanded_potential scorch 2948 72406 242 7.14 0 2034 35.6 35.6 100.0% 0.0% 0.0% 0.0% 8.16sec 72406 299.14sec
expanded_potential expanded_potential shadowcore_oil_blast 336463 14680 49 8.94 257 514 44.6 44.6 28.1% 0.0% 0.0% 0.0% 6.69sec 14680 299.14sec
expanded_potential expanded_potential shifting_power ticks -314791 161184 537 3.20 0 3362 4.0 16.0 100.0% 0.0% 0.0% 0.0% 83.33sec 161184 299.14sec
fire fire augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
fire fire berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 197.27sec 0 299.14sec
fire fire combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 99.09sec 0 299.14sec
fire fire dragons_breath 31661 79428 266 8.79 1245 2951 14.6 43.8 33.2% 0.0% 0.0% 0.0% 20.05sec 79428 299.14sec
fire fire eternal_insight 342314 13365 45 4.38 470 981 21.8 21.8 27.7% 0.0% 0.0% 0.0% 13.30sec 13365 299.14sec
fire fire fire_blast 108853 185873 621 8.15 0 4572 40.7 40.7 100.0% 0.0% 0.0% 0.0% 7.38sec 185873 299.14sec
fire fire flamestrike 2120 822968 2751 62.62 1586 4108 104.1 312.2 41.6% 0.0% 0.0% 0.0% 2.86sec 822968 299.14sec
fire fire flame_patch ticks -205472 722597 2409 0.00 135 348 1085.6 0.0 40.9% 0.0% 0.0% 0.0% 0.27sec 722597 299.14sec
fire fire flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
fire fire food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
fire fire glyph_of_assimilation ticks -345319 51097 170 5.65 1398 2875 3.3 28.3 27.7% 0.0% 0.0% 0.0% 98.74sec 51097 299.14sec
fire fire ignite ticks -12654 317938 1060 177.92 357 0 442.9 889.6 0.0% 0.0% 0.0% 0.0% 0.71sec 317938 299.14sec
fire fire mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
fire fire_mirror_image frostbolt 59638 5235 131 148.50 41 83 99.0 99.0 28.0% 0.0% 0.0% 0.0% 1.18sec 5235 40.00sec
fire fire phoenix_flames 257541 0 0 0.00 0 0 14.0 0.0 0.0% 0.0% 0.0% 0.0% 21.51sec 0 299.14sec
fire fire phoenix_flames_splash 257542 166501 557 8.42 1294 4589 14.0 42.0 81.1% 0.0% 0.0% 0.0% 21.49sec 166501 299.14sec
fire fire potion 307162 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
fire fire pyroblast 11366 3425 11 0.20 2691 5381 0.0 1.0 27.3% 0.0% 0.0% 0.0% 0.00sec 3425 299.14sec
fire fire pyroblast_dot ticks -321712 2330 8 1.00 0 466 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2330 299.14sec
fire fire rune_of_power 116011 0 0 0.00 0 0 6.2 0.0 0.0% 0.0% 0.0% 0.0% 49.37sec 0 299.14sec
fire fire scorch 2948 92154 308 9.44 393 1979 47.1 47.1 98.6% 0.0% 0.0% 0.0% 6.25sec 92154 299.14sec
fire fire shadowcore_oil_blast 336463 14982 50 8.94 257 538 44.6 44.6 28.1% 0.0% 0.0% 0.0% 6.56sec 14982 299.14sec
gisly_icicle gisly_icicle augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
gisly_icicle gisly_icicle berserking 26297 0 0 0.00 0 0 1.8 0.0 0.0% 0.0% 0.0% 0.0% 252.95sec 0 299.14sec
gisly_icicle gisly_icicle combustion 190319 0 0 0.00 0 0 4.0 0.0 0.0% 0.0% 0.0% 0.0% 84.25sec 0 299.14sec
gisly_icicle gisly_icicle dragons_breath 31661 69846 233 7.99 1341 2767 13.3 39.8 28.9% 0.0% 0.0% 0.0% 21.87sec 69846 299.14sec
gisly_icicle gisly_icicle eternal_insight 342314 13003 43 4.34 470 940 21.6 21.6 27.9% 0.0% 0.0% 0.0% 13.60sec 13003 299.14sec
gisly_icicle gisly_icicle fire_blast 108853 255065 853 9.62 0 5319 48.0 48.0 100.0% 0.0% 0.0% 0.0% 6.22sec 255065 299.14sec
gisly_icicle gisly_icicle flamestrike 2120 903168 3019 61.64 1626 4640 102.4 307.3 43.6% 0.0% 0.0% 0.0% 2.89sec 903168 299.14sec
gisly_icicle gisly_icicle flame_patch ticks -205472 776904 2590 0.00 140 386 1067.8 0.0 41.8% 0.0% 0.0% 0.0% 0.28sec 776904 299.14sec
gisly_icicle gisly_icicle flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
gisly_icicle gisly_icicle food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
gisly_icicle gisly_icicle frost_nova 122 1414 5 2.48 89 178 4.1 12.4 28.2% 0.0% 0.0% 0.0% 85.17sec 1414 299.14sec
gisly_icicle gisly_icicle glyph_of_assimilation ticks -345319 53409 178 5.96 1398 2803 3.5 29.8 28.0% 0.0% 0.0% 0.0% 91.08sec 53409 299.14sec
gisly_icicle gisly_icicle ignite ticks -12654 387183 1291 177.63 436 0 439.6 888.2 0.0% 0.0% 0.0% 0.0% 0.72sec 387183 299.14sec
gisly_icicle gisly_icicle mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
gisly_icicle gisly_icicle_mirror_image frostbolt 59638 5268 132 148.50 42 83 99.0 99.0 28.0% 0.0% 0.0% 0.0% 1.18sec 5268 40.00sec
gisly_icicle gisly_icicle phoenix_flames 257541 0 0 0.00 0 0 16.1 0.0 0.0% 0.0% 0.0% 0.0% 18.35sec 0 299.14sec
gisly_icicle gisly_icicle phoenix_flames_splash 257542 226758 758 9.66 1413 5275 16.1 48.2 85.3% 0.0% 0.0% 0.0% 18.30sec 226758 299.14sec
gisly_icicle gisly_icicle potion 307162 0 0 0.00 0 0 1.2 0.0 0.0% 0.0% 0.0% 0.0% 335.70sec 0 299.14sec
gisly_icicle gisly_icicle pyroblast 11366 3434 11 0.20 2691 5381 0.0 1.0 27.6% 0.0% 0.0% 0.0% 0.00sec 3434 299.14sec
gisly_icicle gisly_icicle pyroblast_dot ticks -321712 2627 9 1.00 172 584 1.0 5.0 85.8% 0.0% 0.0% 0.0% 0.00sec 2627 299.14sec
gisly_icicle gisly_icicle rune_of_power 116011 0 0 0.00 0 0 7.2 0.0 0.0% 0.0% 0.0% 0.0% 42.56sec 0 299.14sec
gisly_icicle gisly_icicle scorch 2948 71429 239 7.07 0 2027 35.2 35.2 100.0% 0.0% 0.0% 0.0% 8.22sec 71429 299.14sec
gisly_icicle gisly_icicle shadowcore_oil_blast 336463 14578 49 8.85 257 515 44.1 44.1 28.4% 0.0% 0.0% 0.0% 6.66sec 14578 299.14sec
gisly_icicle gisly_icicle shifting_power ticks -314791 157658 526 3.13 0 3359 3.9 15.6 100.0% 0.0% 0.0% 0.0% 84.51sec 157658 299.14sec
no_lego no_lego augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
no_lego no_lego berserking 26297 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 249.14sec 0 299.14sec
no_lego no_lego combustion 190319 0 0 0.00 0 0 4.1 0.0 0.0% 0.0% 0.0% 0.0% 83.03sec 0 299.14sec
no_lego no_lego dragons_breath 31661 71684 240 8.15 1330 2784 13.6 40.7 29.8% 0.0% 0.0% 0.0% 21.47sec 71684 299.14sec
no_lego no_lego eternal_insight 342314 13171 44 4.37 470 941 21.8 21.8 28.4% 0.0% 0.0% 0.0% 13.49sec 13171 299.14sec
no_lego no_lego fire_blast 108853 246862 825 9.78 0 5060 48.8 48.8 100.0% 0.0% 0.0% 0.0% 6.13sec 246862 299.14sec
no_lego no_lego flamestrike 2120 887078 2965 62.49 1621 4419 103.9 311.6 43.8% 0.0% 0.0% 0.0% 2.86sec 887078 299.14sec
no_lego no_lego flame_patch ticks -205472 777409 2591 0.00 139 375 1081.9 0.0 42.5% 0.0% 0.0% 0.0% 0.27sec 777409 299.14sec
no_lego no_lego flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
no_lego no_lego food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
no_lego no_lego glyph_of_assimilation ticks -345319 53603 179 6.01 1399 2793 3.6 30.1 27.6% 0.0% 0.0% 0.0% 90.67sec 53603 299.14sec
no_lego no_lego ignite ticks -12654 386479 1288 177.92 435 0 445.5 889.6 0.0% 0.0% 0.0% 0.0% 0.71sec 386479 299.14sec
no_lego no_lego mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
no_lego no_lego_mirror_image frostbolt 59638 5235 131 148.50 41 83 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5235 40.00sec
no_lego no_lego phoenix_flames 257541 0 0 0.00 0 0 16.3 0.0 0.0% 0.0% 0.0% 0.0% 18.41sec 0 299.14sec
no_lego no_lego phoenix_flames_splash 257542 217141 726 9.76 1383 5048 16.2 48.6 84.1% 0.0% 0.0% 0.0% 18.40sec 217141 299.14sec
no_lego no_lego potion 307162 0 0 0.00 0 0 1.2 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
no_lego no_lego pyroblast 11366 3404 11 0.20 2691 5381 0.0 1.0 26.5% 0.0% 0.0% 0.0% 0.00sec 3404 299.14sec
no_lego no_lego pyroblast_dot ticks -321712 2567 9 1.00 0 513 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2567 299.14sec
no_lego no_lego rune_of_power 116011 0 0 0.00 0 0 7.3 0.0 0.0% 0.0% 0.0% 0.0% 41.96sec 0 299.14sec
no_lego no_lego scorch 2948 72349 242 7.13 0 2034 35.6 35.6 100.0% 0.0% 0.0% 0.0% 8.18sec 72349 299.14sec
no_lego no_lego shadowcore_oil_blast 336463 14611 49 8.89 257 514 44.3 44.3 28.2% 0.0% 0.0% 0.0% 6.65sec 14611 299.14sec
no_lego no_lego shifting_power ticks -314791 161296 538 3.20 0 3363 4.0 16.0 100.0% 0.0% 0.0% 0.0% 83.29sec 161296 299.14sec
temporal_warp temporal_warp augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
temporal_warp temporal_warp berserking 26297 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 245.84sec 0 299.14sec
temporal_warp temporal_warp combustion 190319 0 0 0.00 0 0 4.1 0.0 0.0% 0.0% 0.0% 0.0% 81.93sec 0 299.14sec
temporal_warp temporal_warp dragons_breath 31661 82089 274 8.38 1325 3203 13.9 41.8 34.1% 0.0% 0.0% 0.0% 21.08sec 82089 299.14sec
temporal_warp temporal_warp eternal_insight 342314 13679 46 4.56 470 940 22.7 22.7 27.9% 0.0% 0.0% 0.0% 12.85sec 13679 299.14sec
temporal_warp temporal_warp fire_blast 108853 263494 881 10.46 0 5050 52.2 52.2 100.0% 0.0% 0.0% 0.0% 5.73sec 263494 299.14sec
temporal_warp temporal_warp flamestrike 2120 937926 3135 65.72 1621 4442 109.2 327.7 44.0% 0.0% 0.0% 0.0% 2.72sec 937926 299.14sec
temporal_warp temporal_warp flame_patch ticks -205472 909869 3033 0.00 140 381 1243.2 0.0 43.1% 0.0% 0.0% 0.0% 0.24sec 909869 299.14sec
temporal_warp temporal_warp flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
temporal_warp temporal_warp food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
temporal_warp temporal_warp glyph_of_assimilation ticks -345319 58601 195 6.41 1428 2853 3.6 32.0 28.2% 0.0% 0.0% 0.0% 90.89sec 58601 299.14sec
temporal_warp temporal_warp ignite ticks -12654 405864 1353 177.92 456 0 466.4 889.6 0.0% 0.0% 0.0% 0.0% 0.68sec 405864 299.14sec
temporal_warp temporal_warp mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
temporal_warp temporal_warp_mirror_image frostbolt 59638 6801 170 193.50 41 82 129.0 129.0 28.3% 0.0% 0.0% 0.0% 0.91sec 6801 40.00sec
temporal_warp temporal_warp phoenix_flames 257541 0 0 0.00 0 0 16.4 0.0 0.0% 0.0% 0.0% 0.0% 18.31sec 0 299.14sec
temporal_warp temporal_warp phoenix_flames_splash 257542 216428 723 9.81 1366 5033 16.3 48.9 83.4% 0.0% 0.0% 0.0% 18.31sec 216428 299.14sec
temporal_warp temporal_warp potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.14sec
temporal_warp temporal_warp pyroblast 11366 3463 12 0.20 2691 5381 0.0 1.0 28.7% 0.0% 0.0% 0.0% 0.00sec 3463 299.14sec
temporal_warp temporal_warp pyroblast_dot ticks -321712 3031 10 1.20 0 505 1.0 6.0 100.0% 0.0% 0.0% 0.0% 0.00sec 3031 299.14sec
temporal_warp temporal_warp rune_of_power 116011 0 0 0.00 0 0 7.3 0.0 0.0% 0.0% 0.0% 0.0% 41.40sec 0 299.14sec
temporal_warp temporal_warp scorch 2948 75027 251 7.37 0 2042 36.7 36.7 100.0% 0.0% 0.0% 0.0% 7.93sec 75027 299.14sec
temporal_warp temporal_warp shadowcore_oil_blast 336463 15517 52 9.44 257 514 47.1 47.1 28.2% 0.0% 0.0% 0.0% 6.24sec 15517 299.14sec
temporal_warp temporal_warp shifting_power ticks -314791 164421 548 3.26 0 3363 4.1 16.3 100.0% 0.0% 0.0% 0.0% 82.21sec 164421 299.14sec
temporal_warp temporal_warp time_warp 80353 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 315.56sec 0 299.14sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
41053.0 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Grisly Icicle 4.1 0.0 83.3sec 85.2sec 7.8sec 10.75% 0.00% 0.0 (0.0) 3.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_grisly_icicle
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 87.2s
  • trigger_min/max:80.1s / 87.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • grisly_icicle_1:10.75%

Spelldata

  • id:348007
  • name:Grisly Icicle
  • tooltip:Damage taken from $@auracaster's Arcane and Fire spells increased by $s1%
  • description:{$@spelldesc333393=Your spells no longer break Frost Nova, and enemies damaged by Frost Nova take $348007s1% increased damage from your Fire and Arcane spells for {$348007d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.9 2.3 41.5sec 30.2sec 11.3sec 26.07% 0.00% 2.3 (2.3) 6.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 284.2s
  • trigger_min/max:0.1s / 284.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 45.5s

Stack Uptimes

  • sinful_revelation_1:26.07%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.4 1.7 43.9sec 33.6sec 11.1sec 23.78% 0.00% 1.7 (1.7) 6.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 253.3s
  • trigger_min/max:0.2s / 253.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 44.7s

Stack Uptimes

  • sinful_revelation_1:23.78%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 2.0 42.6sec 31.4sec 11.3sec 24.49% 0.00% 2.0 (2.0) 6.1

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 242.0s
  • trigger_min/max:0.3s / 242.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 49.5s

Stack Uptimes

  • sinful_revelation_1:24.49%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 2.0 42.4sec 31.4sec 11.3sec 24.73% 0.00% 2.0 (2.0) 6.1

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 243.1s
  • trigger_min/max:0.2s / 243.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 48.6s

Stack Uptimes

  • sinful_revelation_1:24.73%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 2.1 42.1sec 31.0sec 11.3sec 25.20% 0.00% 2.1 (2.1) 6.2

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 246.5s
  • trigger_min/max:0.2s / 246.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 48.1s

Stack Uptimes

  • sinful_revelation_1:25.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 2.2 42.1sec 30.5sec 11.4sec 25.58% 0.00% 2.2 (2.2) 6.3

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 264.2s
  • trigger_min/max:0.3s / 264.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 55.0s

Stack Uptimes

  • sinful_revelation_1:25.58%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 2.2 42.5sec 30.8sec 11.4sec 25.13% 0.00% 2.2 (2.2) 6.2

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 269.9s
  • trigger_min/max:0.0s / 269.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 45.8s

Stack Uptimes

  • sinful_revelation_1:25.13%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 2.0 42.3sec 31.4sec 11.3sec 24.78% 0.00% 2.0 (2.0) 6.2

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 259.5s
  • trigger_min/max:0.0s / 259.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 48.2s

Stack Uptimes

  • sinful_revelation_1:24.78%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 2.1 42.1sec 31.2sec 11.3sec 25.10% 0.00% 2.1 (2.1) 6.3

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 243.3s
  • trigger_min/max:0.2s / 243.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 50.5s

Stack Uptimes

  • sinful_revelation_1:25.10%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 2.1 42.6sec 31.3sec 11.3sec 24.55% 0.00% 2.1 (2.1) 6.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 228.5s
  • trigger_min/max:0.2s / 228.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 44.1s

Stack Uptimes

  • sinful_revelation_1:24.55%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 916
Mean 299.14
Minimum 240.11
Maximum 359.99
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.04%
DPS
Fluffy_Pillow Damage Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 916
Mean 43730.29
Minimum 41818.58
Maximum 45875.92
Spread ( max - min ) 4057.34
Range [ ( max - min ) / 2 * 100% ] 4.64%
Standard Deviation 829.7211
5th Percentile 42342.80
95th Percentile 45208.68
( 95th Percentile - 5th Percentile ) 2865.88
Mean Distribution
Standard Deviation 27.4148
95.00% Confidence Interval ( 43676.55 - 43784.02 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 14
0.1% Error 1383
0.1 Scale Factor Error with Delta=300 5877
0.05 Scale Factor Error with Delta=300 23508
0.01 Scale Factor Error with Delta=300 587690
HPS
Fluffy_Pillow Healing Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 210
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 13329688 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
25431.3 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Grisly Icicle 4.1 0.0 83.3sec 85.2sec 7.8sec 10.75% 0.00% 0.0 (0.0) 3.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_grisly_icicle
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 87.2s
  • trigger_min/max:80.1s / 87.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • grisly_icicle_1:10.75%

Spelldata

  • id:348007
  • name:Grisly Icicle
  • tooltip:Damage taken from $@auracaster's Arcane and Fire spells increased by $s1%
  • description:{$@spelldesc333393=Your spells no longer break Frost Nova, and enemies damaged by Frost Nova take $348007s1% increased damage from your Fire and Arcane spells for {$348007d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.0 0.0 0.0sec 0.0sec 10.0sec 0.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.0s / 10.0s

Stack Uptimes

  • sinful_revelation_1:0.18%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 916
Mean 299.14
Minimum 240.11
Maximum 359.99
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.04%
DPS
enemy2 Damage Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 916
Mean 27232.16
Minimum 25979.19
Maximum 28667.25
Spread ( max - min ) 2688.05
Range [ ( max - min ) / 2 * 100% ] 4.94%
Standard Deviation 589.1246
5th Percentile 26325.43
95th Percentile 28229.42
( 95th Percentile - 5th Percentile ) 1903.99
Mean Distribution
Standard Deviation 19.4652
95.00% Confidence Interval ( 27194.01 - 27270.31 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 18
0.1% Error 1798
0.1 Scale Factor Error with Delta=300 2963
0.05 Scale Factor Error with Delta=300 11852
0.01 Scale Factor Error with Delta=300 296278
HPS
enemy2 Healing Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 210
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 7509741 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
25949.0 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Grisly Icicle 4.1 0.0 83.3sec 85.2sec 7.8sec 10.75% 0.00% 0.0 (0.0) 3.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_grisly_icicle
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 87.2s
  • trigger_min/max:80.1s / 87.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • grisly_icicle_1:10.75%

Spelldata

  • id:348007
  • name:Grisly Icicle
  • tooltip:Damage taken from $@auracaster's Arcane and Fire spells increased by $s1%
  • description:{$@spelldesc333393=Your spells no longer break Frost Nova, and enemies damaged by Frost Nova take $348007s1% increased damage from your Fire and Arcane spells for {$348007d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.7 1.5 38.6sec 29.5sec 11.4sec 21.77% 0.00% 1.5 (1.5) 5.6

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.3s / 193.5s
  • trigger_min/max:0.2s / 193.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 43.9s

Stack Uptimes

  • sinful_revelation_1:21.77%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.4 1.8 38.0sec 28.8sec 11.4sec 24.29% 0.00% 1.8 (1.8) 6.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 169.1s
  • trigger_min/max:0.2s / 157.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 45.8s

Stack Uptimes

  • sinful_revelation_1:24.29%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.8 38.5sec 28.8sec 11.5sec 23.44% 0.00% 1.8 (1.8) 6.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 197.8s
  • trigger_min/max:0.0s / 197.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 42.8s

Stack Uptimes

  • sinful_revelation_1:23.44%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.7 38.6sec 29.1sec 11.5sec 23.22% 0.00% 1.7 (1.7) 5.9

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.4s / 206.2s
  • trigger_min/max:0.1s / 206.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 39.7s

Stack Uptimes

  • sinful_revelation_1:23.22%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.7 38.9sec 29.1sec 11.5sec 23.03% 0.00% 1.7 (1.7) 5.9

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.3s / 218.7s
  • trigger_min/max:0.0s / 218.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 44.2s

Stack Uptimes

  • sinful_revelation_1:23.03%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.9 1.6 38.9sec 29.5sec 11.4sec 22.65% 0.00% 1.6 (1.6) 5.8

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 190.8s
  • trigger_min/max:0.2s / 186.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 38.1s

Stack Uptimes

  • sinful_revelation_1:22.65%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.7 38.3sec 29.0sec 11.4sec 22.88% 0.00% 1.7 (1.7) 5.9

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 209.4s
  • trigger_min/max:0.3s / 207.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 59.0s

Stack Uptimes

  • sinful_revelation_1:22.88%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.2 1.7 38.1sec 28.7sec 11.5sec 23.60% 0.00% 1.7 (1.7) 6.1

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.4s / 209.4s
  • trigger_min/max:0.2s / 206.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.7s

Stack Uptimes

  • sinful_revelation_1:23.60%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.7 38.7sec 29.0sec 11.5sec 23.16% 0.00% 1.7 (1.7) 5.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 251.5s
  • trigger_min/max:0.2s / 251.5s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 54.0s

Stack Uptimes

  • sinful_revelation_1:23.16%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.2 1.7 37.4sec 28.2sec 11.5sec 23.68% 0.00% 1.7 (1.7) 6.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.4s / 198.6s
  • trigger_min/max:0.0s / 187.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 47.9s

Stack Uptimes

  • sinful_revelation_1:23.68%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 916
Mean 299.14
Minimum 240.11
Maximum 359.99
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.04%
DPS
enemy3 Damage Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 916
Mean 27793.05
Minimum 26567.66
Maximum 29180.42
Spread ( max - min ) 2612.76
Range [ ( max - min ) / 2 * 100% ] 4.70%
Standard Deviation 607.1991
5th Percentile 26867.54
95th Percentile 28833.08
( 95th Percentile - 5th Percentile ) 1965.55
Mean Distribution
Standard Deviation 20.0624
95.00% Confidence Interval ( 27753.73 - 27832.37 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 19
0.1% Error 1834
0.1 Scale Factor Error with Delta=300 3148
0.05 Scale Factor Error with Delta=300 12590
0.01 Scale Factor Error with Delta=300 314736
HPS
enemy3 Healing Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 210
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 7684012 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.